Player Matchup

He Bo
He Bo
ImOutofJustice
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,600 Elo+
Solo
Scylla
Scylla
PROTODOXX
Scylla
Level 113
God Stats
5W - 3L
1,662 SR
Queue Stats
126W - 133L
1,492 Elo+
Party 2
Pele
Pele
SCARTA
Pele
Level 106
God Stats
2W - 1L
1,731 SR
Queue Stats
60W - 57L
1,494 Elo+
Solo
Tyr
Tyr
SYANIDE
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,507 Elo+
Party 2
Neith
Neith
TheTrueManiac
Neith
Level 160
God Stats
1W - 3L
1,362 SR
Queue Stats
341W - 338L
1,537 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,526 Elo+

VS

Team Averages
Level 71
1,419 SR
1,522 Elo+
Chaac
Chaac
Kulfoniacz
Chaac
Level 98
God Stats
1W - 0L
1,303 SR
Queue Stats
47W - 37L
1,523 Elo+
Party 1
Vamana
Vamana
MakaronowyNinja
Vamana
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
MordechaiPepino
Nu Wa
Level 69
God Stats
2W - 0L
1,254 SR
Queue Stats
47W - 34L
1,526 Elo+
Party 1
Skadi
Skadi
Paczomat
Skadi
Level 89
God Stats
3W - 1L
1,540 SR
Queue Stats
50W - 40L
1,521 Elo+
Party 1
Khepri
Khepri
Triatt
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 11
9,149
762
13,141
10,775
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
PROTODOXX
Scylla
16
5 / 4 / 13
9,553
796
19,763
10,823
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
SCARTA
Pele
17
6 / 4 / 11
10,518
877
13,348
12,956
5,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
14
0 / 4 / 18
8,503
709
6,386
20,832
14,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 5 / 9
9,417
785
13,348
13,335
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 6 / 11
10,791
899
10,758
18,670
23,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 15
10,237
853
9,037
19,116
16,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 15
10,119
843
13,867
8,119
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Paczomat
Skadi
18
10 / 3 / 10
11,132
928
20,081
13,477
6,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Triatt
Khepri
14
1 / 5 / 13
8,901
742
5,867
16,480
20,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
85
21
Kills
21
22
Deaths
21
62
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
5
11
2.1
W
Chaac
3
6
11
1.42
W
4
4
15
2.88
W
3
3
15
3.5
L
Scylla
PROTODOXX
Scylla
5
4
13
2.88
W
Skadi
Paczomat
Skadi
10
3
10
5
L
Pele
SCARTA
Pele
6
4
11
2.88
L
Tyr
0
4
18
2.25
L
5
5
9
1.9
W
Khepri
Triatt
Khepri
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,986
Damage
59,610
68,721
Taken
75,862
32,875
Mitigated
70,719
28,226
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,141
555
891
1,102
10,775
3,670
132
3,612
7,163
25,437
0
W
Chaac
10,758
551
1,306
5,612
18,670
23,242
107
7,097
11,573
0
25,336
W
9,037
2,913
2,120
5,235
19,116
16,588
596
10,305
8,811
0
20,177
W
13,867
3,525
1,906
1,301
8,119
3,714
1,580
3,217
4,902
22,798
0
L
Scylla
PROTODOXX
Scylla
19,763
1,810
1,882
3,559
10,823
3,688
225
3,430
7,393
31,120
0
W
Skadi
Paczomat
Skadi
20,081
10,135
1,105
3,017
13,477
6,457
3,503
7,836
5,641
0
40,822
L
Pele
SCARTA
Pele
13,348
2,817
1,097
3,546
12,956
5,219
506
3,986
8,970
0
31,981
L
Tyr
6,386
1,146
1,995
8,116
20,832
14,967
49
5,239
15,593
0
9,976
L
13,348
6,421
916
5,122
13,335
5,331
1,503
3,467
9,868
0
33,609
W
Khepri
Triatt
Khepri
5,867
431
605
1,609
16,480
20,718
293
4,449
12,031
9,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
51,180
130
Minions Killed
119
0
Camps Cleared
0
1,139,819
Distance Traveled
1,218,913
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,149
762
28
2
0
211,804
0
W
Chaac
10,791
899
21
2
0
234,371
1
W
Vamana
10,237
853
20
2
0
263,822
2
W
Nu Wa
10,119
843
26
2
0
239,356
1
L
Scylla
9,553
796
28
2
0
246,142
0
W
Skadi
11,132
928
47
4
0
236,511
0
L
Pele
10,518
877
36
3
0
261,929
2
L
Tyr
8,503
709
5
0
0
243,665
5
L
Neith
9,417
785
33
3
0
176,279
4
W
Khepri
8,901
742
5
0
0
244,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role