Player Matchup

Achilles
Achilles
Dartidecai
Achilles
Level 61
God Stats
7W - 17L
1,355 SR
Queue Stats
366W - 348L
1,466 Elo+
Party 3
Anubis
Anubis
Diablo3648
Anubis
Level 40
God Stats
27W - 33L
1,532 SR
Queue Stats
102W - 94L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
HueGReaction
Cthulhu
Level 25
God Stats
0W - 1L
1,539 SR
Queue Stats
15W - 9L
1,571 Elo+
Party 3
Sylvanus
Sylvanus
SoldNebula
Sylvanus
Level 121
God Stats
16W - 16L
1,443 SR
Queue Stats
357W - 311L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
T0xicPanda101
Danzaburou
Level 32
God Stats
54W - 63L
1,618 SR
Queue Stats
70W - 81L
1,462 Elo+
Party 3
Team Averages
Level 56
1,497 SR
1,485 Elo+

VS

Team Averages
Level 84
1,567 SR
1,698 Elo+
Cernunnos
Cernunnos
Durahcell
Cernunnos
Level 154
God Stats
15W - 7L
1,721 SR
Queue Stats
519W - 227L
1,752 Elo+
Party 2
Da Ji
Da Ji
Kodyyne
Da Ji
Level 48
God Stats
3W - 1L
1,788 SR
Queue Stats
298W - 83L
1,898 Elo+
Party 2
Hercules
Hercules
Nomzz47
Hercules
Level 82
God Stats
7W - 7L
1,140 SR
Queue Stats
447W - 428L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
Xanderflame
Nu Wa
Level 88
God Stats
7W - 4L
1,482 SR
Queue Stats
471W - 163L
1,798 Elo+
Party 2
Gilgamesh
Gilgamesh
punkhxzard
Gilgamesh
Level 49
God Stats
6W - 5L
1,706 SR
Queue Stats
229W - 199L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dartidecai
Achilles
12
3 / 4 / 0
7,409
529
4,059
10,594
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Diablo3648
Anubis
11
0 / 2 / 1
6,592
471
2,498
6,809
2,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
HueGReaction
Cthulhu
9
0 / 4 / 2
6,193
442
4,852
11,130
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
SoldNebula
Sylvanus
11
1 / 2 / 0
6,961
497
6,262
8,266
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
T0xicPanda101
Danzaburou
9
1 / 5 / 1
6,028
431
6,048
9,647
2,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Durahcell
Cernunnos
13
6 / 1 / 3
8,105
579
7,177
7,814
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Kodyyne
Da Ji
15
7 / 0 / 2
8,895
635
11,607
10,200
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Nomzz47
Hercules
10
1 / 2 / 7
6,369
455
4,650
10,808
4,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 8
8,579
613
5,862
2,706
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
punkhxzard
Gilgamesh
12
1 / 1 / 2
7,231
517
3,179
6,936
3,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dartidecai
Achilles
3
4
0
0.75
L
Anubis
Diablo3648
Anubis
0
2
1
0.25
W
Cernunnos
Durahcell
Cernunnos
6
1
3
7.5
L
Cthulhu
HueGReaction
Cthulhu
0
4
2
0.25
W
Da Ji
Kodyyne
Da Ji
7
0
2
8
W
Hercules
Nomzz47
Hercules
1
2
7
2.25
L
Sylvanus
SoldNebula
Sylvanus
1
2
0
0.5
L
Danzaburou
T0xicPanda101
Danzaburou
1
5
1
0.3
W
2
1
8
6
W
Gilgamesh
punkhxzard
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
32,475
46,446
Taken
38,464
23,930
Mitigated
14,676
12,817
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dartidecai
Achilles
4,059
1,786
0
2,564
10,594
5,825
0
947
9,537
0
34,008
L
Anubis
Diablo3648
Anubis
2,498
0
0
2,509
6,809
2,727
0
1,136
5,527
38,061
0
W
Cernunnos
Durahcell
Cernunnos
7,177
3,184
0
2,356
7,814
2,316
0
2,170
5,644
0
55,779
L
Cthulhu
HueGReaction
Cthulhu
4,852
252
68
2,716
11,130
6,208
0
1,639
9,333
21,092
0
W
Da Ji
Kodyyne
Da Ji
11,607
5,049
0
5,037
10,200
3,444
0
3,105
7,095
0
67,719
W
Hercules
Nomzz47
Hercules
4,650
1,379
135
2,090
10,808
4,454
0
3,030
7,778
0
18,053
L
Sylvanus
SoldNebula
Sylvanus
6,262
2,108
0
2,858
8,266
6,972
64
1,209
6,941
30,228
8,440
L
Danzaburou
T0xicPanda101
Danzaburou
6,048
1,664
0
2,102
9,647
2,198
0
657
8,878
0
33,655
W
5,862
772
0
505
2,706
739
282
853
1,853
55,195
0
W
Gilgamesh
punkhxzard
Gilgamesh
3,179
746
0
2,220
6,936
3,723
434
3,747
3,189
5,256
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
39,179
321
Minions Killed
462
0
Camps Cleared
0
1,313,881
Distance Traveled
1,375,828
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,409
529
74
5
0
297,336
4
L
Anubis
6,592
471
83
6
0
247,290
6
W
Cernunnos
8,105
579
97
7
0
236,756
2
L
Cthulhu
6,193
442
30
2
0
293,208
0
W
Da Ji
8,895
635
112
8
0
311,346
5
W
Hercules
6,369
455
35
3
0
283,276
2
L
Sylvanus
6,961
497
81
6
0
216,562
4
L
Danzaburou
6,028
431
53
4
0
259,485
5
W
Nu Wa
8,579
613
126
9
0
278,240
4
W
Gilgamesh
7,231
517
92
7
0
266,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role