Player Matchup

Skadi
Skadi
BRKFST2GO-429
Skadi
Level 29
God Stats
3W - 2L
1,258 SR
Queue Stats
80W - 102L
1,266 Elo+
Solo
Kukulkan
Kukulkan
DifferentDeus
Kukulkan
Level 93
God Stats
5W - 10L
1,246 SR
Queue Stats
104W - 162L
1,291 Elo+
Party 1
Odin
Odin
PumpDaddy_C_
Odin
Level 65
God Stats
22W - 25L
1,502 SR
Queue Stats
209W - 311L
1,329 Elo+
Party 1
Team Averages
Level 62
1,335 SR
1,295 Elo+

VS

Team Averages
Level 58
1,340 SR
1,257 Elo+
Olorun
Olorun
EYELESSJACK60
Olorun
Level 6
God Stats
1W - 4L
1,292 SR
Queue Stats
28W - 44L
1,143 Elo+
Solo
Hades
Hades
Niikow
Hades
Level 62
God Stats
65W - 70L
1,381 SR
Queue Stats
565W - 784L
1,320 Elo+
Solo
Chaac
Chaac
bleumastadon
Chaac
Level 106
God Stats
4W - 12L
1,348 SR
Queue Stats
119W - 156L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 4
11,197
746
12,778
10,131
3,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DifferentDeus
Kukulkan
14
4 / 4 / 7
10,440
696
14,614
10,355
3,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 8
10,929
729
8,552
15,048
11,510
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,903
594
7,534
14,001
3,888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
Niikow
Hades
12
7 / 5 / 1
9,814
654
8,628
14,852
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 7
8,857
590
6,486
14,868
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
10
10
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Kukulkan
DifferentDeus
Kukulkan
4
4
7
1.88
L
2
7
2
0.43
L
Hades
Niikow
Hades
7
5
1
1.5
W
4
3
8
2.67
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
22,648
35,534
Taken
43,721
18,601
Mitigated
27,748
6,005
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,778
4,635
0
1,975
10,131
3,515
916
4,848
5,040
0
56,406
W
Kukulkan
DifferentDeus
Kukulkan
14,614
2,020
0
910
10,355
3,576
879
6,333
3,424
32,990
0
L
7,534
2,374
398
1,397
14,001
3,888
0
4,402
9,297
25,644
0
L
Hades
Niikow
Hades
8,628
998
1,131
5,190
14,852
12,434
0
4,763
9,681
20,402
0
W
8,552
2,398
0
3,120
15,048
11,510
404
4,561
8,547
0
29,894
L
6,486
1,346
127
2,279
14,868
11,426
0
4,414
10,021
0
15,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
27,574
181
Minions Killed
98
9
Camps Cleared
1
785,002
Distance Traveled
607,437
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,197
746
79
5
6
251,054
4
W
Kukulkan
10,440
696
63
4
0
253,341
5
L
Olorun
8,903
594
55
4
1
204,933
0
L
Hades
9,814
654
26
2
0
191,349
2
W
Odin
10,929
729
39
3
3
280,607
0
L
Chaac
8,857
590
17
1
0
211,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role