Player Matchup

Chiron
Chiron
FifAtuRbo14
Chiron
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
62W - 49L
1,480 Elo+
Party 2
Arachne
Arachne
Grutmar94
Arachne
Level 27
God Stats
2W - 2L
1,283 SR
Queue Stats
75W - 84L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Polarity17
Cthulhu
Level 27
God Stats
8W - 6L
1,508 SR
Queue Stats
241W - 198L
1,560 Elo+
Party 3
Kali
Kali
SIaughterMeIon
Kali
Level 12
God Stats
18W - 11L
1,576 SR
Queue Stats
23W - 15L
1,548 Elo+
Party 3
Bellona
Bellona
Smaitzen
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,549 Elo+
Party 2
Team Averages
Level 33
1,521 SR
1,531 Elo+

VS

Team Averages
Level 28
1,587 SR
1,484 Elo+
Set
Set
Astro99
Set
Level 28
God Stats
12W - 5L
1,766 SR
Queue Stats
61W - 73L
1,419 Elo+
Solo
Odin
Odin
DUTOYA
Odin
Level 45
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EIIKKII
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
NomarCraft
Olorun
Level 13
God Stats
2W - 2L
1,556 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
Wacker782
Artemis
Level 27
God Stats
1W - 2L
1,556 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
10 / 2 / 7
8,412
561
10,333
11,126
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Arachne
Grutmar94
Arachne
12
3 / 3 / 3
7,644
510
4,491
9,207
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Polarity17
Cthulhu
13
6 / 0 / 15
8,888
593
9,612
11,791
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
9 / 1 / 8
9,730
649
11,362
12,664
6,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Smaitzen
Bellona
12
4 / 3 / 7
7,331
489
7,418
10,572
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
3 / 6 / 1
7,589
506
7,791
11,169
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
DUTOYA
Odin
11
0 / 3 / 2
6,486
432
3,722
9,015
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
EIIKKII
Jormungandr
7
0 / 7 / 4
5,378
359
4,293
11,581
4,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
NomarCraft
Olorun
11
3 / 7 / 1
7,207
480
8,882
10,064
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Wacker782
Artemis
10
2 / 9 / 1
6,738
449
6,964
9,783
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
32
Kills
8
9
Deaths
32
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
3
6
1
0.58
L
Odin
DUTOYA
Odin
0
3
2
0.33
L
Jormungandr
EIIKKII
Jormungandr
0
7
4
0.29
W
Chiron
10
2
7
6.75
W
Arachne
Grutmar94
Arachne
3
3
3
1.5
L
Olorun
NomarCraft
Olorun
3
7
1
0.5
W
Cthulhu
Polarity17
Cthulhu
6
0
15
13.5
W
9
1
8
13
W
Bellona
Smaitzen
Bellona
4
3
7
2.5
L
Artemis
Wacker782
Artemis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,216
Damage
31,652
55,360
Taken
51,612
37,113
Mitigated
20,329
18,221
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
7,791
3,501
0
2,830
11,169
3,668
0
745
10,424
0
42,007
L
Odin
DUTOYA
Odin
3,722
466
0
1,159
9,015
4,976
0
53
8,962
0
26,437
L
Jormungandr
EIIKKII
Jormungandr
4,293
881
0
1,350
11,581
4,664
0
4,893
6,688
12,199
0
W
Chiron
10,333
4,248
898
2,586
11,126
4,334
1,268
3,166
7,874
0
45,953
W
Arachne
Grutmar94
Arachne
4,491
2,911
0
3,827
9,207
4,184
1,196
1,928
7,151
0
41,896
L
Olorun
NomarCraft
Olorun
8,882
4,499
356
1,908
10,064
4,251
0
813
9,251
20,065
2,362
W
Cthulhu
Polarity17
Cthulhu
9,612
2,107
67
1,535
11,791
13,959
280
2,258
9,533
26,540
0
W
11,362
6,591
0
5,682
12,664
6,989
1,224
1,947
10,546
0
63,249
W
Bellona
Smaitzen
Bellona
7,418
2,269
0
3,626
10,572
7,647
738
2,673
7,577
0
22,419
L
Artemis
Wacker782
Artemis
6,964
4,004
0
1,362
9,783
2,770
84
3,108
6,675
0
27,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
33,398
365
Minions Killed
236
0
Camps Cleared
0
1,411,365
Distance Traveled
1,277,883
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,589
506
79
5
0
291,625
8
L
Odin
6,486
432
54
4
0
273,272
0
L
Jormungandr
5,378
359
11
1
0
236,923
1
W
Chiron
8,412
561
78
5
0
262,218
2
W
Arachne
7,644
510
86
6
0
279,254
0
L
Olorun
7,207
480
45
3
0
250,313
2
W
Cthulhu
8,888
593
54
4
0
305,269
4
W
Kali
9,730
649
108
7
0
292,813
4
W
Bellona
7,331
489
39
3
0
271,811
5
L
Artemis
6,738
449
47
3
0
225,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role