Player Matchup

Jormungandr
Jormungandr
Elogar18
Jormungandr
Level 25
God Stats
4W - 6L
1,266 SR
Queue Stats
97W - 156L
1,307 Elo+
Party 1
Thanatos
Thanatos
cashiskim
Thanatos
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 15L
1,098 Elo+
Solo
Ra
Ra
gorkadylan
Ra
Level 5
God Stats
0W - 4L
1,146 SR
Queue Stats
0W - 7L
1,225 Elo+
Party 1
Team Averages
Level 12
1,232 SR
1,210 Elo+

VS

Team Averages
Level 18
1,507 SR
1,452 Elo+
Rama
Rama
ErMutanda
Rama
Level 24
God Stats
4W - 2L
1,908 SR
Queue Stats
39W - 20L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Feiaveth
Cthulhu
Level 3
God Stats
2W - 6L
1,113 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 2
Hel
Hel
SnøBjørn
Hel
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 105L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elogar18
Jormungandr
11
2 / 4 / 1
8,170
681
7,914
12,956
11,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
cashiskim
Thanatos
11
2 / 8 / 1
8,088
674
5,133
11,656
4,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 6 / 1
6,729
561
569
9,327
4,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
16 / 3 / 2
11,103
925
22,675
12,391
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Feiaveth
Cthulhu
12
1 / 1 / 13
8,663
722
3,844
8,638
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 9
8,324
694
2,219
3,591
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Elogar18
Jormungandr
2
4
1
0.63
W
Rama
16
3
2
5.67
W
Cthulhu
Feiaveth
Cthulhu
1
1
13
7.5
W
1
0
9
5.5
L
Thanatos
cashiskim
Thanatos
2
8
1
0.31
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
28,738
33,939
Taken
24,620
20,254
Mitigated
14,529
6,101
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Elogar18
Jormungandr
7,914
1,280
0
2,246
12,956
11,489
0
3,456
9,282
27,650
0
W
Rama
22,675
19,561
0
4,230
12,391
4,681
2,372
3,599
8,792
0
60,815
W
Cthulhu
Feiaveth
Cthulhu
3,844
111
53
645
8,638
7,131
52
2,575
6,063
12,038
0
W
2,219
359
4,497
2,785
3,591
2,717
69
3,203
388
12,882
0
L
Thanatos
cashiskim
Thanatos
5,133
687
0
2,777
11,656
4,688
0
1,660
9,734
0
12,176
L
569
264
130
948
9,327
4,077
0
933
8,229
8,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
28,090
65
Minions Killed
131
4
Camps Cleared
7
579,885
Distance Traveled
672,164
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,170
681
28
2
2
207,828
0
W
Rama
11,103
925
101
8
3
207,487
4
W
Cthulhu
8,663
722
14
1
0
248,657
0
W
Hel
8,324
694
16
1
4
216,020
2
L
Thanatos
8,088
674
17
1
1
187,347
2
L
Ra
6,729
561
20
2
1
184,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role