Player Matchup

Olorun
Olorun
BigDaddyD3214
Olorun
Level 27
God Stats
16W - 5L
1,693 SR
Queue Stats
62W - 99L
1,358 Elo+
Party 2
Fenrir
Fenrir
TTV Trash7283
Fenrir
Level 28
God Stats
12W - 10L
1,549 SR
Queue Stats
124W - 133L
1,397 Elo+
Party 2
Chaac
Chaac
Toxic-I-Nova
Chaac
Level 92
God Stats
64W - 43L
1,578 SR
Queue Stats
521W - 558L
1,442 Elo+
Party 2
Team Averages
Level 49
1,607 SR
1,399 Elo+

VS

Team Averages
Level 71
1,459 SR
1,443 Elo+
Achilles
Achilles
GtcTyrant
Achilles
Level 102
God Stats
6W - 3L
1,446 SR
Queue Stats
33W - 24L
1,444 Elo+
Party 1
Chaac
Chaac
JustSplahhh
Chaac
Level 26
God Stats
3W - 4L
1,405 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Chronos
Chronos
Mad_Kaz
Chronos
Level 86
God Stats
2W - 2L
1,527 SR
Queue Stats
55W - 45L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 8
9,780
889
8,267
7,076
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 11
8,826
802
9,531
9,757
5,966
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 2 / 14
8,920
811
10,312
13,108
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GtcTyrant
Achilles
9
1 / 9 / 3
6,829
621
6,282
11,532
4,405
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 3
6,766
615
7,927
10,662
7,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
Mad_Kaz
Chronos
11
2 / 5 / 1
7,382
671
8,192
10,438
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
Achilles
GtcTyrant
Achilles
1
9
3
0.28
L
1
5
3
0.5
L
Chronos
Mad_Kaz
Chronos
2
5
1
0.5
W
5
2
11
5.25
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
22,401
29,941
Taken
32,632
16,131
Mitigated
15,245
11,790
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,267
4,845
208
3,546
7,076
2,972
1,935
1,553
5,397
27,129
3,165
L
Achilles
GtcTyrant
Achilles
6,282
1,985
0
82
11,532
4,405
0
3,422
7,823
0
19,292
L
7,927
1,276
0
2,031
10,662
7,705
0
2,382
8,077
0
17,741
L
Chronos
Mad_Kaz
Chronos
8,192
1,737
0
574
10,438
3,135
0
1,341
8,800
25,693
0
W
9,531
1,490
0
1,586
9,757
5,966
384
3,079
6,426
0
18,773
W
10,312
638
0
6,450
13,108
7,193
413
3,976
8,848
0
32,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
20,977
116
Minions Killed
92
9
Camps Cleared
2
666,732
Distance Traveled
615,224
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,780
889
43
4
1
201,403
0
L
Achilles
6,829
621
31
3
0
193,639
5
L
Chaac
6,766
615
15
1
0
207,534
3
L
Chronos
7,382
671
46
4
2
214,051
2
W
Fenrir
8,826
802
18
2
5
234,390
4
W
Chaac
8,920
811
55
5
3
230,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role