Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AshenGod13
Kuzenbo
Level 118
God Stats
1W - 1L
1,732 SR
Queue Stats
63W - 56L
1,530 Elo+
Party 2
Vulcan
Vulcan
ColomboTime
Vulcan
Level 117
God Stats
6W - 5L
1,543 SR
Queue Stats
230W - 230L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
Saiyan_Savagery
Hun Batz
Level 88
God Stats
2W - 4L
1,432 SR
Queue Stats
224W - 251L
1,424 Elo+
Party 1
Nike
Nike
death1295
Nike
Level 107
God Stats
1W - 2L
1,336 SR
Queue Stats
74W - 66L
1,535 Elo+
Party 2
Team Averages
Level 110
1,509 SR
1,487 Elo+

VS

Team Averages
Level 88
1,648 SR
1,412 Elo+
Hel
Hel
Ercle
Hel
Level 41
God Stats
1W - 0L
1,963 SR
Queue Stats
21W - 32L
1,397 Elo+
Party 3
Ravana
Ravana
JohnnyCannoli
Ravana
Level 112
God Stats
3W - 2L
1,470 SR
Queue Stats
26W - 33L
1,422 Elo+
Party 3
Izanami
Izanami
Masaxxx
Izanami
Level 99
God Stats
5W - 2L
1,805 SR
Queue Stats
249W - 247L
1,388 Elo+
Solo
Ares
Ares
TnyClosetMonster
Ares
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
288W - 286L
1,478 Elo+
Solo
Khepri
Khepri
TubbiestBeast81
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 3 / 12
9,353
624
9,379
15,255
15,744
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
AshenGod13
Kuzenbo
17
4 / 5 / 11
10,029
669
23,199
25,027
41,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
19
5 / 5 / 10
11,904
794
24,030
13,837
7,691
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
14
2 / 9 / 6
8,991
599
14,179
17,337
8,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
6 / 6 / 8
9,836
656
13,291
29,062
26,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ercle
Hel
18
3 / 2 / 15
10,611
707
11,864
14,151
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
9 / 5 / 15
11,873
792
22,975
17,612
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Masaxxx
Izanami
20
11 / 3 / 14
12,745
850
27,366
16,873
10,406
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 19
12,055
804
17,256
26,716
32,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 2 / 16
11,366
758
9,661
24,465
31,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
18
Kills
28
28
Deaths
18
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
12
2.33
L
Kuzenbo
AshenGod13
Kuzenbo
4
5
11
1.9
L
Vulcan
5
5
10
2
W
Hel
Ercle
Hel
3
2
15
5.25
W
9
5
15
3.3
W
Izanami
Masaxxx
Izanami
11
3
14
6
L
Hun Batz
2
9
6
0.56
W
4
6
19
2.25
W
1
2
16
4.5
L
Nike
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,078
Damage
89,122
100,518
Taken
99,817
99,467
Mitigated
99,535
39,420
Healing
40,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,379
2,979
9,457
3,159
15,255
15,744
467
5,981
8,821
19,443
0
L
Kuzenbo
AshenGod13
Kuzenbo
23,199
5,953
2,263
4,641
25,027
41,011
187
12,422
12,168
30,745
0
L
Vulcan
24,030
12,238
1,769
3,069
13,837
7,691
553
5,319
8,185
50,368
0
W
Hel
Ercle
Hel
11,864
2,382
17,148
6,164
14,151
8,328
1,088
7,538
6,202
24,582
0
W
22,975
5,199
2,833
4,612
17,612
17,229
792
8,769
8,362
0
30,638
W
Izanami
Masaxxx
Izanami
27,366
21,068
0
1,218
16,873
10,406
4,024
7,376
8,965
0
69,493
L
Hun Batz
14,179
1,565
2,209
1,212
17,337
8,495
584
5,871
11,024
0
23,543
W
17,256
1,103
1,691
3,132
26,716
32,441
287
15,010
10,390
31,835
0
W
9,661
590
1,541
1,832
24,465
31,131
479
15,862
7,485
24,777
0
L
Nike
13,291
1,136
2,655
8,986
29,062
26,526
588
9,188
19,468
0
21,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
58,650
136
Minions Killed
189
0
Camps Cleared
0
1,175,714
Distance Traveled
1,312,916
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,353
624
17
1
0
205,970
1
L
Kuzenbo
10,029
669
12
1
0
257,205
0
L
Vulcan
11,904
794
64
4
0
230,577
2
W
Hel
10,611
707
26
2
0
284,852
0
W
Ravana
11,873
792
18
1
0
288,906
3
W
Izanami
12,745
850
92
6
0
212,798
0
L
Hun Batz
8,991
599
23
2
0
228,024
1
W
Ares
12,055
804
24
2
0
249,584
0
W
Khepri
11,366
758
29
2
0
276,776
0
L
Nike
9,836
656
20
1
0
253,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role