Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver IV
Dulkov
Raijin
Silver IV
Level 103
God Stats
5W - 5L
1,662 SR
Queue Stats
36W - 46L
1,405 MMR
Party 1
Khepri
Khepri
Silver IV
Gimboys
Khepri
Silver IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,357 MMR
Party 1
Chaac
Chaac
Silver III
GucciWallet
Chaac
Silver III
Level 123
God Stats
2W - 1L
1,916 SR
Queue Stats
15W - 14L
1,363 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
yourtragicdemise
Ah Muzen Cab
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,616 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,571 SR
1,366 MMR
He Bo
He Bo
Gold IV
AlvaroZ
He Bo
Gold IV
Level 158
God Stats
8W - 16L
1,586 SR
Queue Stats
336W - 353L
1,377 MMR
Solo
Guan Yu
Guan Yu
Silver I
Elcabro
Guan Yu
Silver I
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,400 MMR
Solo
Ymir
Ymir
Gold V
Lokerboy10
Ymir
Gold V
Level 87
God Stats
16W - 13L
1,564 SR
Queue Stats
104W - 98L
1,321 MMR
Solo
Izanami
Izanami
Gold V
SEALTeamTwo
Izanami
Gold V
Level 155
God Stats
56W - 38L
1,578 SR
Queue Stats
1,283W - 1,290L
1,331 MMR
Solo
Tiamat
Tiamat
Bronze III
kxrlozrbl
Tiamat
Bronze III
Level 31
God Stats
3W - 0L
1,626 SR
Queue Stats
24W - 16L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 6 / 1
13,087
503
15,300
25,851
18,738
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Dulkov
Raijin
17
1 / 7 / 2
10,967
422
8,998
16,004
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Gimboys
Khepri
13
1 / 10 / 2
9,570
368
4,836
26,276
25,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 2 / 1
11,872
457
17,051
25,961
23,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
yourtragicdemise
Ah Muzen Cab
16
0 / 6 / 1
10,039
386
11,484
15,380
5,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GebOdinArtioMorgan Le FayCerberus

VS

Bans
UllrChironTsukuyomiLokiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlvaroZ
He Bo
20
14 / 4 / 6
15,677
603
28,469
16,518
6,879
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Elcabro
Guan Yu
19
2 / 2 / 9
13,669
526
11,595
23,205
25,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 0 / 22
13,337
513
8,331
27,159
41,196
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SEALTeamTwo
Izanami
20
4 / 1 / 16
15,094
581
12,369
20,206
8,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
kxrlozrbl
Tiamat
20
6 / 1 / 14
16,022
616
22,846
17,091
16,197
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
8
Kills
31
31
Deaths
8
7
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
1
0.92
W
He Bo
AlvaroZ
He Bo
14
4
6
4.25
L
Raijin
Dulkov
Raijin
1
7
2
0.29
W
Guan Yu
Elcabro
Guan Yu
2
2
9
3.25
L
Khepri
Gimboys
Khepri
1
10
2
0.2
L
1
2
1
0.75
W
5
0
22
16
W
Izanami
SEALTeamTwo
Izanami
4
1
16
12
W
Tiamat
kxrlozrbl
Tiamat
6
1
14
13
L
Ah Muzen Cab
yourtragicdemise
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,669
Damage
83,610
109,472
Taken
104,179
80,126
Mitigated
99,035
29,202
Healing
51,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,300
3,916
0
8,874
25,851
18,738
0
14,684
11,167
0
126,281
W
He Bo
AlvaroZ
He Bo
28,469
1,113
664
3,510
16,518
6,879
2,853
3,953
12,223
124,731
0
L
Raijin
Dulkov
Raijin
8,998
402
0
612
16,004
6,304
354
10,423
5,581
72,450
0
W
Guan Yu
Elcabro
Guan Yu
11,595
2,238
4,746
14,472
23,205
25,992
1,739
4,124
17,566
0
72,465
L
Khepri
Gimboys
Khepri
4,836
321
0
2,536
26,276
25,690
42
17,780
8,496
27,420
0
L
17,051
2,086
0
13,505
25,961
23,643
0
8,379
17,582
10,951
79,237
W
8,331
3,008
186
7,721
27,159
41,196
816
5,345
21,244
28,749
0
W
Izanami
SEALTeamTwo
Izanami
12,369
6,782
0
8,543
20,206
8,771
8,289
2,095
17,912
0
148,744
W
Tiamat
kxrlozrbl
Tiamat
22,846
2,401
302
10,956
17,091
16,197
3,758
2,472
14,357
142,292
0
L
Ah Muzen Cab
yourtragicdemise
Ah Muzen Cab
11,484
3,161
0
3,675
15,380
5,751
630
8,532
6,848
0
75,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,535
Gold Earned
73,799
662
Minions Killed
729
0
Camps Cleared
0
2,397,999
Distance Traveled
2,598,033
33
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,087
503
180
7
0
510,084
3
W
He Bo
15,677
603
130
5
0
488,433
12
L
Raijin
10,967
422
163
6
0
435,730
8
W
Guan Yu
13,669
526
125
5
0
521,788
6
L
Khepri
9,570
368
32
1
0
448,410
7
L
Chaac
11,872
457
162
6
0
526,240
10
W
Ymir
13,337
513
24
1
0
521,482
7
W
Izanami
15,094
581
235
9
0
484,822
7
W
Tiamat
16,022
616
215
8
0
581,508
12
L
Ah Muzen Cab
10,039
386
125
5
0
477,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role