Player Matchup

Baron Samedi
Baron Samedi
D4v1d99
Baron Samedi
Level 149
God Stats
2W - 6L
1,558 SR
Queue Stats
94W - 74L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
MarioFliwere
Kukulkan
Level 130
God Stats
1W - 1L
1,607 SR
Queue Stats
3W - 8L
1,306 Elo+
Solo
Ymir
Ymir
Ruandoar
Ymir
Level 23
God Stats
0W - 1L
1,603 SR
Queue Stats
9W - 13L
1,320 Elo+
Solo
Chiron
Chiron
plabito
Chiron
Level 158
God Stats
12W - 5L
1,592 SR
Queue Stats
71W - 52L
1,570 Elo+
Party 2
Team Averages
Level 115
1,590 SR
1,440 Elo+

VS

Team Averages
Level 89
1,560 SR
1,492 Elo+
Medusa
Medusa
Apusenior
Medusa
Level 58
God Stats
23W - 19L
1,867 SR
Queue Stats
29W - 34L
1,488 Elo+
Party 1
Bakasura
Bakasura
FreskitaNaranja
Bakasura
Level 125
God Stats
1W - 1L
1,310 SR
Queue Stats
10W - 9L
1,402 Elo+
Solo
Chang'e
Chang'e
Gatoloqui
Chang'e
Level 80
God Stats
5W - 2L
1,568 SR
Queue Stats
25W - 32L
1,461 Elo+
Party 1
Ymir
Ymir
ahmedsaeed1379
Ymir
Level 91
God Stats
1W - 0L
1,496 SR
Queue Stats
56W - 49L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4v1d99
Baron Samedi
13
1 / 4 / 5
7,872
716
4,782
6,620
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
MarioFliwere
Kukulkan
15
1 / 4 / 2
8,833
803
6,596
5,923
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 2 / 3
6,918
629
2,620
6,992
7,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
plabito
Chiron
15
5 / 2 / 2
9,260
842
8,245
5,044
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apusenior
Medusa
15
3 / 2 / 4
9,163
833
8,655
6,358
2,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
13
0 / 2 / 5
8,337
758
1,574
8,555
3,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Gatoloqui
Chang'e
15
4 / 1 / 0
9,170
834
5,195
8,755
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 5
9,072
825
6,297
8,946
7,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
12
12
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Apusenior
Medusa
3
2
4
2.5
L
Baron Samedi
D4v1d99
Baron Samedi
1
4
5
0.88
W
Bakasura
0
2
5
1.25
W
Chang'e
Gatoloqui
Chang'e
4
1
0
4
L
Kukulkan
MarioFliwere
Kukulkan
1
4
2
0.5
L
Ymir
0
2
3
0.75
W
5
2
5
3.75
L
Chiron
plabito
Chiron
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
21,721
24,579
Taken
32,614
15,767
Mitigated
16,537
3,855
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Apusenior
Medusa
8,655
3,516
0
1,542
6,358
2,426
738
3,137
3,207
0
43,650
L
Baron Samedi
D4v1d99
Baron Samedi
4,782
98
708
783
6,620
4,106
108
2,474
4,102
18,436
0
W
Bakasura
1,574
1,214
971
1,403
8,555
3,120
932
3,433
5,074
0
6,701
W
Chang'e
Gatoloqui
Chang'e
5,195
130
2,092
3,978
8,755
3,251
1,021
4,368
4,203
37,132
0
L
Kukulkan
MarioFliwere
Kukulkan
6,596
679
0
426
5,923
2,668
0
4,018
1,793
45,067
0
L
Ymir
2,620
226
0
0
6,992
7,027
0
2,571
4,272
7,080
0
W
6,297
679
0
1,542
8,946
7,740
474
3,136
5,666
18,187
0
L
Chiron
plabito
Chiron
8,245
3,015
502
1,436
5,044
1,966
448
2,677
2,349
0
33,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
35,742
203
Minions Killed
192
9
Camps Cleared
12
639,764
Distance Traveled
862,342
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,163
833
77
7
5
215,208
0
L
Baron Samedi
7,872
716
21
2
1
190,818
3
W
Bakasura
8,337
758
19
2
3
250,320
4
W
Chang'e
9,170
834
77
7
2
219,016
3
L
Kukulkan
8,833
803
102
9
5
157,881
3
L
Ymir
6,918
629
10
1
0
75,124
1
W
Ymir
9,072
825
19
2
2
177,798
0
L
Chiron
9,260
842
70
6
3
215,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role