Player Matchup

Danzaburou
Danzaburou
KINGWHY KRAZY
Danzaburou
Level 26
God Stats
85W - 99L
1,410 SR
Queue Stats
165W - 206L
1,352 Elo+
Party 1
Bacchus
Bacchus
PunchDaMunchkin
Bacchus
Level 15
God Stats
39W - 49L
1,338 SR
Queue Stats
50W - 68L
1,310 Elo+
Party 1
Achilles
Achilles
The_True_Arkad
Achilles
Level 87
God Stats
38W - 48L
1,412 SR
Queue Stats
240W - 297L
1,375 Elo+
Party 1
Neith
Neith
lVlr 2 iLL
Neith
Level 16
God Stats
64W - 61L
1,464 SR
Queue Stats
72W - 68L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
skydemonking126
Hou Yi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 37L
1,311 Elo+
Solo
Team Averages
Level 32
1,425 SR
1,350 Elo+

VS

Team Averages
Level 17
1,465 SR
1,387 Elo+
Baron Samedi
Baron Samedi
JalaHaus
Baron Samedi
Level 22
God Stats
38W - 36L
1,435 SR
Queue Stats
130W - 170L
1,332 Elo+
Party 3
Pele
Pele
Liaaaa
Pele
Level 21
God Stats
24W - 41L
1,392 SR
Queue Stats
65W - 114L
1,366 Elo+
Party 3
Anubis
Anubis
Mcafreee
Anubis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 83L
1,427 Elo+
Party 2
Yemoja
Yemoja
meenkweeen
Yemoja
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
warpig2985
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KINGWHY KRAZY
Danzaburou
19
2 / 1 / 20
11,970
998
16,939
15,177
6,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 16
12,390
1,033
17,494
9,492
5,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
20
21 / 3 / 17
15,088
1,257
32,241
16,665
15,282
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
12 / 2 / 19
12,385
1,032
29,166
11,391
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 1 / 5
10,249
854
4,398
4,913
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JalaHaus
Baron Samedi
17
2 / 7 / 4
11,671
973
11,910
20,546
10,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Liaaaa
Pele
17
1 / 11 / 4
10,804
900
8,080
19,820
8,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
Mcafreee
Anubis
17
0 / 10 / 6
9,804
817
11,552
21,274
9,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
meenkweeen
Yemoja
17
1 / 8 / 6
11,118
927
3,095
19,175
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
warpig2985
Gilgamesh
17
4 / 9 / 4
12,124
1,010
18,937
27,195
22,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
32
45
Kills
8
8
Deaths
45
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JalaHaus
Baron Samedi
2
7
4
0.57
W
Danzaburou
KINGWHY KRAZY
Danzaburou
2
1
20
12
L
Pele
Liaaaa
Pele
1
11
4
0.27
L
Anubis
Mcafreee
Anubis
0
10
6
0.3
W
8
1
16
16
W
Achilles
21
3
17
9.83
W
Neith
12
2
19
10.75
L
Yemoja
meenkweeen
Yemoja
1
8
6
0.5
W
2
1
5
4.5
L
Gilgamesh
warpig2985
Gilgamesh
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,238
Damage
53,574
57,638
Taken
108,010
33,956
Mitigated
63,137
11,951
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JalaHaus
Baron Samedi
11,910
1,379
2,821
3,326
20,546
10,069
0
3,301
17,245
29,029
0
W
Danzaburou
KINGWHY KRAZY
Danzaburou
16,939
7,245
107
3,212
15,177
6,296
0
5,914
9,263
77
48,137
L
Pele
Liaaaa
Pele
8,080
3,407
0
1,000
19,820
8,313
0
3,198
16,622
0
30,445
L
Anubis
Mcafreee
Anubis
11,552
2,528
94
1,260
21,274
9,044
0
2,832
18,442
24,162
0
W
17,494
1,359
69
927
9,492
5,837
0
6,201
3,291
22,938
0
W
Achilles
32,241
19,850
313
4,117
16,665
15,282
0
9,449
7,216
0
36,159
W
Neith
29,166
19,120
68
2,445
11,391
5,142
0
3,132
8,259
0
35,796
L
Yemoja
meenkweeen
Yemoja
3,095
1,205
2,022
1,147
19,175
12,792
0
5,202
13,973
8,438
0
W
4,398
2,112
0
693
4,913
1,399
0
1,961
2,952
0
24,219
L
Gilgamesh
warpig2985
Gilgamesh
18,937
8,716
1,144
1,744
27,195
22,919
0
3,038
24,157
151
29,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,082
Gold Earned
55,521
160
Minions Killed
162
2
Camps Cleared
1
969,009
Distance Traveled
1,034,567
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,671
973
55
5
0
225,992
7
W
Danzaburou
11,970
998
92
8
0
210,517
0
L
Pele
10,804
900
51
4
0
207,238
0
L
Anubis
9,804
817
23
2
0
186,347
0
W
Bacchus
12,390
1,033
10
1
0
262,998
1
W
Achilles
15,088
1,257
8
1
0
210,777
0
W
Neith
12,385
1,032
11
1
0
190,931
0
L
Yemoja
11,118
927
10
1
0
197,972
1
W
Hou Yi
10,249
854
39
3
2
93,786
0
L
Gilgamesh
12,124
1,010
23
2
1
217,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role