Player Matchup

Apollo
Apollo
Cadenrules1217
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 110L
1,504 Elo+
Party 2
Ymir
Ymir
William Brogan
Ymir
Level 30
God Stats
5W - 4L
1,562 SR
Queue Stats
9W - 22L
1,276 Elo+
Solo
Hel
Hel
badmonster-112
Hel
Level 68
God Stats
1W - 0L
1,140 SR
Queue Stats
144W - 130L
1,530 Elo+
Party 2
Team Averages
Level 47
1,401 SR
1,437 Elo+

VS

Team Averages
Level 61
1,539 SR
1,349 Elo+
Guan Yu
Guan Yu
FishbuKet
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,059 Elo+
Solo
Awilix
Awilix
Sicafoose3
Awilix
Level 127
God Stats
36W - 39L
1,567 SR
Queue Stats
358W - 419L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
WangDance
Baron Samedi
Level 52
God Stats
37W - 44L
1,550 SR
Queue Stats
135W - 151L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 9
10,445
746
12,462
11,735
5,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 4 / 10
11,112
794
8,550
17,703
16,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 4 / 14
10,268
733
10,240
14,970
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FishbuKet
Guan Yu
9
0 / 12 / 7
7,875
563
1,827
15,894
14,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Awilix
Sicafoose3
Awilix
14
8 / 4 / 2
10,088
721
16,690
15,615
7,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WangDance
Baron Samedi
12
2 / 5 / 7
8,638
617
14,336
9,456
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
20
Kills
10
10
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
Guan Yu
FishbuKet
Guan Yu
0
12
7
0.29
L
Awilix
Sicafoose3
Awilix
8
4
2
2.25
L
Baron Samedi
WangDance
Baron Samedi
2
5
7
1.1
W
7
4
10
3
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
32,853
44,408
Taken
40,965
31,130
Mitigated
26,080
20,800
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,462
8,972
0
2,430
11,735
5,100
1,110
4,267
7,468
0
39,541
L
Guan Yu
FishbuKet
Guan Yu
1,827
1,162
0
823
15,894
14,020
215
5,988
9,906
0
5,504
L
Awilix
Sicafoose3
Awilix
16,690
5,615
0
4,776
15,615
7,945
0
7,342
8,273
0
44,126
L
Baron Samedi
WangDance
Baron Samedi
14,336
174
1,947
3,093
9,456
4,115
15
5,820
3,636
24,316
0
W
8,550
2,604
61
1,652
17,703
16,859
198
6,610
11,093
23,004
0
W
10,240
1,171
8,717
7,940
14,970
9,171
0
3,641
11,329
18,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
26,601
117
Minions Killed
93
3
Camps Cleared
4
694,390
Distance Traveled
653,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,445
746
66
5
1
229,146
1
L
Guan Yu
7,875
563
5
0
0
167,390
1
L
Awilix
10,088
721
57
4
3
248,684
0
L
Baron Samedi
8,638
617
31
2
1
237,513
3
W
Ymir
11,112
794
28
2
2
210,383
2
W
Hel
10,268
733
23
2
0
254,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role