Player Matchup

Danzaburou
Danzaburou
Danierix86
Danzaburou
Level 65
God Stats
1W - 9L
1,354 SR
Queue Stats
38W - 54L
1,357 Elo+
Solo
Ra
Ra
DivineMurder1017
Ra
Level 127
God Stats
3W - 6L
1,522 SR
Queue Stats
218W - 272L
1,371 Elo+
Solo
Horus
Horus
MakkyMaks
Horus
Level 101
God Stats
2W - 2L
1,565 SR
Queue Stats
91W - 111L
1,424 Elo+
Solo
Team Averages
Level 98
1,480 SR
1,384 Elo+

VS

Team Averages
Level 66
1,436 SR
1,404 Elo+
King Arthur
King Arthur
Sabre x Acey
King Arthur
Level 59
God Stats
58W - 69L
1,484 SR
Queue Stats
264W - 338L
1,407 Elo+
Solo
Discordia
Discordia
lamuerte1980asr
Discordia
Level 76
God Stats
4W - 2L
1,388 SR
Queue Stats
119W - 110L
1,432 Elo+
Solo
Arachne
Arachne
nmx194
Arachne
Level 64
God Stats
7W - 6L
1,435 SR
Queue Stats
10W - 10L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danierix86
Danzaburou
12
2 / 6 / 1
9,486
593
13,251
18,387
7,009
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
9,043
565
12,835
11,620
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
MakkyMaks
Horus
10
0 / 6 / 3
8,310
519
5,952
14,342
8,910
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sabre x Acey
King Arthur
16
5 / 0 / 9
10,869
679
12,360
23,189
19,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
lamuerte1980asr
Discordia
16
5 / 0 / 8
10,795
675
16,522
7,483
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
nmx194
Arachne
14
5 / 3 / 9
10,733
671
8,344
11,996
6,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Danierix86
Danzaburou
2
6
1
0.42
L
1
3
2
0.67
L
Horus
MakkyMaks
Horus
0
6
3
0.25
W
King Arthur
Sabre x Acey
King Arthur
5
0
9
9.5
W
Discordia
lamuerte1980asr
Discordia
5
0
8
9
W
Arachne
nmx194
Arachne
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,038
Damage
37,226
44,349
Taken
42,668
19,958
Mitigated
28,826
16,497
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Danierix86
Danzaburou
13,251
7,177
501
3,789
18,387
7,009
0
5,971
11,962
0
41,509
L
12,835
644
3,467
3,443
11,620
4,039
0
5,506
5,772
36,497
0
L
Horus
MakkyMaks
Horus
5,952
2,862
2,784
2,513
14,342
8,910
0
4,161
9,617
0
17,753
W
King Arthur
Sabre x Acey
King Arthur
12,360
1,989
572
6,230
23,189
19,732
152
5,242
17,947
0
55,657
W
Discordia
lamuerte1980asr
Discordia
16,522
1,633
304
2,201
7,483
2,739
1,188
4,109
3,374
57,596
0
W
Arachne
nmx194
Arachne
8,344
4,498
0
3,170
11,996
6,355
1,309
4,401
7,595
0
21,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
32,397
198
Minions Killed
205
3
Camps Cleared
10
649,702
Distance Traveled
933,684
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,486
593
104
7
1
230,273
1
L
Ra
9,043
565
68
4
2
242,296
5
L
Horus
8,310
519
26
2
0
177,133
6
W
King Arthur
10,869
679
90
6
4
345,451
4
W
Discordia
10,795
675
88
6
5
275,715
5
W
Arachne
10,733
671
27
2
1
312,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role