Player Matchup

Cu Chulainn
Cu Chulainn
ArborlyTag34070
Cu Chulainn
Level 146
God Stats
6W - 4L
1,538 SR
Queue Stats
35W - 39L
1,394 Elo+
Solo
Serqet
Serqet
Ballista225
Serqet
Level 19
God Stats
13W - 8L
1,643 SR
Queue Stats
23W - 14L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
MiniCalibre
Hou Yi
Level 83
God Stats
1W - 0L
1,727 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 1
Khepri
Khepri
abioticstalker
Khepri
Level 54
God Stats
5W - 2L
1,552 SR
Queue Stats
28W - 19L
1,517 Elo+
Party 1
Persephone
Persephone
o Viintage o
Persephone
Level 89
God Stats
14W - 21L
1,372 SR
Queue Stats
649W - 651L
1,446 Elo+
Solo
Team Averages
Level 78
1,566 SR
1,484 Elo+

VS

Team Averages
Level 63
1,461 SR
1,390 Elo+
Chaac
Chaac
GlutnssGargoyle
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 181L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
SnoppyAtol17
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,420 Elo+
Party 2
Medusa
Medusa
SonicPixel27
Medusa
Level 6
God Stats
3W - 9L
1,354 SR
Queue Stats
3W - 9L
1,334 Elo+
Party 2
Chronos
Chronos
South6514
Chronos
Level 28
God Stats
3W - 8L
1,363 SR
Queue Stats
9W - 19L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
adrian999999999
Tsukuyomi
Level 123
God Stats
13W - 15L
1,587 SR
Queue Stats
49W - 54L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArborlyTag34070
Cu Chulainn
18
6 / 1 / 15
12,261
533
14,359
13,778
14,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
18
2 / 6 / 4
11,761
511
8,342
20,588
11,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
20
26 / 2 / 7
15,572
677
40,711
19,180
9,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 29
12,528
545
9,431
18,851
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
o Viintage o
Persephone
19
7 / 3 / 9
13,427
584
20,333
15,223
7,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,350
407
9,635
25,085
22,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
SnoppyAtol17
Kuzenbo
12
0 / 10 / 7
8,861
385
9,652
25,007
25,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
11
0 / 13 / 3
7,395
322
7,106
15,667
3,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
South6514
Chronos
14
1 / 7 / 5
8,834
384
4,620
18,768
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
adrian999999999
Tsukuyomi
18
13 / 6 / 1
12,530
545
19,717
24,065
14,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
43
Kills
14
13
Deaths
43
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ArborlyTag34070
Cu Chulainn
6
1
15
13.5
W
Serqet
2
6
4
0.67
L
0
7
2
0.14
W
Hou Yi
26
2
7
14.75
L
Kuzenbo
SnoppyAtol17
Kuzenbo
0
10
7
0.35
L
Medusa
0
13
3
0.12
L
Chronos
South6514
Chronos
1
7
5
0.5
W
2
1
29
16.5
L
Tsukuyomi
adrian999999999
Tsukuyomi
13
6
1
2.25
W
Persephone
o Viintage o
Persephone
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,176
Damage
50,730
87,620
Taken
108,592
62,185
Mitigated
73,554
29,459
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ArborlyTag34070
Cu Chulainn
14,359
2,213
0
1,339
13,778
14,417
370
1,890
10,919
13,588
60,669
W
Serqet
8,342
1,551
0
2,207
20,588
11,698
0
1,371
19,081
0
92,001
L
9,635
1,672
0
6,597
25,085
22,995
627
6,999
18,024
10,029
49,520
W
Hou Yi
40,711
28,159
0
10,782
19,180
9,277
10,276
7,524
11,429
0
151,013
L
Kuzenbo
SnoppyAtol17
Kuzenbo
9,652
2,363
0
1,890
25,007
25,911
0
7,551
17,315
36,138
0
L
Medusa
7,106
3,419
0
539
15,667
3,989
0
3,843
11,584
0
24,530
L
Chronos
South6514
Chronos
4,620
1,048
0
3,156
18,768
6,521
41
8,660
9,812
52,035
0
W
9,431
956
2,101
9,066
18,851
19,148
861
3,007
15,750
32,991
0
L
Tsukuyomi
adrian999999999
Tsukuyomi
19,717
4,894
0
2,000
24,065
14,138
114
5,756
17,677
0
68,077
W
Persephone
o Viintage o
Persephone
20,333
1,056
0
3,964
15,223
7,645
403
2,506
12,667
105,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
46,970
657
Minions Killed
371
0
Camps Cleared
0
2,192,381
Distance Traveled
2,051,358
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,261
533
134
6
0
405,736
4
W
Serqet
11,761
511
127
6
0
466,030
3
L
Chaac
9,350
407
93
4
0
380,566
3
W
Hou Yi
15,572
677
194
8
0
419,363
3
L
Kuzenbo
8,861
385
47
2
0
417,843
1
L
Medusa
7,395
322
48
2
0
390,927
0
L
Chronos
8,834
384
88
4
0
411,584
2
W
Khepri
12,528
545
42
2
0
461,700
7
L
Tsukuyomi
12,530
545
95
4
0
450,438
0
W
Persephone
13,427
584
160
7
0
439,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role