Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Mikeymike92
Achilles
Level 33
God Stats
7W - 0L
1,985 SR
Queue Stats
72W - 72L
1,475 Elo+
Solo
Vulcan
Vulcan
MrZers
Vulcan
Level 105
God Stats
5W - 3L
1,172 SR
Queue Stats
359W - 339L
1,460 Elo+
Solo
Scylla
Scylla
The Last Emblem
Scylla
Level 82
God Stats
5W - 3L
1,577 SR
Queue Stats
125W - 129L
1,440 Elo+
Party 1
Ares
Ares
oOmarsito
Ares
Level 129
God Stats
8W - 7L
1,566 SR
Queue Stats
320W - 319L
1,356 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,446 Elo+

VS

Team Averages
Level 70
1,399 SR
1,364 Elo+
Neith
Neith
BL00DB0URNE
Neith
Level 139
God Stats
4W - 2L
1,551 SR
Queue Stats
231W - 251L
1,406 Elo+
Solo
Rama
Rama
Forgiven
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,359 Elo+
Party 2
King Arthur
King Arthur
Gunner642
King Arthur
Level 39
God Stats
1W - 2L
1,306 SR
Queue Stats
48W - 48L
1,363 Elo+
Party 3
Nox
Nox
RafSucks
Nox
Level 38
God Stats
2W - 3L
1,405 SR
Queue Stats
54W - 53L
1,372 Elo+
Party 3
Fenrir
Fenrir
Vaalkimbo
Fenrir
Level 105
God Stats
0W - 2L
1,234 SR
Queue Stats
12W - 24L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
12 / 3 / 16
11,089
924
18,490
9,331
3,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Mikeymike92
Achilles
16
4 / 6 / 18
9,845
820
5,814
14,354
11,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
MrZers
Vulcan
18
4 / 4 / 18
10,490
874
10,713
7,663
3,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
10 / 2 / 18
11,195
933
11,263
6,371
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
5 / 4 / 15
9,843
820
5,427
12,499
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 4
10,478
873
9,008
14,319
4,505
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
14
2 / 7 / 6
7,926
661
7,012
11,040
3,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Gunner642
King Arthur
12
1 / 10 / 7
8,148
679
2,470
13,923
9,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 8
9,793
816
6,638
9,545
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Vaalkimbo
Fenrir
15
5 / 5 / 5
9,288
774
6,557
8,260
3,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
35
Kills
19
19
Deaths
35
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
3
16
6.67
L
7
8
4
1.13
L
Rama
2
7
6
0.71
L
King Arthur
Gunner642
King Arthur
1
10
7
0.45
W
Achilles
Mikeymike92
Achilles
4
6
18
2.17
W
Vulcan
MrZers
Vulcan
4
4
18
3.25
L
4
5
8
1.6
W
10
2
18
9.5
L
Fenrir
Vaalkimbo
Fenrir
5
5
5
1.5
W
Ares
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,707
Damage
31,685
50,218
Taken
57,087
36,306
Mitigated
23,548
11,127
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,490
1,309
846
2,073
9,331
3,733
1,558
741
8,590
28,168
0
L
9,008
3,603
522
2,629
14,319
4,505
0
12,203
2,068
0
28,863
L
Rama
7,012
5,939
0
0
11,040
3,221
0
9,404
1,413
0
13,012
L
King Arthur
Gunner642
King Arthur
2,470
447
273
1,115
13,923
9,319
0
10,964
2,728
0
7,455
W
Achilles
Mikeymike92
Achilles
5,814
1,936
900
1,526
14,354
11,935
188
2,551
11,803
0
9,443
W
Vulcan
MrZers
Vulcan
10,713
4,717
2,083
574
7,663
3,414
991
1,293
6,370
36,464
0
L
6,638
333
964
1,708
9,545
3,329
0
7,194
2,260
21,138
0
W
11,263
1,411
287
1,138
6,371
2,377
1,776
1,016
5,355
28,697
0
L
Fenrir
Vaalkimbo
Fenrir
6,557
1,164
199
805
8,260
3,174
0
5,486
2,725
0
10,956
W
Ares
5,427
81
282
1,418
12,499
14,847
227
1,037
11,462
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
45,633
121
Minions Killed
105
0
Camps Cleared
0
1,102,874
Distance Traveled
965,525
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,089
924
37
3
0
223,452
1
L
Neith
10,478
873
29
2
0
184,450
5
L
Rama
7,926
661
16
1
0
206,318
1
L
King Arthur
8,148
679
13
1
0
142,133
0
W
Achilles
9,845
820
8
1
0
195,652
0
W
Vulcan
10,490
874
38
3
0
251,100
1
L
Nox
9,793
816
45
4
0
216,198
0
W
Scylla
11,195
933
37
3
0
233,006
0
L
Fenrir
9,288
774
2
0
0
216,426
1
W
Ares
9,843
820
1
0
0
199,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role