Player Matchup

Jormungandr
Jormungandr
BizarreShibe
Jormungandr
Level 83
God Stats
1W - 1L
1,490 SR
Queue Stats
139W - 144L
1,487 Elo+
Solo
Mercury
Mercury
FrostbitInk
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 146L
1,634 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MstDoesntNegate
Kumbhakarna
Level 107
God Stats
7W - 2L
1,863 SR
Queue Stats
408W - 390L
1,539 Elo+
Solo
Hachiman
Hachiman
RainbowGorilla
Hachiman
Level 64
God Stats
12W - 8L
1,539 SR
Queue Stats
277W - 255L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
wildcotton1365
Sylvanus
Level 83
God Stats
1W - 3L
1,127 SR
Queue Stats
152W - 153L
1,602 Elo+
Solo
Team Averages
Level 85
1,504 SR
1,574 Elo+

VS

Team Averages
Level 114
1,575 SR
1,522 Elo+
Hercules
Hercules
ChickieNuggie
Hercules
Level 149
God Stats
5W - 1L
1,636 SR
Queue Stats
130W - 120L
1,548 Elo+
Party 1
Chang'e
Chang'e
RogueSpartan007
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 238L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
SIDEWINDER3523
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,606 Elo+
Solo
Thor
Thor
TheRecklessThief
Thor
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 159L
1,460 Elo+
Solo
Neith
Neith
ToEazyAac3p
Neith
Level 90
God Stats
5W - 2L
1,740 SR
Queue Stats
239W - 209L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BizarreShibe
Jormungandr
18
2 / 6 / 8
11,790
786
17,109
24,653
38,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
FrostbitInk
Mercury
18
9 / 11 / 6
12,756
850
12,755
16,815
7,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
MstDoesntNegate
Kumbhakarna
17
0 / 4 / 12
9,941
663
9,917
20,984
27,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
20
7 / 6 / 6
12,285
819
26,411
16,252
8,306
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
4 / 6 / 13
10,911
727
14,898
19,441
20,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChickieNuggie
Hercules
20
8 / 3 / 18
12,632
842
19,758
34,539
32,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
2 / 4 / 18
10,828
722
8,355
16,700
9,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
19
7 / 6 / 21
12,391
826
18,489
14,001
6,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 19
10,619
708
9,739
15,221
12,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 4 / 11
14,081
939
30,426
17,870
8,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
120
22
Kills
33
33
Deaths
22
45
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BizarreShibe
Jormungandr
2
6
8
1
W
Hercules
ChickieNuggie
Hercules
8
3
18
5.67
L
Mercury
FrostbitInk
Mercury
9
11
6
1.09
L
Kumbhakarna
MstDoesntNegate
Kumbhakarna
0
4
12
1.5
L
Hachiman
7
6
6
1.67
W
2
4
18
2.75
W
Kukulkan
7
6
21
2.92
W
2
5
19
2.3
W
14
4
11
4.88
L
Sylvanus
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,090
Damage
86,767
98,145
Taken
98,331
101,648
Mitigated
70,506
36,423
Healing
50,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BizarreShibe
Jormungandr
17,109
3,494
2,328
3,822
24,653
38,008
553
6,424
18,229
42,796
0
W
Hercules
ChickieNuggie
Hercules
19,758
6,979
1,972
17,447
34,539
32,467
381
10,766
23,773
0
26,334
L
Mercury
FrostbitInk
Mercury
12,755
5,229
656
1,713
16,815
7,328
1,084
5,391
11,424
0
23,895
L
Kumbhakarna
MstDoesntNegate
Kumbhakarna
9,917
416
1,944
3,359
20,984
27,537
0
6,451
14,533
15,409
0
L
Hachiman
26,411
16,634
2,561
1,679
16,252
8,306
1,875
3,577
12,675
0
47,924
W
8,355
1,048
10,593
6,232
16,700
9,588
544
8,129
8,571
19,172
0
W
Kukulkan
18,489
2,944
1,200
1,599
14,001
6,995
1,014
5,869
8,132
32,872
0
W
9,739
1,347
2,066
2,190
15,221
12,734
993
7,604
7,617
0
16,543
W
30,426
15,008
1,394
5,345
17,870
8,722
3,617
9,556
8,314
0
67,962
L
Sylvanus
14,898
2,180
11,969
6,392
19,441
20,469
46
5,001
14,440
19,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,683
Gold Earned
60,551
128
Minions Killed
164
0
Camps Cleared
0
1,313,786
Distance Traveled
1,242,348
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,790
786
50
3
0
257,277
0
W
Hercules
12,632
842
11
1
0
278,847
0
L
Mercury
12,756
850
33
2
0
266,004
0
L
Kumbhakarna
9,941
663
4
0
0
306,801
0
L
Hachiman
12,285
819
36
2
0
239,667
0
W
Chang'e
10,828
722
16
1
0
257,888
4
W
Kukulkan
12,391
826
49
3
0
236,639
0
W
Thor
10,619
708
12
1
0
247,411
0
W
Neith
14,081
939
76
5
0
221,563
0
L
Sylvanus
10,911
727
5
0
0
244,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role