Player Matchup

He Bo
He Bo
BillyKimber69
He Bo
Level 3
God Stats
3W - 3L
1,455 SR
Queue Stats
7W - 5L
1,359 Elo+
Solo
Mulan
Mulan
CharmCityBoh
Mulan
Level 27
God Stats
4W - 1L
1,614 SR
Queue Stats
132W - 98L
1,668 Elo+
Solo
Medusa
Medusa
Lord Winehouse
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Tiamat
Tiamat
SmolbrainMid
Tiamat
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
1,663 Elo+
Party 1
Thanatos
Thanatos
SmoothBrainSolo
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,663 Elo+
Party 1
Team Averages
Level 7
1,514 SR
1,605 Elo+

VS

Team Averages
Level 17
1,613 SR
1,607 Elo+
Charybdis
Charybdis
BigRich3617
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,635 Elo+
Party 2
Mulan
Mulan
BullyMeICry
Mulan
Level 29
God Stats
6W - 8L
1,547 SR
Queue Stats
120W - 115L
1,613 Elo+
Solo
Chronos
Chronos
Ceo Of Morri
Chronos
Level 24
God Stats
13W - 7L
2,029 SR
Queue Stats
103W - 40L
1,790 Elo+
Solo
Neith
Neith
Gibbie0894
Neith
Level 19
God Stats
10W - 12L
1,491 SR
Queue Stats
15W - 19L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
Gummyworm4486
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 2
8,959
560
8,153
7,823
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 4
8,354
522
10,065
13,157
10,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 7 / 4
7,173
448
2,189
7,453
1,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
10 / 0 / 3
10,801
675
14,503
11,096
7,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
7 / 5 / 7
9,319
582
10,989
11,370
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigRich3617
Charybdis
11
1 / 6 / 5
7,306
457
4,120
11,502
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 6 / 1
8,999
562
11,038
13,314
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Ceo Of Morri
Chronos
16
4 / 4 / 3
9,796
612
9,825
14,458
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
12
2 / 4 / 3
6,673
417
1,871
6,429
2,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Gummyworm4486
Sylvanus
12
1 / 7 / 6
6,918
432
4,942
13,737
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
27
Kills
19
20
Deaths
27
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigRich3617
Charybdis
1
6
5
0.58
W
7
4
2
2
L
11
6
1
1.92
L
Chronos
Ceo Of Morri
Chronos
4
4
3
1.38
W
3
4
4
1.25
L
Neith
2
4
3
0.88
L
Sylvanus
Gummyworm4486
Sylvanus
1
7
6
0.57
W
0
7
4
0.29
W
Tiamat
10
0
3
11.5
W
Thanatos
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
31,796
50,899
Taken
59,440
26,222
Mitigated
24,455
22,273
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigRich3617
Charybdis
4,120
1,703
161
2,100
11,502
3,830
460
5,883
5,337
0
34,178
W
8,153
448
0
1,570
7,823
2,276
0
1,750
6,073
47,513
0
L
11,038
1,576
0
3,690
13,314
4,802
0
7,707
5,517
0
38,841
L
Chronos
Ceo Of Morri
Chronos
9,825
2,476
0
3,393
14,458
5,522
225
831
13,601
69,475
0
W
10,065
2,171
60
2,737
13,157
10,641
0
6,985
6,172
0
44,170
L
Neith
1,871
214
0
833
6,429
2,098
0
1,837
4,592
0
20,050
L
Sylvanus
Gummyworm4486
Sylvanus
4,942
1,360
1,026
3,438
13,737
8,203
0
5,950
7,737
27,404
8,792
W
2,189
1,106
0
0
7,453
1,919
1,182
694
6,759
0
30,412
W
Tiamat
14,503
2,094
0
7,705
11,096
7,678
4,743
2,138
8,958
74,992
0
W
Thanatos
10,989
3,720
0
10,201
11,370
3,708
0
2,716
8,654
0
46,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
39,692
453
Minions Killed
390
0
Camps Cleared
0
1,407,692
Distance Traveled
1,270,610
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,306
457
70
4
0
249,500
1
W
He Bo
8,959
560
86
5
0
257,623
2
L
Mulan
8,999
562
63
4
0
268,806
1
L
Chronos
9,796
612
159
10
0
294,506
3
W
Mulan
8,354
522
89
6
0
280,643
1
L
Neith
6,673
417
29
2
0
215,089
0
L
Sylvanus
6,918
432
69
4
0
242,709
4
W
Medusa
7,173
448
64
4
0
257,356
1
W
Tiamat
10,801
675
130
8
0
286,946
0
W
Thanatos
9,319
582
84
5
0
325,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role