Player Matchup

He Bo
He Bo
H4T3BR33D3R
He Bo
Level 89
God Stats
0W - 1L
1,591 SR
Queue Stats
53W - 87L
1,364 Elo+
Party 1
Medusa
Medusa
Kattleya
Medusa
Level 131
God Stats
7W - 16L
1,153 SR
Queue Stats
88W - 140L
1,309 Elo+
Party 1
Tyr
Tyr
ad0nay14
Tyr
Level 29
God Stats
0W - 1L
1,261 SR
Queue Stats
14W - 23L
1,316 Elo+
Solo
Team Averages
Level 83
1,335 SR
1,330 Elo+

VS

Team Averages
Level 92
1,632 SR
1,439 Elo+
Thoth
Thoth
LeLongBrakmar
Thoth
Level 98
God Stats
41W - 33L
1,587 SR
Queue Stats
102W - 109L
1,498 Elo+
Solo
Sobek
Sobek
grievousmonster
Sobek
Level 95
God Stats
3W - 2L
1,723 SR
Queue Stats
46W - 54L
1,421 Elo+
Party 2
Bellona
Bellona
methlotus
Bellona
Level 84
God Stats
8W - 7L
1,586 SR
Queue Stats
41W - 55L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 3
11,225
660
10,449
16,241
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kattleya
Medusa
14
3 / 7 / 4
10,530
619
13,734
14,529
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 4
9,174
540
4,971
17,832
16,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
13,036
767
21,577
6,544
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 5 / 17
12,407
730
6,536
23,226
26,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
methlotus
Bellona
16
10 / 3 / 11
13,021
766
13,304
15,235
19,423
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
21
21
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
L
Medusa
Kattleya
Medusa
3
7
4
0.71
W
9
0
12
15
L
0
5
4
0.4
W
2
5
17
2.1
W
Bellona
methlotus
Bellona
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
41,417
48,602
Taken
45,005
25,873
Mitigated
48,797
3,921
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,449
710
0
1,046
16,241
4,853
0
7,828
7,640
37,452
0
L
Medusa
Kattleya
Medusa
13,734
4,750
0
1,425
14,529
4,773
0
10,114
3,588
148
49,655
W
21,577
276
0
1,827
6,544
2,408
1,096
3,300
3,200
63,620
0
L
4,971
706
0
1,450
17,832
16,247
0
9,341
7,406
0
17,686
W
6,536
586
0
9,146
23,226
26,966
259
4,736
18,020
23,196
0
W
Bellona
methlotus
Bellona
13,304
2,784
819
5,200
15,235
19,423
1,725
3,307
11,575
0
35,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
38,464
177
Minions Killed
172
7
Camps Cleared
4
803,990
Distance Traveled
1,042,390
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,225
660
61
4
2
252,251
7
L
Medusa
10,530
619
89
5
5
245,832
2
W
Thoth
13,036
767
102
6
3
376,493
7
L
Tyr
9,174
540
27
2
0
305,907
6
W
Sobek
12,407
730
20
1
1
332,746
3
W
Bellona
13,021
766
50
3
0
333,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role