Player Matchup

Bellona
Bellona
Alexcabo735
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Blitz7147
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CursedTub7070
Kukulkan
Level 15
God Stats
21W - 20L
1,470 SR
Queue Stats
26W - 29L
1,379 Elo+
Solo
Neith
Neith
P1TAA_
Neith
Level 14
God Stats
4W - 6L
1,419 SR
Queue Stats
21W - 26L
1,340 Elo+
Solo
Mercury
Mercury
Ron-Alliance
Mercury
Level 25
God Stats
4W - 4L
1,539 SR
Queue Stats
172W - 160L
1,311 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,406 Elo+

VS

Team Averages
Level 27
1,376 SR
1,340 Elo+
Sun Wukong
Sun Wukong
Miira02
Sun Wukong
Level 17
God Stats
1W - 1L
1,133 SR
Queue Stats
15W - 22L
1,336 Elo+
Party 1
Izanami
Izanami
nathane2002
Izanami
Level 47
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
outley12
Morgan Le Fay
Level 19
God Stats
47W - 54L
1,542 SR
Queue Stats
227W - 245L
1,331 Elo+
Solo
Kukulkan
Kukulkan
plumkrazee
Kukulkan
Level 26
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 17L
1,293 Elo+
Party 1
Fenrir
Fenrir
s1dymv
Fenrir
Level 25
God Stats
70W - 64L
1,429 SR
Queue Stats
116W - 115L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexcabo735
Bellona
19
0 / 15 / 10
11,666
833
7,664
26,701
20,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Blitz7147
Cthulhu
20
0 / 14 / 14
13,382
956
15,464
35,724
34,602
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
CursedTub7070
Kukulkan
19
5 / 4 / 5
13,864
990
25,276
14,803
5,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
P1TAA_
Neith
19
1 / 3 / 10
12,522
894
14,705
16,509
6,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Ron-Alliance
Mercury
20
13 / 10 / 4
16,161
1,154
23,214
22,674
9,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Miira02
Sun Wukong
20
5 / 4 / 22
13,946
996
11,257
21,527
16,090
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
nathane2002
Izanami
20
20 / 6 / 14
15,680
1,120
34,760
19,600
10,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
outley12
Morgan Le Fay
20
5 / 3 / 18
13,105
936
12,673
17,296
8,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
plumkrazee
Kukulkan
20
14 / 3 / 16
15,022
1,073
33,326
15,719
9,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
s1dymv
Fenrir
20
2 / 3 / 23
13,157
940
12,485
17,422
9,205
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
139
19
Kills
46
46
Deaths
19
43
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alexcabo735
Bellona
0
15
10
0.33
L
Cthulhu
Blitz7147
Cthulhu
0
14
14
0.5
L
Kukulkan
CursedTub7070
Kukulkan
5
4
5
1.88
W
Sun Wukong
Miira02
Sun Wukong
5
4
22
4
L
Neith
P1TAA_
Neith
1
3
10
2
L
Mercury
Ron-Alliance
Mercury
13
10
4
1.5
W
Izanami
nathane2002
Izanami
20
6
14
4.5
W
Morgan Le Fay
outley12
Morgan Le Fay
5
3
18
4.67
W
Kukulkan
plumkrazee
Kukulkan
14
3
16
7.33
W
Fenrir
s1dymv
Fenrir
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,323
Damage
104,501
116,411
Taken
91,564
75,661
Mitigated
53,160
3,453
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alexcabo735
Bellona
7,664
2,938
0
736
26,701
20,686
0
8,144
18,557
165
13,174
L
Cthulhu
Blitz7147
Cthulhu
15,464
1,441
394
1,010
35,724
34,602
0
16,124
17,584
37,320
0
L
Kukulkan
CursedTub7070
Kukulkan
25,276
2,266
0
0
14,803
5,178
0
7,694
7,109
59,241
0
W
Sun Wukong
Miira02
Sun Wukong
11,257
3,902
907
2,497
21,527
16,090
0
11,918
9,609
0
20,418
L
Neith
P1TAA_
Neith
14,705
8,143
0
1,313
16,509
6,021
0
6,729
9,780
0
42,730
L
Mercury
Ron-Alliance
Mercury
23,214
16,231
0
0
22,674
9,174
0
7,308
15,366
0
40,812
W
Izanami
nathane2002
Izanami
34,760
27,238
995
2,886
19,600
10,083
0
6,560
13,040
0
64,822
W
Morgan Le Fay
outley12
Morgan Le Fay
12,673
4,099
139
1,110
17,296
8,560
0
8,668
8,628
28,692
0
W
Kukulkan
plumkrazee
Kukulkan
33,326
4,925
656
3,219
15,719
9,222
0
7,065
8,654
55,581
0
W
Fenrir
s1dymv
Fenrir
12,485
1,957
0
2,482
17,422
9,205
0
6,694
10,728
0
20,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,595
Gold Earned
70,910
212
Minions Killed
192
6
Camps Cleared
5
1,230,114
Distance Traveled
1,195,580
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,666
833
10
1
0
251,276
1
L
Cthulhu
13,382
956
45
3
0
226,205
0
L
Kukulkan
13,864
990
71
5
2
253,823
0
W
Sun Wukong
13,946
996
24
2
1
230,494
0
L
Neith
12,522
894
45
3
4
214,498
0
L
Mercury
16,161
1,154
41
3
0
284,312
0
W
Izanami
15,680
1,120
65
5
0
211,661
0
W
Morgan Le Fay
13,105
936
25
2
0
252,585
0
W
Kukulkan
15,022
1,073
60
4
4
239,339
0
W
Fenrir
13,157
940
18
1
0
261,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role