Player Matchup

Neith
Neith
Call_Me_Queen_P
Neith
Level 3
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Guan Yu
Guan Yu
LilLoopy
Guan Yu
Level 17
God Stats
1W - 0L
1,916 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Agni
Agni
Reaperjr0728
Agni
Level 21
God Stats
1W - 2L
1,140 SR
Queue Stats
36W - 56L
1,359 Elo+
Solo
Xing Tian
Xing Tian
SheriffTrigger
Xing Tian
Level 25
God Stats
2W - 1L
1,560 SR
Queue Stats
21W - 14L
1,536 Elo+
Solo
Medusa
Medusa
bus1a5
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,597 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,406 Elo+

VS

Team Averages
Level 17
1,444 SR
1,358 Elo+
Merlin
Merlin
TheTR
Merlin
Level 28
God Stats
38W - 25L
1,573 SR
Queue Stats
48W - 42L
1,532 Elo+
Solo
Thanatos
Thanatos
VERGKING777
Thanatos
Level 5
God Stats
0W - 4L
1,148 SR
Queue Stats
1W - 7L
1,183 Elo+
Solo
Discordia
Discordia
Zextrus
Discordia
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,403 Elo+
Solo
Heimdallr
Heimdallr
cuurdaneta
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,498 Elo+
Solo
Neith
Neith
tinys95
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,089
917
11,454
9,497
3,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
LilLoopy
Guan Yu
19
8 / 0 / 20
13,242
1,204
16,900
13,603
20,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 4 / 17
11,340
1,031
12,764
11,122
4,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SheriffTrigger
Xing Tian
18
4 / 0 / 22
12,413
1,128
12,549
8,335
10,575
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
bus1a5
Medusa
19
17 / 0 / 6
14,082
1,280
22,650
12,207
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TheTR
Merlin
17
5 / 5 / 2
11,999
1,091
22,341
17,728
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
VERGKING777
Thanatos
15
1 / 13 / 1
9,111
828
3,357
17,981
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Zextrus
Discordia
16
1 / 8 / 2
9,812
892
15,904
17,585
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
cuurdaneta
Heimdallr
16
0 / 10 / 5
10,158
923
3,378
21,050
13,840
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tinys95
Neith
15
0 / 2 / 0
9,377
852
2,902
7,581
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
17
38
Kills
7
7
Deaths
38
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Guan Yu
LilLoopy
Guan Yu
8
0
20
18
W
6
4
17
3.63
W
Xing Tian
SheriffTrigger
Xing Tian
4
0
22
15
L
Merlin
TheTR
Merlin
5
5
2
1.2
L
Thanatos
VERGKING777
Thanatos
1
13
1
0.12
L
Discordia
Zextrus
Discordia
1
8
2
0.25
W
Medusa
bus1a5
Medusa
17
0
6
20
L
Heimdallr
cuurdaneta
Heimdallr
0
10
5
0.25
L
Neith
tinys95
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,317
Damage
47,882
54,764
Taken
81,925
44,071
Mitigated
33,847
14,968
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,454
6,883
0
418
9,497
3,660
0
7,619
1,564
0
19,147
W
Guan Yu
LilLoopy
Guan Yu
16,900
2,319
2,345
6,252
13,603
20,344
0
7,506
5,749
0
28,374
W
12,764
710
0
772
11,122
4,250
0
6,813
4,181
32,731
0
W
Xing Tian
SheriffTrigger
Xing Tian
12,549
819
0
893
8,335
10,575
0
5,613
2,332
21,392
0
L
Merlin
TheTR
Merlin
22,341
1,506
0
0
17,728
6,211
0
2,485
15,243
80,447
0
L
Thanatos
VERGKING777
Thanatos
3,357
1,219
0
675
17,981
5,318
0
5,207
12,774
0
6,545
L
Discordia
Zextrus
Discordia
15,904
3,504
124
448
17,585
5,454
0
7,799
9,786
23,611
0
W
Medusa
bus1a5
Medusa
22,650
14,631
0
4,288
12,207
5,242
0
9,418
2,693
0
60,786
L
Heimdallr
cuurdaneta
Heimdallr
3,378
1,449
716
575
21,050
13,840
0
6,334
14,716
0
7,764
L
Neith
tinys95
Neith
2,902
1,248
0
738
7,581
3,024
0
3,488
4,093
0
5,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,166
Gold Earned
50,457
221
Minions Killed
163
4
Camps Cleared
2
1,069,015
Distance Traveled
907,183
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,089
917
22
2
0
175,912
0
W
Guan Yu
13,242
1,204
26
2
0
261,353
1
W
Agni
11,340
1,031
54
5
0
187,174
3
W
Xing Tian
12,413
1,128
15
1
0
237,201
0
L
Merlin
11,999
1,091
126
11
1
205,915
3
L
Thanatos
9,111
828
0
0
0
194,452
0
L
Discordia
9,812
892
20
2
0
179,793
0
W
Medusa
14,082
1,280
104
9
4
207,375
0
L
Heimdallr
10,158
923
12
1
1
172,965
0
L
Neith
9,377
852
5
0
0
154,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role