Player Matchup

Pele
Pele
I Ludini I
Pele
Level 30
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 1L
1,766 Elo+
Party 2
Fafnir
Fafnir
KAMIEL420
Fafnir
Level 39
God Stats
2W - 2L
1,801 SR
Queue Stats
272W - 323L
1,501 Elo+
Party 3
Ra
Ra
Kylejunior23387
Ra
Level 24
God Stats
0W - 1L
1,199 SR
Queue Stats
72W - 94L
1,470 Elo+
Party 3
Hera
Hera
Oops 30mg
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
TheDoughnutBoy
Scylla
Level 20
God Stats
0W - 1L
1,767 SR
Queue Stats
7W - 11L
1,443 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,536 Elo+

VS

Team Averages
Level 73
1,592 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JustMeh1643
Horus
Level 53
God Stats
10W - 4L
1,688 SR
Queue Stats
127W - 150L
1,435 Elo+
Solo
Amaterasu
Amaterasu
RoxenZoux
Amaterasu
Level 158
God Stats
6W - 1L
1,777 SR
Queue Stats
369W - 380L
1,529 Elo+
Party 1
Ymir
Ymir
RuralFalconXD
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,456 Elo+
Party 1
Hera
Hera
UND3NI4BLE
Hera
Level 107
God Stats
4W - 7L
1,493 SR
Queue Stats
370W - 366L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
6,360
578
6,354
9,069
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
KAMIEL420
Fafnir
15
2 / 2 / 7
8,022
729
5,428
12,368
14,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 4
7,768
706
9,476
10,928
5,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
0 / 5 / 3
7,062
642
7,371
8,672
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 4
9,242
840
18,033
7,705
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 3 / 9
8,960
815
13,425
8,731
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 12
8,762
797
4,309
16,012
17,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
RoxenZoux
Amaterasu
15
7 / 3 / 8
9,576
871
6,846
16,809
18,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 11
8,868
806
3,440
15,415
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 12
9,916
901
17,017
9,666
5,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
11
Kills
19
20
Deaths
12
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
3
9
2.83
L
1
8
1
0.19
W
2
1
12
8
L
Fafnir
KAMIEL420
Fafnir
2
2
7
2.75
L
2
3
4
1.33
L
Hera
0
5
3
0.3
W
Amaterasu
RoxenZoux
Amaterasu
7
3
8
3.67
W
1
4
11
1.63
L
6
2
4
4
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,662
Damage
45,037
48,742
Taken
66,633
31,058
Mitigated
66,598
20,044
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,425
2,915
339
1,642
8,731
4,694
1,843
5,769
2,962
29,997
0
L
6,354
1,757
0
315
9,069
3,650
0
4,359
4,710
0
7,947
W
4,309
1,971
6,760
6,306
16,012
17,857
1,121
11,513
4,499
0
7,767
L
Fafnir
KAMIEL420
Fafnir
5,428
1,114
2,136
4,087
12,368
14,754
0
8,970
3,308
10,394
0
L
9,476
688
5,641
4,387
10,928
5,267
0
8,600
2,230
26,666
0
L
Hera
7,371
3,192
703
572
8,672
4,129
0
6,647
1,977
15,894
0
W
Amaterasu
RoxenZoux
Amaterasu
6,846
3,087
1,381
5,134
16,809
18,437
703
8,560
8,249
0
11,901
W
3,440
549
950
1,099
15,415
20,056
531
7,930
7,485
10,983
0
L
18,033
1,367
589
1,614
7,705
3,258
0
5,046
2,635
35,423
0
W
17,017
3,157
326
671
9,666
5,554
1,323
6,536
3,130
36,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
46,082
113
Minions Killed
109
0
Camps Cleared
0
970,476
Distance Traveled
1,085,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,960
815
31
3
0
226,835
2
L
Pele
6,360
578
6
1
0
172,409
0
W
Horus
8,762
797
4
0
0
231,879
0
L
Fafnir
8,022
729
14
1
0
200,444
0
L
Ra
7,768
706
31
3
0
201,569
0
L
Hera
7,062
642
21
2
0
183,041
0
W
Amaterasu
9,576
871
8
1
0
227,470
0
W
Ymir
8,868
806
13
1
0
187,100
0
L
Scylla
9,242
840
41
4
0
213,013
0
W
Hera
9,916
901
53
5
0
212,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role