Player Matchup

Kali
Kali
AnitaBuerk
Kali
Level 47
God Stats
35W - 48L
1,375 SR
Queue Stats
234W - 288L
1,341 Elo+
Party 2
Ra
Ra
ComandoDG
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,645 Elo+
Party 1
Merlin
Merlin
Daliban
Merlin
Level 8
God Stats
4W - 5L
1,303 SR
Queue Stats
11W - 16L
1,251 Elo+
Party 2
Apollo
Apollo
Razvan262
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,331 Elo+
Party 1
Medusa
Medusa
xormm
Medusa
Level 18
God Stats
2W - 0L
1,737 SR
Queue Stats
24W - 33L
1,330 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,380 Elo+

VS

Team Averages
Level 16
1,595 SR
1,467 Elo+
Chaac
Chaac
ChebMaster99
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 200L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Kruglom
Kuzenbo
Level 18
God Stats
7W - 4L
1,736 SR
Queue Stats
73W - 74L
1,366 Elo+
Solo
Nemesis
Nemesis
PampamPop
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
TargirisXX
Artemis
Level 29
God Stats
4W - 4L
1,737 SR
Queue Stats
109W - 97L
1,506 Elo+
Solo
Anubis
Anubis
kawaiikarmi
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 6
12,711
530
4,507
21,780
14,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 11 / 1
10,076
420
5,464
16,480
5,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Daliban
Merlin
20
14 / 8 / 1
15,566
649
18,010
20,930
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Razvan262
Apollo
16
1 / 9 / 5
10,883
453
10,675
19,550
7,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xormm
Medusa
15
4 / 12 / 1
11,220
468
13,123
21,475
8,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 5
12,646
527
12,039
20,266
29,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Kruglom
Kuzenbo
18
16 / 0 / 10
13,151
548
14,881
20,861
33,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
PampamPop
Nemesis
12
2 / 12 / 6
9,450
394
3,556
14,891
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
TargirisXX
Artemis
20
20 / 5 / 10
15,341
639
38,231
23,106
10,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
3
0 / 2 / 0
6,732
281
600
1,203
413
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
20
Kills
44
44
Deaths
21
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
6
2
5
4.25
W
0
11
1
0.05
W
Merlin
Daliban
Merlin
14
8
1
1.81
L
Kuzenbo
Kruglom
Kuzenbo
16
0
10
21
L
Nemesis
PampamPop
Nemesis
2
12
6
0.42
W
Apollo
Razvan262
Apollo
1
9
5
0.39
L
Artemis
TargirisXX
Artemis
20
5
10
5
L
Anubis
0
2
0
0
W
Medusa
xormm
Medusa
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,779
Damage
69,307
100,215
Taken
80,327
44,709
Mitigated
79,428
22,617
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
2,268
0
8,409
21,780
14,606
138
1,239
20,312
0
119,518
L
12,039
1,345
0
7,161
20,266
29,783
565
3,077
17,189
14,921
63,615
W
5,464
1,711
188
3,017
16,480
5,914
2,978
5,426
11,054
56,522
0
W
Merlin
Daliban
Merlin
18,010
1,174
322
2,523
20,930
8,610
4,287
1,464
19,358
88,694
0
L
Kuzenbo
Kruglom
Kuzenbo
14,881
5,446
0
4,495
20,861
33,367
522
6,887
13,974
41,233
0
L
Nemesis
PampamPop
Nemesis
3,556
1,479
0
1,103
14,891
5,675
737
4,911
9,980
0
19,710
W
Apollo
Razvan262
Apollo
10,675
6,197
360
4,719
19,550
7,549
2,206
2,703
15,659
0
61,109
L
Artemis
TargirisXX
Artemis
38,231
26,899
0
9,664
23,106
10,190
5,204
9,958
13,148
0
130,568
L
Anubis
600
421
0
256
1,203
413
0
820
383
1,375
0
W
Medusa
xormm
Medusa
13,123
6,085
185
2,894
21,475
8,030
2,746
7,105
14,317
0
62,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,456
Gold Earned
57,320
640
Minions Killed
395
0
Camps Cleared
0
2,044,090
Distance Traveled
1,761,076
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,711
530
168
7
0
470,919
0
L
Chaac
12,646
527
153
6
0
437,803
9
W
Ra
10,076
420
86
4
0
374,857
0
W
Merlin
15,566
649
171
7
0
412,123
2
L
Kuzenbo
13,151
548
47
2
0
511,273
7
L
Nemesis
9,450
394
35
1
0
352,060
1
W
Apollo
10,883
453
93
4
0
427,577
0
L
Artemis
15,341
639
160
7
0
417,912
3
L
Anubis
6,732
281
0
0
0
42,028
0
W
Medusa
11,220
468
122
5
0
358,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role