Player Matchup

Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
CptMarvel1988
Chaac
Level 117
God Stats
3W - 2L
1,553 SR
Queue Stats
146W - 171L
1,427 Elo+
Party 1
Discordia
Discordia
FearOfOpenAir
Discordia
Level 40
God Stats
6W - 4L
1,538 SR
Queue Stats
19W - 20L
1,345 Elo+
Party 3
Terra
Terra
LifeLikeFir5
Terra
Level 64
God Stats
19W - 17L
1,576 SR
Queue Stats
172W - 155L
1,441 Elo+
Party 3
Bastet
Bastet
UnR3alGamer2045
Bastet
Level 90
God Stats
3W - 7L
1,411 SR
Queue Stats
363W - 403L
1,428 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,428 Elo+

VS

Team Averages
Level 139
1,502 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BatNight_
Mercury
Level 103
God Stats
19W - 6L
1,595 SR
Queue Stats
178W - 188L
1,480 Elo+
Solo
Sylvanus
Sylvanus
araujoraphael
Sylvanus
Level 154
God Stats
6W - 6L
1,518 SR
Queue Stats
51W - 64L
1,414 Elo+
Party 2
Xbalanque
Xbalanque
devastater2000
Xbalanque
Level 148
God Stats
3W - 1L
1,399 SR
Queue Stats
52W - 54L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 3 / 1
4,495
450
3,023
7,242
1,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,495
550
5,475
6,705
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
FearOfOpenAir
Discordia
11
3 / 1 / 1
6,358
636
2,587
3,316
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
4,716
472
4,487
7,094
4,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 0 / 1
4,498
450
2,123
2,816
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 0
5,913
591
3,808
7,339
2,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
 
Chang'e
9
0 / 1 / 1
5,224
522
1,142
5,272
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
BatNight_
Mercury
9
2 / 3 / 0
5,527
553
2,182
6,471
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
araujoraphael
Sylvanus
8
1 / 0 / 3
5,142
514
3,795
7,074
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
devastater2000
Xbalanque
8
2 / 1 / 1
4,972
497
5,916
7,349
1,876
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
1
0.17
W
Mulan
 
Mulan
0
1
0
0
W
Chang'e
 
Chang'e
0
1
1
0.5
W
Mercury
BatNight_
Mercury
2
3
0
0.67
L
2
0
0
2
L
Discordia
FearOfOpenAir
Discordia
3
1
1
3.5
L
0
1
2
1
L
1
0
1
1.5
W
Sylvanus
araujoraphael
Sylvanus
1
0
3
2.5
W
Xbalanque
devastater2000
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
16,843
27,173
Taken
33,505
13,843
Mitigated
10,588
11,195
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,023
992
245
3,072
7,242
1,939
0
1,743
5,499
0
23,942
W
Mulan
 
Mulan
3,808
678
0
3,605
7,339
2,789
0
1,084
5,402
0
32,694
W
Chang'e
 
Chang'e
1,142
50
65
2,947
5,272
1,270
0
1,209
3,799
25,395
0
W
Mercury
BatNight_
Mercury
2,182
987
0
988
6,471
1,542
0
971
5,420
0
27,461
L
5,475
905
0
3,011
6,705
5,499
0
0
6,705
5,873
20,208
L
Discordia
FearOfOpenAir
Discordia
2,587
312
0
585
3,316
1,030
0
1,032
2,284
32,030
0
L
4,487
407
187
3,156
7,094
4,704
0
1,838
5,256
17,005
0
L
2,123
845
0
939
2,816
671
0
153
2,663
0
14,492
W
Sylvanus
araujoraphael
Sylvanus
3,795
1,160
2,267
4,378
7,074
3,111
82
2,001
5,073
17,215
4,629
W
Xbalanque
devastater2000
Xbalanque
5,916
3,434
95
2,071
7,349
1,876
423
2,549
4,800
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
26,778
237
Minions Killed
273
0
Camps Cleared
0
846,856
Distance Traveled
893,903
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,495
450
43
4
0
168,453
0
W
Mulan
5,913
591
80
8
0
170,284
0
W
Chang'e
5,224
522
42
4
0
188,569
1
W
Mercury
5,527
553
55
6
0
210,441
3
L
Chaac
5,495
550
65
7
0
173,255
1
L
Discordia
6,358
636
70
7
0
173,274
1
L
Terra
4,716
472
29
3
0
205,568
3
L
Bastet
4,498
450
30
3
0
126,306
0
W
Sylvanus
5,142
514
51
5
0
160,623
2
W
Xbalanque
4,972
497
45
5
0
163,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role