Player Matchup

Bakasura
Bakasura
Cardosodachapada
Bakasura
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,632 Elo+
Solo
Kali
Kali
DinoJoga
Kali
Level 8
God Stats
1W - 3L
1,674 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Hachiman
Hachiman
ReiMatheuz
Hachiman
Level 17
God Stats
4W - 2L
1,900 SR
Queue Stats
105W - 108L
1,494 Elo+
Solo
Yemoja
Yemoja
ZinniMT
Yemoja
Level 4
God Stats
4W - 1L
1,865 SR
Queue Stats
4W - 2L
1,827 Elo+
Solo
Nu Wa
Nu Wa
bobsoares3
Nu Wa
Level 14
God Stats
1W - 2L
1,271 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Team Averages
Level 14
1,642 SR
1,591 Elo+

VS

Team Averages
Level 46
1,495 SR
1,532 Elo+
Mercury
Mercury
HiperactiveX
Mercury
Level 144
God Stats
1W - 1L
1,542 SR
Queue Stats
266W - 217L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
Iswoe
Nu Wa
Level 7
God Stats
1W - 1L
1,282 SR
Queue Stats
18W - 12L
1,636 Elo+
Party 1
Bellona
Bellona
MaestroDelTerror
Bellona
Level 25
God Stats
3W - 4L
1,345 SR
Queue Stats
85W - 80L
1,509 Elo+
Solo
Ares
Ares
alexiscapo01
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 139L
1,428 Elo+
Party 2
Olorun
Olorun
xAcedyum
Olorun
Level 26
God Stats
4W - 4L
1,805 SR
Queue Stats
78W - 74L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,134
510
3,325
10,741
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kali
10
1 / 5 / 0
6,125
438
5,285
10,375
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
ReiMatheuz
Hachiman
9
0 / 3 / 2
5,754
411
4,832
6,693
1,974
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ZinniMT
Yemoja
7
0 / 5 / 0
5,343
382
1,290
7,320
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
12
5 / 7 / 1
7,392
528
7,454
8,807
2,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HiperactiveX
Mercury
16
10 / 1 / 4
9,334
667
9,937
10,731
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Iswoe
Nu Wa
13
2 / 3 / 3
7,625
545
4,947
5,777
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 1
8,054
575
5,394
10,085
7,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 6
7,301
522
5,574
7,549
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
xAcedyum
Olorun
12
4 / 1 / 3
7,125
509
6,620
8,245
3,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Kali
1
5
0
0.2
W
Mercury
HiperactiveX
Mercury
10
1
4
12
W
Nu Wa
Iswoe
Nu Wa
2
3
3
1.17
W
3
0
1
3.5
L
Hachiman
ReiMatheuz
Hachiman
0
3
2
0.33
L
Yemoja
ZinniMT
Yemoja
0
5
0
0
W
2
1
6
5
L
Nu Wa
5
7
1
0.79
W
Olorun
xAcedyum
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
32,472
43,936
Taken
42,387
17,295
Mitigated
21,873
11,104
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
2,540
0
6,626
10,741
4,031
0
874
9,697
0
35,685
L
Kali
5,285
1,819
0
1,114
10,375
4,914
0
2,118
8,133
0
28,873
W
Mercury
HiperactiveX
Mercury
9,937
5,029
0
4,882
10,731
3,797
0
1,927
8,650
0
64,995
W
Nu Wa
Iswoe
Nu Wa
4,947
205
0
982
5,777
1,672
619
2,090
3,507
39,129
0
W
5,394
544
0
5,244
10,085
7,473
312
990
8,930
0
45,287
L
Hachiman
ReiMatheuz
Hachiman
4,832
2,071
0
1,070
6,693
1,974
695
3,310
3,285
0
31,332
L
Yemoja
ZinniMT
Yemoja
1,290
522
784
486
7,320
3,388
299
5,924
1,342
4,053
0
W
5,574
485
0
1,920
7,549
5,666
119
2,322
5,227
21,772
0
L
Nu Wa
7,454
1,400
0
1,024
8,807
2,988
0
4,149
4,338
32,950
0
W
Olorun
xAcedyum
Olorun
6,620
4,132
253
4,222
8,245
3,265
687
1,415
6,830
45,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
39,439
258
Minions Killed
422
0
Camps Cleared
0
1,194,546
Distance Traveled
1,321,728
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,134
510
104
7
0
296,331
1
L
Kali
6,125
438
48
3
0
266,652
0
W
Mercury
9,334
667
119
9
0
339,559
0
W
Nu Wa
7,625
545
92
7
0
246,375
5
W
Bellona
8,054
575
91
7
0
264,079
2
L
Hachiman
5,754
411
53
4
0
203,983
3
L
Yemoja
5,343
382
3
0
0
205,274
1
W
Ares
7,301
522
42
3
0
237,888
0
L
Nu Wa
7,392
528
50
4
0
222,306
1
W
Olorun
7,125
509
78
6
0
233,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role