Player Matchup

Set
Set
DEGLINGOSSS
Set
Level 32
God Stats
7W - 10L
1,534 SR
Queue Stats
74W - 116L
1,324 Elo+
Party 1
Yemoja
Yemoja
Gueche33
Yemoja
Level 26
God Stats
6W - 10L
1,393 SR
Queue Stats
62W - 67L
1,411 Elo+
Solo
Neith
Neith
Pupciaks
Neith
Level 3
God Stats
0W - 3L
1,229 SR
Queue Stats
1W - 5L
1,010 Elo+
Solo
Bellona
Bellona
hungrysomalian
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,255 Elo+
Solo
Discordia
Discordia
lenki22
Discordia
Level 29
God Stats
15W - 20L
1,424 SR
Queue Stats
75W - 114L
1,330 Elo+
Party 1
Team Averages
Level 19
1,416 SR
1,266 Elo+

VS

Team Averages
Level 23
1,481 SR
1,457 Elo+
Ra
Ra
OmarDel
Ra
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Snellac
Ratatoskr
Level 28
God Stats
2W - 1L
1,464 SR
Queue Stats
12W - 12L
1,361 Elo+
Solo
Hercules
Hercules
TheHandOfTheGods
Hercules
Level 41
God Stats
1W - 0L
1,387 SR
Queue Stats
41W - 38L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
theroyalphoenix
Jormungandr
Level 26
God Stats
4W - 1L
1,809 SR
Queue Stats
99W - 92L
1,408 Elo+
Solo
Danzaburou
Danzaburou
vrolle
Danzaburou
Level 16
God Stats
1W - 0L
1,244 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,924
466
4,234
12,352
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Gueche33
Yemoja
12
2 / 4 / 3
7,663
451
6,426
12,463
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Pupciaks
Neith
11
3 / 7 / 4
7,101
418
10,454
11,065
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 2
7,808
459
8,511
12,578
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
lenki22
Discordia
12
2 / 6 / 2
7,656
450
5,359
8,196
2,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 2 / 2
10,882
640
18,685
10,151
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Snellac
Ratatoskr
16
3 / 0 / 6
9,313
548
7,232
9,138
4,187
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 4
7,781
458
6,860
11,856
15,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
theroyalphoenix
Jormungandr
12
1 / 2 / 7
8,097
476
4,017
12,784
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
vrolle
Danzaburou
12
2 / 5 / 3
7,995
470
5,290
10,505
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
25
25
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Yemoja
Gueche33
Yemoja
2
4
3
0.88
W
18
2
2
9.5
L
Neith
Pupciaks
Neith
3
7
4
0.71
W
Ratatoskr
Snellac
Ratatoskr
3
0
6
6
W
1
3
4
1
L
4
3
2
1.67
L
Discordia
lenki22
Discordia
2
6
2
0.5
W
Jormungandr
theroyalphoenix
Jormungandr
1
2
7
2.25
W
Danzaburou
vrolle
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,984
Damage
42,084
56,654
Taken
54,434
29,099
Mitigated
37,149
11,269
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
1,967
0
3,464
12,352
5,509
258
6,009
6,131
0
44,036
L
Yemoja
Gueche33
Yemoja
6,426
749
400
2,239
12,463
8,089
25
4,743
7,610
33,557
0
W
18,685
2,748
944
4,772
10,151
4,262
540
2,784
7,367
64,866
0
L
Neith
Pupciaks
Neith
10,454
4,689
0
1,851
11,065
3,331
155
6,306
4,557
0
30,830
W
Ratatoskr
Snellac
Ratatoskr
7,232
1,471
0
1,874
9,138
4,187
1,258
1,757
7,381
0
67,874
W
6,860
1,419
0
1,151
11,856
15,027
304
1,754
10,102
11,779
17,276
L
8,511
2,752
0
1,896
12,578
9,515
0
3,940
8,602
0
35,723
L
Discordia
lenki22
Discordia
5,359
421
0
1,419
8,196
2,655
543
3,577
4,329
36,660
0
W
Jormungandr
theroyalphoenix
Jormungandr
4,017
1,538
308
1,438
12,784
10,144
0
4,200
8,584
28,231
0
W
Danzaburou
vrolle
Danzaburou
5,290
2,925
0
1,183
10,505
3,529
1,036
1,696
8,809
0
48,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
44,068
304
Minions Killed
393
0
Camps Cleared
0
1,543,204
Distance Traveled
1,652,456
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,924
466
77
5
0
327,314
3
L
Yemoja
7,663
451
54
3
0
300,515
3
W
Ra
10,882
640
102
6
0
358,097
4
L
Neith
7,101
418
54
3
0
277,524
3
W
Ratatoskr
9,313
548
125
7
0
377,812
4
W
Hercules
7,781
458
58
3
0
310,661
0
L
Bellona
7,808
459
54
3
0
333,615
3
L
Discordia
7,656
450
65
4
0
304,236
2
W
Jormungandr
8,097
476
38
2
0
291,741
1
W
Danzaburou
7,995
470
70
4
0
314,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role