Player Matchup

He Bo
He Bo
Ephomm
He Bo
Level 43
God Stats
0W - 2L
1,359 SR
Queue Stats
120W - 68L
1,647 Elo+
Party 2
Da Ji
Da Ji
Meditrinna
Da Ji
Level 85
God Stats
44W - 52L
1,417 SR
Queue Stats
236W - 280L
1,433 Elo+
Party 3
Charybdis
Charybdis
Milkpascual
Charybdis
Level 33
God Stats
2W - 2L
1,618 SR
Queue Stats
101W - 82L
1,606 Elo+
Solo
Raijin
Raijin
Nadricks
Raijin
Level 158
God Stats
2W - 1L
1,759 SR
Queue Stats
47W - 24L
1,675 Elo+
Party 2
Ymir
Ymir
catwman
Ymir
Level 14
God Stats
1W - 1L
1,666 SR
Queue Stats
8W - 12L
1,376 Elo+
Party 3
Team Averages
Level 67
1,564 SR
1,547 Elo+

VS

Team Averages
Level 72
1,614 SR
1,605 Elo+
Horus
Horus
Arklesss
Horus
Level 66
God Stats
7W - 2L
1,719 SR
Queue Stats
353W - 289L
1,584 Elo+
Party 1
Mercury
Mercury
Sleefy
Mercury
Level 142
God Stats
20W - 13L
1,868 SR
Queue Stats
241W - 157L
1,676 Elo+
Party 1
Tyr
Tyr
Xx0FICI1ALSH0T
Tyr
Level 23
God Stats
8W - 3L
1,605 SR
Queue Stats
11W - 5L
1,710 Elo+
Party 1
Janus
Janus
XxB4LK4NBomBXx
Janus
Level 64
God Stats
16W - 26L
1,392 SR
Queue Stats
113W - 123L
1,467 Elo+
Solo
Anhur
Anhur
shaozine
Anhur
Level 66
God Stats
12W - 15L
1,484 SR
Queue Stats
363W - 286L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ephomm
He Bo
15
6 / 5 / 4
9,176
540
9,221
10,822
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
12
5 / 7 / 0
8,267
486
7,401
13,021
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Milkpascual
Charybdis
12
1 / 9 / 1
7,710
454
5,113
12,603
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Nadricks
Raijin
15
9 / 2 / 6
9,387
552
15,659
13,022
7,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
catwman
Ymir
10
0 / 6 / 1
6,561
386
2,844
12,621
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arklesss
Horus
13
4 / 2 / 13
9,848
579
5,330
9,714
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Sleefy
Mercury
17
9 / 5 / 4
10,194
600
17,266
13,584
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 0
8,578
505
1,369
7,596
4,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 4
8,427
496
4,700
11,964
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
shaozine
Anhur
17
12 / 1 / 6
11,121
654
14,613
15,779
6,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
21
Kills
28
29
Deaths
21
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
Arklesss
Horus
4
2
13
5.25
L
He Bo
Ephomm
He Bo
6
5
4
1.6
L
Da Ji
5
7
0
0.71
L
Charybdis
Milkpascual
Charybdis
1
9
1
0.17
L
Raijin
Nadricks
Raijin
9
2
6
6
W
Mercury
Sleefy
Mercury
9
5
4
2.2
W
1
5
0
0.2
W
2
8
4
0.5
L
Ymir
catwman
Ymir
0
6
1
0.08
W
Anhur
shaozine
Anhur
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
43,278
62,089
Taken
58,637
27,636
Mitigated
30,833
12,505
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arklesss
Horus
5,330
2,747
3,179
3,705
9,714
10,790
0
4,656
5,058
0
20,530
L
He Bo
Ephomm
He Bo
9,221
430
42
3,046
10,822
3,609
0
2,444
8,164
53,305
0
L
Da Ji
7,401
1,308
0
2,808
13,021
5,376
0
587
12,366
0
41,166
L
Charybdis
Milkpascual
Charybdis
5,113
2,872
0
1,629
12,603
2,249
0
684
11,901
0
47,012
L
Raijin
Nadricks
Raijin
15,659
2,625
0
4,663
13,022
7,917
347
790
12,168
59,310
0
W
Mercury
Sleefy
Mercury
17,266
10,059
0
172
13,584
4,973
0
5,386
8,198
0
87,355
W
1,369
128
0
864
7,596
4,750
158
4,564
3,032
0
44,361
W
4,700
368
0
1,413
11,964
3,959
52
7,334
4,630
41,707
0
L
Ymir
catwman
Ymir
2,844
947
0
317
12,621
8,485
0
0
12,621
15,029
0
W
Anhur
shaozine
Anhur
14,613
8,834
0
6,803
15,779
6,361
0
5,784
9,995
0
74,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
48,168
376
Minions Killed
432
0
Camps Cleared
0
1,396,218
Distance Traveled
1,656,551
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,848
579
27
2
0
334,296
2
L
He Bo
9,176
540
91
5
0
302,749
2
L
Da Ji
8,267
486
66
4
0
295,304
7
L
Charybdis
7,710
454
101
6
0
248,418
2
L
Raijin
9,387
552
89
5
0
283,481
1
W
Mercury
10,194
600
115
7
0
390,915
2
W
Tyr
8,578
505
88
5
0
318,875
1
W
Janus
8,427
496
96
6
0
301,761
4
L
Ymir
6,561
386
29
2
0
266,266
0
W
Anhur
11,121
654
106
6
0
310,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role