Player Matchup

Gilgamesh
Gilgamesh
ChampagnePoppyy
Gilgamesh
Level 27
God Stats
11W - 11L
1,333 SR
Queue Stats
171W - 174L
1,412 Elo+
Party 1
Bellona
Bellona
Quavo Gotti 23
Bellona
Level 13
God Stats
8W - 18L
1,082 SR
Queue Stats
17W - 33L
1,215 Elo+
Party 1
Thoth
Thoth
Warsx15
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 304L
1,376 Elo+
Solo
Odin
Odin
Yvng Arsenic
Odin
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 111L
1,391 Elo+
Party 1
Da Ji
Da Ji
cookiesnsoda
Da Ji
Level 26
God Stats
5W - 5L
1,366 SR
Queue Stats
602W - 686L
1,326 Elo+
Solo
Team Averages
Level 35
1,356 SR
1,344 Elo+

VS

Team Averages
Level 13
1,360 SR
1,213 Elo+
Sun Wukong
Sun Wukong
Begotsu
Sun Wukong
Level 17
God Stats
0W - 2L
1,249 SR
Queue Stats
36W - 52L
1,314 Elo+
Solo
Janus
Janus
RedDrahn
Janus
Level 28
God Stats
39W - 45L
1,377 SR
Queue Stats
85W - 114L
1,280 Elo+
Solo
Persephone
Persephone
SlothKing787
Persephone
Level 7
God Stats
1W - 7L
1,173 SR
Queue Stats
5W - 13L
1,202 Elo+
Solo
Sobek
Sobek
aitanaa2730
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,087 Elo+
Solo
Merlin
Merlin
sekhmet014
Merlin
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChampagnePoppyy
Gilgamesh
20
15 / 3 / 21
14,055
1,081
21,718
14,643
7,376
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 1 / 27
13,006
1,000
16,542
15,829
13,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Warsx15
Thoth
20
1 / 4 / 17
11,699
900
12,566
12,619
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 0 / 22
15,943
1,226
30,106
9,817
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 27
13,915
1,070
15,442
12,761
7,862
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Begotsu
Sun Wukong
17
1 / 10 / 4
10,912
839
13,105
24,790
26,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
RedDrahn
Janus
17
1 / 13 / 5
11,433
879
9,700
22,684
8,034
Persephone
SlothKing787
Persephone
17
5 / 6 / 3
12,735
980
15,362
16,236
5,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 10 / 6
11,618
894
6,394
20,890
28,129
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
sekhmet014
Merlin
17
1 / 11 / 1
10,629
818
8,999
18,722
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
29
50
Kills
10
10
Deaths
50
114
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Begotsu
Sun Wukong
1
10
4
0.3
W
Gilgamesh
ChampagnePoppyy
Gilgamesh
15
3
21
8.5
W
3
1
27
16.5
L
Janus
RedDrahn
Janus
1
13
5
0.27
L
Persephone
SlothKing787
Persephone
5
6
3
1.08
W
Thoth
Warsx15
Thoth
1
4
17
2.38
W
20
0
22
31
L
2
10
6
0.5
W
11
2
27
12.25
L
Merlin
sekhmet014
Merlin
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,374
Damage
53,560
65,669
Taken
103,322
43,504
Mitigated
75,378
12,433
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Begotsu
Sun Wukong
13,105
2,298
0
326
24,790
26,730
0
1,664
22,638
5,474
17,664
W
Gilgamesh
ChampagnePoppyy
Gilgamesh
21,718
11,310
0
322
14,643
7,376
0
10,896
3,747
0
31,537
W
16,542
6,686
1,690
2,883
15,829
13,611
0
10,667
5,162
115
27,818
L
Janus
RedDrahn
Janus
9,700
1,044
0
0
22,684
8,034
0
711
21,430
37,036
0
L
Persephone
SlothKing787
Persephone
15,362
708
0
530
16,236
5,531
0
3,620
12,319
28,747
0
W
Thoth
Warsx15
Thoth
12,566
1,997
0
682
12,619
4,722
0
9,174
3,445
37,417
0
W
30,106
8,604
0
2,529
9,817
9,933
0
5,308
3,624
0
45,585
L
6,394
861
297
1,336
20,890
28,129
0
3,969
16,466
13,344
0
W
15,442
6,764
1,315
3,012
12,761
7,862
0
7,491
5,270
0
21,884
L
Merlin
sekhmet014
Merlin
8,999
210
0
195
18,722
6,954
0
2,710
15,577
19,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
57,327
158
Minions Killed
157
1
Camps Cleared
1
1,285,727
Distance Traveled
1,074,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,912
839
31
2
0
203,971
0
W
Gilgamesh
14,055
1,081
17
1
0
256,936
0
W
Bellona
13,006
1,000
19
1
1
276,013
0
L
Janus
11,433
879
65
5
1
220,445
0
L
Persephone
12,735
980
20
2
0
258,692
2
W
Thoth
11,699
900
58
4
0
194,347
0
W
Odin
15,943
1,226
50
4
0
295,187
0
L
Sobek
11,618
894
15
1
0
172,749
3
W
Da Ji
13,915
1,070
14
1
0
263,244
0
L
Merlin
10,629
818
26
2
0
218,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role