Player Matchup

Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AMDRadio
Rama
Level 17
God Stats
4W - 1L
2,035 SR
Queue Stats
21W - 17L
1,677 Elo+
Party 1
Nox
Nox
AStrangeBerry
Nox
Level 23
God Stats
3W - 0L
1,812 SR
Queue Stats
39W - 28L
1,683 Elo+
Party 1
Ullr
Ullr
PenguPeeks
Ullr
Level 28
God Stats
23W - 11L
1,859 SR
Queue Stats
107W - 58L
1,723 Elo+
Party 1
Fafnir
Fafnir
PepsStrats
Fafnir
Level 23
God Stats
34W - 25L
1,704 SR
Queue Stats
53W - 37L
1,686 Elo+
Party 1
Team Averages
Level 24
1,782 SR
1,654 Elo+

VS

Team Averages
Level 20
1,529 SR
1,587 Elo+
Freya
Freya
ChiefG
Freya
Level 26
God Stats
11W - 17L
1,578 SR
Queue Stats
210W - 187L
1,609 Elo+
Solo
Xbalanque
Xbalanque
CyanideSupplier
Xbalanque
Level 29
God Stats
0W - 1L
1,566 SR
Queue Stats
5W - 2L
1,845 Elo+
Solo
Sobek
Sobek
Mcor23
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
SrMishi
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,454 Elo+
Party 2
Tyr
Tyr
Viniblack
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 1 / 6
9,810
545
9,094
12,191
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
1 / 2 / 5
9,008
500
6,094
10,669
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 3
8,108
450
3,421
7,292
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 0 / 2
10,891
605
17,264
5,186
2,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
PepsStrats
Fafnir
14
2 / 0 / 10
9,701
539
3,624
7,186
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ChiefG
Freya
13
4 / 4 / 2
8,701
483
6,165
11,144
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
CyanideSupplier
Xbalanque
14
1 / 3 / 2
8,467
470
9,296
11,657
3,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Mcor23
Sobek
11
1 / 5 / 2
7,151
397
2,007
11,297
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
SrMishi
The Morrigan
14
2 / 3 / 1
8,425
468
3,292
7,944
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,600
422
1,210
13,638
8,128
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
8
8
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
6
7
W
Rama
1
2
5
1.75
W
0
5
3
0.3
L
Freya
ChiefG
Freya
4
4
2
1.25
L
Xbalanque
CyanideSupplier
Xbalanque
1
3
2
0.67
L
Sobek
Mcor23
Sobek
1
5
2
0.4
W
11
0
2
12
W
Fafnir
PepsStrats
Fafnir
2
0
10
7
L
The Morrigan
SrMishi
The Morrigan
2
3
1
0.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
21,970
42,524
Taken
55,680
22,935
Mitigated
28,391
10,172
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,094
2,519
0
3,376
12,191
6,372
0
3,342
8,849
64,542
11,734
W
Rama
6,094
4,113
0
4,038
10,669
4,322
57
2,006
8,663
0
80,327
W
3,421
112
0
278
7,292
2,816
1,184
2,697
4,595
38,087
0
L
Freya
ChiefG
Freya
6,165
1,783
0
3,481
11,144
4,298
0
4,398
6,746
38,299
4,141
L
Xbalanque
CyanideSupplier
Xbalanque
9,296
3,874
0
3,295
11,657
3,642
0
3,053
8,604
0
76,044
L
Sobek
Mcor23
Sobek
2,007
185
0
1,612
11,297
9,109
0
4,587
6,710
8,810
0
W
17,264
5,728
0
154
5,186
2,179
1,884
1,280
3,906
0
79,352
W
Fafnir
PepsStrats
Fafnir
3,624
1,761
0
2,326
7,186
7,246
140
1,423
5,763
14,071
0
L
The Morrigan
SrMishi
The Morrigan
3,292
549
0
1,729
7,944
3,214
0
1,527
6,417
49,612
7,623
L
1,210
101
0
2,656
13,638
8,128
252
2,239
11,399
0
36,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
40,344
490
Minions Killed
431
0
Camps Cleared
0
1,780,249
Distance Traveled
1,666,163
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,810
545
124
7
0
401,230
2
W
Rama
9,008
500
160
9
0
303,610
3
W
Nox
8,108
450
73
4
0
340,100
0
L
Freya
8,701
483
89
5
0
351,834
3
L
Xbalanque
8,467
470
139
8
0
288,430
5
L
Sobek
7,151
397
6
0
0
324,461
7
W
Ullr
10,891
605
120
7
0
389,600
7
W
Fafnir
9,701
539
13
1
0
345,709
7
L
The Morrigan
8,425
468
112
6
0
362,032
1
L
Tyr
7,600
422
85
5
0
339,406
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role