Player Matchup

Chronos
Chronos
Forestxavier20
Chronos
Level 84
God Stats
3W - 2L
1,616 SR
Queue Stats
205W - 238L
1,446 Elo+
Party 1
Yemoja
Yemoja
Khodelucifer
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 103L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MINIATOR
Tsukuyomi
Level 69
God Stats
6W - 9L
1,275 SR
Queue Stats
245W - 312L
1,414 Elo+
Party 2
Sol
Sol
MerricTherion
Sol
Level 29
God Stats
8W - 13L
1,289 SR
Queue Stats
108W - 118L
1,348 Elo+
Party 1
Thor
Thor
aminemc
Thor
Level 16
God Stats
11W - 31L
1,285 SR
Queue Stats
15W - 39L
1,179 Elo+
Party 2
Team Averages
Level 45
1,393 SR
1,330 Elo+

VS

Team Averages
Level 78
1,500 SR
1,426 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JosefoRobledo
Mercury
Level 88
God Stats
9W - 13L
1,380 SR
Queue Stats
27W - 42L
1,302 Elo+
Party 4
Anubis
Anubis
KitsuneAngelz
Anubis
Level 29
God Stats
48W - 25L
1,693 SR
Queue Stats
80W - 59L
1,524 Elo+
Party 3
Skadi
Skadi
PikachuFan93
Skadi
Level 121
God Stats
1W - 0L
1,428 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 3
Athena
Athena
Riskinthehouse
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,334 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,614
461
1,780
4,149
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
8
1 / 0 / 0
4,977
498
1,371
3,798
1,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MINIATOR
Tsukuyomi
9
3 / 4 / 0
5,779
578
3,383
6,712
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 0
4,860
486
3,429
4,929
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
aminemc
Thor
1
0 / 0 / 0
3,342
334
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 0
5,544
554
3,708
4,281
1,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
9
1 / 2 / 2
5,455
546
1,435
5,903
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 1
6,325
633
4,479
5,921
2,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 1
5,656
566
2,802
4,143
1,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 0
5,061
506
500
5,078
1,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
6
6
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
0
1
L
0
1
0
0
W
Mercury
1
2
2
1
L
Yemoja
1
0
0
1
W
3
2
1
1.75
L
Tsukuyomi
MINIATOR
Tsukuyomi
3
4
0
0.75
L
0
1
0
0
W
1
0
1
1.5
W
0
0
0
0
L
Thor
aminemc
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,963
Damage
12,924
19,588
Taken
25,326
7,139
Mitigated
8,269
5,397
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,708
1,687
390
2,448
4,281
1,139
106
971
3,310
0
40,241
L
1,780
942
0
983
4,149
1,306
0
206
3,943
20,701
3,995
W
Mercury
1,435
366
0
2,186
5,903
1,625
0
738
5,165
0
22,379
L
Yemoja
1,371
339
319
1,020
3,798
1,517
0
365
3,433
13,543
0
W
4,479
738
0
3,024
5,921
2,672
612
723
5,198
35,639
0
L
Tsukuyomi
MINIATOR
Tsukuyomi
3,383
1,118
0
542
6,712
3,192
347
3,730
2,982
0
26,580
L
3,429
1,060
0
2,533
4,929
1,124
368
678
4,251
23,703
0
W
2,802
1,024
0
2,176
4,143
1,316
888
2,193
1,950
0
27,128
W
500
90
804
813
5,078
1,517
93
1,661
3,317
10,314
0
L
Thor
aminemc
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
28,041
176
Minions Killed
277
0
Camps Cleared
0
698,092
Distance Traveled
933,226
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,544
554
66
7
0
180,670
3
L
Chronos
4,614
461
63
6
0
182,056
2
W
Mercury
5,455
546
59
6
0
183,174
1
L
Yemoja
4,977
498
26
3
0
174,447
2
W
Anubis
6,325
633
72
7
0
177,236
4
L
Tsukuyomi
5,779
578
44
4
0
174,686
1
L
Sol
4,860
486
43
4
0
166,903
1
W
Skadi
5,656
566
47
5
0
201,113
0
W
Athena
5,061
506
33
3
0
191,033
2
L
Thor
3,342
334
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role