Player Matchup

Horus
Horus
Dragon003000
Horus
Level 29
God Stats
8W - 4L
1,837 SR
Queue Stats
117W - 122L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
FlyingBootyBandi
Guan Yu
Level 5
God Stats
7W - 1L
1,826 SR
Queue Stats
39W - 39L
1,621 Elo+
Party 2
Ullr
Ullr
LocoBunny37
Ullr
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 24L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
MyhotPocket
Kukulkan
Level 19
God Stats
3W - 1L
1,585 SR
Queue Stats
221W - 180L
1,596 Elo+
Solo
Cthulhu
Cthulhu
ix-TAKENx
Cthulhu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 49L
1,738 Elo+
Party 2
Team Averages
Level 13
1,650 SR
1,638 Elo+

VS

Team Averages
Level 12
1,570 SR
1,590 Elo+
Sylvanus
Sylvanus
KingZava1a
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,507 Elo+
Solo
Neith
Neith
Papa_Gloccs
Neith
Level 13
God Stats
41W - 29L
1,626 SR
Queue Stats
53W - 43L
1,650 Elo+
Solo
Fenrir
Fenrir
Pinkreaper2490
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
Psycho2174303
Guan Yu
Level 5
God Stats
1W - 2L
1,724 SR
Queue Stats
5W - 4L
1,846 Elo+
Solo
Tiamat
Tiamat
Satanic0610
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 24
13,305
1,023
18,266
19,980
27,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 3 / 22
11,835
910
7,574
29,810
21,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
25 / 2 / 7
15,176
1,167
40,120
18,131
7,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MyhotPocket
Kukulkan
20
9 / 1 / 20
13,623
1,048
33,477
5,383
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ix-TAKENx
Cthulhu
19
2 / 1 / 20
11,366
874
12,668
12,719
14,710
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingZava1a
Sylvanus
17
1 / 2 / 5
11,112
855
11,888
19,922
24,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 5 / 0
12,506
962
26,854
14,878
5,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 11 / 3
11,308
870
17,464
30,217
26,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
17
0 / 5 / 5
11,331
872
8,045
24,739
29,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
17
0 / 17 / 5
10,682
822
10,075
29,968
14,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
26
40
Kills
8
8
Deaths
40
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
24
15
W
1
3
22
4
L
Sylvanus
KingZava1a
Sylvanus
1
2
5
1.75
W
25
2
7
14.25
W
Kukulkan
MyhotPocket
Kukulkan
9
1
20
19
L
4
5
0
0.8
L
3
11
3
0.41
L
Guan Yu
0
5
5
0.5
L
Tiamat
0
17
5
0.15
W
Cthulhu
ix-TAKENx
Cthulhu
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,105
Damage
74,326
86,023
Taken
119,724
73,407
Mitigated
101,508
41,524
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,266
8,099
5,415
12,187
19,980
27,536
0
6,232
13,748
5,560
32,907
W
7,574
1,047
5,434
11,572
29,810
21,124
0
5,002
24,808
0
9,876
L
Sylvanus
KingZava1a
Sylvanus
11,888
7,176
3,286
3,058
19,922
24,680
0
8,076
11,846
29,099
0
W
40,120
30,759
0
5,145
18,131
7,808
0
4,913
13,218
0
47,918
W
Kukulkan
MyhotPocket
Kukulkan
33,477
3,092
452
1,055
5,383
2,229
0
1,267
4,116
66,553
0
L
26,854
13,232
52
3,238
14,878
5,667
0
5,131
9,747
0
52,573
L
17,464
3,438
0
1,072
30,217
26,387
0
10,946
19,271
0
28,816
L
Guan Yu
8,045
469
1,270
4,034
24,739
29,877
0
11,914
12,825
0
23,393
L
Tiamat
10,075
1,413
105
2,000
29,968
14,897
0
12,254
17,714
19,936
0
W
Cthulhu
ix-TAKENx
Cthulhu
12,668
909
0
264
12,719
14,710
0
4,549
8,170
25,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,305
Gold Earned
56,939
221
Minions Killed
185
4
Camps Cleared
9
1,159,805
Distance Traveled
1,093,631
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,305
1,023
38
3
1
234,381
0
W
Guan Yu
11,835
910
6
0
1
268,004
0
L
Sylvanus
11,112
855
50
4
1
173,780
1
W
Ullr
15,176
1,167
20
2
2
243,432
0
W
Kukulkan
13,623
1,048
111
9
0
223,120
0
L
Neith
12,506
962
55
4
5
188,791
0
L
Fenrir
11,308
870
30
2
1
255,083
1
L
Guan Yu
11,331
872
32
2
1
273,592
2
L
Tiamat
10,682
822
18
1
1
202,385
0
W
Cthulhu
11,366
874
46
4
0
190,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role