Player Matchup

Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ErgorMe
Ah Puch
Level 47
God Stats
4W - 5L
1,401 SR
Queue Stats
148W - 175L
1,384 Elo+
Solo
Chernobog
Chernobog
Khodelucifer
Chernobog
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 103L
1,274 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MINIATOR
Tsukuyomi
Level 69
God Stats
6W - 9L
1,338 SR
Queue Stats
245W - 312L
1,428 Elo+
Party 3
Thor
Thor
aminemc
Thor
Level 16
God Stats
11W - 31L
1,307 SR
Queue Stats
15W - 39L
1,191 Elo+
Party 3
Team Averages
Level 42
1,409 SR
1,355 Elo+

VS

Team Averages
Level 53
1,298 SR
1,351 Elo+
Agni
Agni
BPPAsizn
Agni
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 149L
1,339 Elo+
Party 2
Loki
Loki
DaddyNeptune
Loki
Level 106
God Stats
7W - 11L
1,399 SR
Queue Stats
290W - 288L
1,495 Elo+
Party 1
Ullr
Ullr
Demise999
Ullr
Level 58
God Stats
4W - 14L
1,159 SR
Queue Stats
249W - 269L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
RainbowStormwing
Cthulhu
Level 29
God Stats
2W - 1L
1,367 SR
Queue Stats
8W - 6L
1,371 Elo+
Party 1
Bellona
Bellona
UrsulaMYLUVR35
Bellona
Level 40
God Stats
2W - 10L
1,066 SR
Queue Stats
83W - 143L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
4 / 5 / 0
6,213
565
5,272
9,050
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ErgorMe
Ah Puch
10
2 / 2 / 3
6,287
572
6,019
6,309
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Khodelucifer
Chernobog
8
0 / 6 / 1
5,031
457
2,448
6,898
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MINIATOR
Tsukuyomi
10
3 / 2 / 1
5,866
533
4,177
5,007
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
aminemc
Thor
7
0 / 1 / 0
4,711
428
1,062
5,983
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 3 / 4
6,225
566
3,296
7,521
2,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 1
7,226
657
5,973
5,530
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
10
7 / 1 / 1
6,373
579
4,387
4,225
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 4
5,748
523
1,910
7,975
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 4 / 0
5,335
485
2,886
7,783
3,867
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
16
16
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
0
0.8
W
Agni
1
3
4
1
W
6
1
1
6.5
W
Ullr
7
1
1
7.5
L
Ah Puch
ErgorMe
Ah Puch
2
2
3
1.75
L
Chernobog
Khodelucifer
Chernobog
0
6
1
0.08
L
Tsukuyomi
MINIATOR
Tsukuyomi
3
2
1
1.75
W
1
0
4
3
W
1
4
0
0.25
L
Thor
aminemc
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
18,452
33,247
Taken
33,034
12,153
Mitigated
12,362
8,610
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,272
1,940
0
2,782
9,050
2,566
0
2,251
6,799
0
31,190
W
Agni
3,296
187
0
2,742
7,521
2,411
312
3,232
4,289
28,339
0
W
5,973
1,887
0
2,422
5,530
1,564
0
1,274
4,256
0
42,824
W
Ullr
4,387
1,829
0
1,317
4,225
1,147
352
240
3,637
0
34,018
L
Ah Puch
ErgorMe
Ah Puch
6,019
504
0
2,500
6,309
1,698
135
1,196
5,113
27,683
0
L
Chernobog
Khodelucifer
Chernobog
2,448
606
0
765
6,898
2,378
0
721
6,177
0
19,592
L
Tsukuyomi
MINIATOR
Tsukuyomi
4,177
1,509
0
415
5,007
4,048
75
0
5,007
0
23,590
W
1,910
425
351
4,729
7,975
3,373
208
1,273
6,392
12,330
0
W
2,886
839
0
1,812
7,783
3,867
47
0
7,783
0
15,547
L
Thor
aminemc
Thor
1,062
81
0
2,148
5,983
1,463
0
1,038
4,945
0
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
30,907
216
Minions Killed
284
0
Camps Cleared
0
973,762
Distance Traveled
1,028,028
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,213
565
60
5
0
204,890
0
W
Agni
6,225
566
71
6
0
195,390
0
W
Loki
7,226
657
83
8
0
243,455
0
W
Ullr
6,373
579
71
6
0
206,765
2
L
Ah Puch
6,287
572
50
5
0
187,651
0
L
Chernobog
5,031
457
31
3
0
190,063
0
L
Tsukuyomi
5,866
533
43
4
0
179,276
1
W
Cthulhu
5,748
523
22
2
0
221,620
0
W
Bellona
5,335
485
37
3
0
160,798
4
L
Thor
4,711
428
32
3
0
211,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role