Player Matchup

Tyr
Tyr
ImagineWagonz59
Tyr
Level 7
God Stats
1W - 0L
1,199 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Arachne
Arachne
NotTreeHomie
Arachne
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,482 Elo+
Party 2
Ymir
Ymir
TechMaycon
Ymir
Level 17
God Stats
1W - 4L
1,363 SR
Queue Stats
4W - 5L
1,366 Elo+
Solo
Ratatoskr
Ratatoskr
Yelwad
Ratatoskr
Level 112
God Stats
87W - 83L
1,585 SR
Queue Stats
470W - 458L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
thatkidTK06
Kukulkan
Level 8
God Stats
2W - 1L
1,307 SR
Queue Stats
47W - 48L
1,336 Elo+
Solo
Team Averages
Level 29
1,391 SR
1,406 Elo+

VS

Team Averages
Level 32
1,436 SR
1,357 Elo+
Athena
Athena
AHH_SHII_A_RAT
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 99L
1,399 Elo+
Party 1
Tiamat
Tiamat
I_PooPy_Myself
Tiamat
Level 27
God Stats
12W - 13L
1,276 SR
Queue Stats
23W - 31L
1,253 Elo+
Party 1
Hun Batz
Hun Batz
Stags_209
Hun Batz
Level 27
God Stats
38W - 35L
1,590 SR
Queue Stats
64W - 62L
1,466 Elo+
Solo
Mulan
Mulan
demonwolf501_2
Mulan
Level 29
God Stats
7W - 14L
1,248 SR
Queue Stats
48W - 77L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
spooky_Xtdm2
Danzaburou
Level 14
God Stats
14W - 18L
1,565 SR
Queue Stats
19W - 28L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,539
502
11,187
16,940
11,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
NotTreeHomie
Arachne
20
29 / 3 / 4
13,799
657
33,222
19,674
10,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 5 / 7
10,301
491
5,217
12,857
10,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
Yelwad
Ratatoskr
16
9 / 4 / 14
10,964
522
15,610
17,317
16,575
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
thatkidTK06
Kukulkan
14
2 / 4 / 9
9,643
459
3,686
11,803
6,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,190
390
4,295
19,070
20,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 9 / 3
10,961
522
15,979
13,246
8,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Stags_209
Hun Batz
15
3 / 11 / 5
9,405
448
10,867
18,735
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 12 / 7
9,340
445
14,366
22,907
23,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
spooky_Xtdm2
Danzaburou
12
0 / 11 / 3
8,030
382
7,162
12,534
3,319
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
48
Kills
18
18
Deaths
48
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
7
9
3
0.94
W
5
2
7
4.25
W
Arachne
NotTreeHomie
Arachne
29
3
4
10.33
L
Hun Batz
Stags_209
Hun Batz
3
11
5
0.5
W
3
5
7
1.3
W
Ratatoskr
Yelwad
Ratatoskr
9
4
14
4
L
6
12
7
0.79
L
Danzaburou
spooky_Xtdm2
Danzaburou
0
11
3
0.14
W
Kukulkan
thatkidTK06
Kukulkan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,922
Damage
52,669
78,591
Taken
86,492
56,563
Mitigated
67,016
28,011
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,295
1,538
130
777
19,070
20,140
0
1,185
17,885
18,553
0
L
15,979
2,070
207
2,079
13,246
8,322
0
2,173
11,073
49,533
0
W
11,187
2,926
0
8,690
16,940
11,824
0
3,668
13,169
0
63,446
W
Arachne
NotTreeHomie
Arachne
33,222
24,153
0
10,305
19,674
10,792
1,257
3,480
15,512
0
111,318
L
Hun Batz
Stags_209
Hun Batz
10,867
3,509
0
1,282
18,735
12,077
446
767
17,968
0
66,129
W
5,217
1,640
0
1,857
12,857
10,650
921
2,005
10,195
45,777
0
W
Ratatoskr
Yelwad
Ratatoskr
15,610
3,363
0
4,426
17,317
16,575
119
4,729
11,802
0
66,154
L
14,366
3,650
0
2,404
22,907
23,158
0
4,072
18,835
0
39,552
L
Danzaburou
spooky_Xtdm2
Danzaburou
7,162
4,013
0
738
12,534
3,319
554
706
11,828
0
35,962
W
Kukulkan
thatkidTK06
Kukulkan
3,686
387
0
2,733
11,803
6,722
1,488
6,081
5,293
39,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
45,926
494
Minions Killed
345
0
Camps Cleared
0
1,936,092
Distance Traveled
1,733,719
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,190
390
32
2
0
313,792
0
L
Tiamat
10,961
522
88
4
0
393,894
5
W
Tyr
10,539
502
101
5
0
374,855
1
W
Arachne
13,799
657
137
7
0
425,065
4
L
Hun Batz
9,405
448
105
5
0
385,706
4
W
Ymir
10,301
491
86
4
0
339,759
1
W
Ratatoskr
10,964
522
76
4
0
426,680
1
L
Mulan
9,340
445
45
2
0
310,789
0
L
Danzaburou
8,030
382
75
4
0
329,538
0
W
Kukulkan
9,643
459
94
4
0
369,733
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role