Player Matchup

Heimdallr
Heimdallr
Anthomniscient
Heimdallr
Level 28
God Stats
1W - 3L
1,535 SR
Queue Stats
37W - 70L
1,269 Elo+
Party 1
Nox
Nox
Wörgen
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Zhronaxko
Cthulhu
Level 33
God Stats
1W - 7L
1,607 SR
Queue Stats
104W - 195L
1,321 Elo+
Solo
Team Averages
Level 70
1,547 SR
1,354 Elo+

VS

Team Averages
Level 112
1,619 SR
1,395 Elo+
Artemis
Artemis
SpEcTrU69
Artemis
Level 103
God Stats
5W - 0L
1,710 SR
Queue Stats
151W - 176L
1,393 Elo+
Party 2
Poseidon
Poseidon
iTachi32469
Poseidon
Level 108
God Stats
2W - 3L
1,621 SR
Queue Stats
88W - 103L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
rebornfisk
Kuzenbo
Level 126
God Stats
2W - 0L
1,527 SR
Queue Stats
36W - 54L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anthomniscient
Heimdallr
11
1 / 11 / 2
8,221
587
6,279
15,356
5,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
12
3 / 5 / 1
8,807
629
5,896
10,102
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zhronaxko
Cthulhu
11
0 / 4 / 2
7,685
549
6,004
21,224
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SpEcTrU69
Artemis
15
9 / 0 / 11
10,824
773
21,763
5,744
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
iTachi32469
Poseidon
14
7 / 3 / 10
10,450
746
10,936
9,806
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
rebornfisk
Kuzenbo
15
4 / 1 / 16
10,199
729
8,596
12,322
13,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
20
20
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anthomniscient
Heimdallr
1
11
2
0.18
W
Artemis
SpEcTrU69
Artemis
9
0
11
14.5
L
Nox
3
5
1
0.7
L
Cthulhu
Zhronaxko
Cthulhu
0
4
2
0.25
W
Poseidon
iTachi32469
Poseidon
7
3
10
4
W
Kuzenbo
rebornfisk
Kuzenbo
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
41,295
46,682
Taken
27,872
25,888
Mitigated
19,619
2,644
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anthomniscient
Heimdallr
6,279
2,914
345
240
15,356
5,486
0
7,390
7,966
0
26,745
W
Artemis
SpEcTrU69
Artemis
21,763
11,363
0
2,765
5,744
2,424
2,136
2,673
2,731
0
56,310
L
Nox
5,896
34
0
10
10,102
3,706
0
5,570
4,532
24,440
0
L
Cthulhu
Zhronaxko
Cthulhu
6,004
116
612
1,437
21,224
16,696
0
6,494
14,730
24,526
0
W
Poseidon
iTachi32469
Poseidon
10,936
1,316
0
1,997
9,806
3,782
274
4,619
4,854
43,445
2,906
W
Kuzenbo
rebornfisk
Kuzenbo
8,596
3,126
0
1,780
12,322
13,413
437
3,810
8,092
20,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
31,473
138
Minions Killed
171
1
Camps Cleared
12
678,150
Distance Traveled
834,239
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,221
587
47
3
0
192,433
1
W
Artemis
10,824
773
85
6
4
258,884
4
L
Nox
8,807
629
60
4
0
228,310
3
L
Cthulhu
7,685
549
31
2
1
257,407
4
W
Poseidon
10,450
746
65
5
8
295,608
3
W
Kuzenbo
10,199
729
21
2
0
279,747
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role