Player Matchup

Sobek
Sobek
AmbieAmb
Sobek
Level 20
God Stats
1W - 1L
1,682 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
BoRomero2000
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,411 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CacheMontiel
Tsukuyomi
Level 14
God Stats
7W - 8L
1,538 SR
Queue Stats
19W - 21L
1,378 Elo+
Party 3
Neith
Neith
Exyna
Neith
Level 27
God Stats
2W - 7L
1,217 SR
Queue Stats
91W - 124L
1,370 Elo+
Party 1
Mulan
Mulan
MirokuNightlife
Mulan
Level 62
God Stats
5W - 5L
1,591 SR
Queue Stats
200W - 224L
1,407 Elo+
Party 1
Team Averages
Level 37
1,506 SR
1,396 Elo+

VS

Team Averages
Level 67
1,522 SR
1,505 Elo+
Hun Batz
Hun Batz
GoofyChan
Hun Batz
Level 106
God Stats
4W - 4L
1,266 SR
Queue Stats
371W - 356L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
SunnySolaire
Danzaburou
Level 52
God Stats
9W - 17L
1,736 SR
Queue Stats
86W - 90L
1,408 Elo+
Party 4
Geb
Geb
Twytchsantana
Geb
Level 135
God Stats
67W - 29L
1,686 SR
Queue Stats
275W - 269L
1,614 Elo+
Party 2
Osiris
Osiris
nolovenovanoob
Osiris
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 21L
1,619 Elo+
Party 2
Merlin
Merlin
xH0p1it3x
Merlin
Level 28
God Stats
4W - 6L
1,422 SR
Queue Stats
22W - 29L
1,296 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AmbieAmb
Sobek
12
1 / 5 / 3
7,638
402
4,111
15,464
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
BoRomero2000
Kukulkan
14
2 / 3 / 0
8,634
454
6,355
8,278
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CacheMontiel
Tsukuyomi
14
3 / 3 / 1
8,736
460
5,449
11,117
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Exyna
Neith
12
1 / 7 / 4
7,039
370
6,784
11,310
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 8 / 2
8,512
448
8,798
19,453
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoofyChan
Hun Batz
20
9 / 0 / 6
11,988
631
12,057
13,121
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SunnySolaire
Danzaburou
16
5 / 0 / 6
10,603
558
7,584
6,285
2,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 12
10,613
559
5,724
14,324
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 4 / 2
11,371
598
13,559
13,249
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
xH0p1it3x
Merlin
14
1 / 4 / 9
8,908
469
9,790
11,080
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
26
26
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
AmbieAmb
Sobek
1
5
3
0.5
L
Kukulkan
BoRomero2000
Kukulkan
2
3
0
0.67
L
Tsukuyomi
CacheMontiel
Tsukuyomi
3
3
1
1.17
L
Neith
Exyna
Neith
1
7
4
0.43
W
Hun Batz
GoofyChan
Hun Batz
9
0
6
12
L
2
8
2
0.38
W
Danzaburou
SunnySolaire
Danzaburou
5
0
6
8
W
3
1
12
9
W
8
4
2
2.25
W
Merlin
xH0p1it3x
Merlin
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
48,714
65,622
Taken
58,059
40,713
Mitigated
36,120
15,057
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AmbieAmb
Sobek
4,111
360
0
3,561
15,464
13,863
0
4,480
10,984
17,876
0
L
Kukulkan
BoRomero2000
Kukulkan
6,355
113
27
437
8,278
2,964
0
4,604
3,674
40,842
0
L
Tsukuyomi
CacheMontiel
Tsukuyomi
5,449
1,059
0
4,341
11,117
3,653
0
2,034
9,083
0
51,906
L
Neith
Exyna
Neith
6,784
3,377
589
3,122
11,310
2,953
0
3,636
7,674
0
36,783
W
Hun Batz
GoofyChan
Hun Batz
12,057
2,470
0
6,238
13,121
5,286
825
1,273
11,760
0
124,365
L
8,798
1,688
0
2,980
19,453
17,280
450
760
18,693
0
54,238
W
Danzaburou
SunnySolaire
Danzaburou
7,584
3,314
1,002
2,946
6,285
2,384
2,973
1,421
4,824
0
59,996
W
5,724
681
0
2,512
14,324
14,693
613
1,964
12,328
32,452
0
W
13,559
5,024
0
2,418
13,249
9,895
1,676
536
11,856
0
59,291
W
Merlin
xH0p1it3x
Merlin
9,790
461
328
2,554
11,080
3,862
1,568
4,764
5,800
45,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
53,483
365
Minions Killed
496
0
Camps Cleared
0
1,497,678
Distance Traveled
1,700,052
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,638
402
20
1
0
328,459
0
L
Kukulkan
8,634
454
94
5
0
271,145
7
L
Tsukuyomi
8,736
460
99
5
0
314,641
3
L
Neith
7,039
370
64
3
0
275,443
0
W
Hun Batz
11,988
631
162
9
0
427,401
5
L
Mulan
8,512
448
88
5
0
307,990
0
W
Danzaburou
10,603
558
98
5
0
317,545
6
W
Geb
10,613
559
39
2
0
326,478
12
W
Osiris
11,371
598
119
6
0
320,547
0
W
Merlin
8,908
469
78
4
0
308,081
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role