Player Matchup

Bastet
Bastet
Gold IV
Baylord909
Bastet
Gold IV
Level 108
God Stats
1W - 4L
1,534 SR
Queue Stats
134W - 134L
1,521 MMR
Solo
Mulan
Mulan
Gold II
dilfypapi
Mulan
Gold II
Level 109
God Stats
24W - 17L
1,675 SR
Queue Stats
275W - 273L
1,553 MMR
Solo
Zeus
Zeus
Gold II
eagles arce1
Zeus
Gold II
Level 127
God Stats
19W - 8L
1,690 SR
Queue Stats
66W - 73L
1,542 MMR
Party 2
Neith
Neith
Gold IV
starplayah14
Neith
Gold IV
Level 107
God Stats
3W - 3L
1,180 SR
Queue Stats
183W - 186L
1,526 MMR
Solo
Geb
Geb
Gold I
x T I2 I S T o
Geb
Gold I
Level 139
God Stats
9W - 5L
1,664 SR
Queue Stats
66W - 72L
1,588 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,549 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,550 SR
1,547 MMR
Anubis
Anubis
Gold V
AbOrTIoN_-KiNg
Anubis
Gold V
Level 104
God Stats
4W - 3L
1,559 SR
Queue Stats
27W - 26L
1,494 MMR
Party 1
Ullr
Ullr
Gold III
GitLord
Ullr
Gold III
Level 107
God Stats
1W - 3L
1,588 SR
Queue Stats
44W - 34L
1,549 MMR
Solo
Cabrakan
Cabrakan
Gold III
VerdeLechuga
Cabrakan
Gold III
Level 105
God Stats
20W - 19L
1,519 SR
Queue Stats
534W - 553L
1,519 MMR
Solo
Arachne
Arachne
Gold II
chrisbabakadoos
Arachne
Gold II
Level 157
God Stats
6W - 9L
1,495 SR
Queue Stats
476W - 479L
1,540 MMR
Solo
Scylla
Scylla
Gold IV
lagunasdanny
Scylla
Gold IV
Level 60
God Stats
5W - 4L
1,592 SR
Queue Stats
30W - 26L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baylord909
Bastet
20
9 / 3 / 11
14,548
606
14,133
22,557
7,862
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
dilfypapi
Mulan
20
12 / 3 / 10
14,341
598
23,330
25,784
28,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 3 / 8
14,491
604
18,526
13,173
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 10
13,815
576
12,084
14,692
5,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 14
12,395
516
6,454
16,740
18,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaCu ChulainnGilgameshCthulhuDanzaburou

VS

Bans
SkadiMorgan Le FayOdinLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
11,682
487
9,912
20,257
9,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
GitLord
Ullr
19
3 / 6 / 2
12,757
532
12,809
21,237
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
VerdeLechuga
Cabrakan
11
0 / 16 / 4
8,779
366
469
18,327
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 4 / 3
12,650
527
6,393
17,328
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
19
2 / 4 / 2
12,595
525
15,711
18,519
6,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
39
Kills
11
11
Deaths
39
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Bastet
Baylord909
Bastet
9
3
11
4.83
L
Ullr
GitLord
Ullr
3
6
2
0.67
L
Cabrakan
VerdeLechuga
Cabrakan
0
16
4
0.13
L
3
4
3
1.13
W
Mulan
dilfypapi
Mulan
12
3
10
5.67
W
12
3
8
5.33
L
Scylla
2
4
2
0.75
W
5
2
10
5
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,527
Damage
45,294
92,946
Taken
95,668
65,320
Mitigated
42,475
31,930
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,912
769
0
5,657
20,257
9,824
325
2,097
17,154
59,188
0
W
Bastet
Baylord909
Bastet
14,133
4,801
0
9,712
22,557
7,862
3,180
6,720
15,837
0
143,626
L
Ullr
GitLord
Ullr
12,809
4,532
0
2,200
21,237
6,870
0
5,777
15,251
0
76,607
L
Cabrakan
VerdeLechuga
Cabrakan
469
66
90
474
18,327
12,278
0
4,664
13,262
2,847
0
L
6,393
3,492
0
6,358
17,328
6,874
264
6,305
10,939
0
99,468
W
Mulan
dilfypapi
Mulan
23,330
3,379
0
11,443
25,784
28,358
986
7,675
18,109
0
88,969
W
18,526
1,896
0
3,328
13,173
4,814
1,558
4,406
8,767
101,095
0
L
Scylla
15,711
1,327
0
4,012
18,519
6,629
518
6,137
12,224
105,025
0
W
12,084
5,368
0
4,594
14,692
5,543
5,507
3,440
11,252
0
104,134
W
6,454
274
0
2,853
16,740
18,743
1,953
5,533
11,207
50,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,590
Gold Earned
58,463
708
Minions Killed
582
0
Camps Cleared
0
2,278,796
Distance Traveled
2,000,872
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,682
487
126
5
0
281,262
4
W
Bastet
14,548
606
177
7
0
505,680
4
L
Ullr
12,757
532
115
5
0
456,722
2
L
Cabrakan
8,779
366
3
0
0
349,702
2
L
Arachne
12,650
527
161
7
0
477,925
5
W
Mulan
14,341
598
143
6
0
430,823
1
W
Zeus
14,491
604
159
7
0
437,652
10
L
Scylla
12,595
525
177
7
0
435,261
9
W
Neith
13,815
576
165
7
0
420,555
6
W
Geb
12,395
516
64
3
0
484,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role