Player Matchup

Anhur
Anhur
 
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Finechoicewick
Agni
Level 17
God Stats
10W - 7L
1,508 SR
Queue Stats
126W - 138L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Huardillero
Xing Tian
Level 29
God Stats
19W - 4L
1,868 SR
Queue Stats
177W - 124L
1,579 Elo+
Party 1
Team Averages
Level 43
1,625 SR
1,514 Elo+

VS

Team Averages
Level 17
1,455 SR
1,491 Elo+
Athena
Athena
PeaceDish123
Athena
Level 17
God Stats
4W - 8L
1,364 SR
Queue Stats
33W - 35L
1,474 Elo+
Solo
Anubis
Anubis
ShadowBroW
Anubis
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
w0mp
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 3 / 2
8,974
816
8,029
8,246
2,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 4 / 7
9,775
889
10,522
7,247
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Huardillero
Xing Tian
8
1 / 3 / 5
7,367
670
1,864
8,092
4,230
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 0 / 2
6,095
554
559
1,824
707
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ShadowBroW
Anubis
12
5 / 7 / 3
8,510
774
7,673
13,716
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
w0mp
Fenrir
11
4 / 9 / 3
8,329
757
6,193
12,539
6,931
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
9
10
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
3
2
2.67
W
8
4
7
2.88
W
Xing Tian
Huardillero
Xing Tian
1
3
5
1.17
L
Athena
0
0
2
1
L
Anubis
ShadowBroW
Anubis
5
7
3
0.93
L
Fenrir
w0mp
Fenrir
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
14,425
23,585
Taken
28,079
8,351
Mitigated
12,516
2,215
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,029
4,582
0
490
8,246
2,168
1,385
3,149
5,097
0
20,798
W
10,522
633
0
1,208
7,247
1,953
923
3,493
3,754
34,673
0
W
Xing Tian
Huardillero
Xing Tian
1,864
215
0
517
8,092
4,230
63
1,911
5,983
5,874
0
L
Athena
559
153
135
812
1,824
707
0
636
1,158
1,818
0
L
Anubis
ShadowBroW
Anubis
7,673
915
0
4,790
13,716
4,878
0
7,390
6,028
24,686
0
L
Fenrir
w0mp
Fenrir
6,193
1,196
0
1,244
12,539
6,931
0
3,920
8,327
0
15,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
22,934
100
Minions Killed
52
4
Camps Cleared
3
473,462
Distance Traveled
270,164
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,974
816
33
3
3
163,906
1
W
Agni
9,775
889
60
5
1
167,791
0
W
Xing Tian
7,367
670
7
1
0
141,765
1
L
Athena
6,095
554
3
0
0
25,687
0
L
Anubis
8,510
774
43
4
2
118,829
1
L
Fenrir
8,329
757
6
1
1
125,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role