Player Matchup

Danzaburou
Danzaburou
Draconi
Danzaburou
Level 107
God Stats
24W - 15L
1,556 SR
Queue Stats
168W - 160L
1,479 Elo+
Solo
Odin
Odin
heitbern
Odin
Level 83
God Stats
25W - 26L
1,703 SR
Queue Stats
455W - 544L
1,455 Elo+
Solo
Mulan
Mulan
jony_em
Mulan
Level 108
God Stats
2W - 1L
1,641 SR
Queue Stats
112W - 92L
1,470 Elo+
Solo
Janus
Janus
nDevr-_
Janus
Level 119
God Stats
3W - 0L
1,726 SR
Queue Stats
68W - 68L
1,489 Elo+
Solo
Thanatos
Thanatos
xx1ShotPxx
Thanatos
Level 110
God Stats
1W - 4L
1,145 SR
Queue Stats
520W - 468L
1,472 Elo+
Solo
Team Averages
Level 105
1,554 SR
1,473 Elo+

VS

Team Averages
Level 94
1,618 SR
1,436 Elo+
Guan Yu
Guan Yu
BigColt52139409
Guan Yu
Level 58
God Stats
0W - 3L
1,715 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 1
Medusa
Medusa
JmAxeMan42
Medusa
Level 123
God Stats
2W - 1L
1,836 SR
Queue Stats
87W - 77L
1,472 Elo+
Solo
Arachne
Arachne
TheThunderTaco
Arachne
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 267L
1,435 Elo+
Solo
Ymir
Ymir
ToxicShadowing
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,427 Elo+
Party 1
Olorun
Olorun
otxvex
Olorun
Level 88
God Stats
20W - 13L
1,538 SR
Queue Stats
261W - 266L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Draconi
Danzaburou
15
2 / 1 / 6
9,146
538
6,856
8,869
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
14
2 / 1 / 7
8,733
514
7,083
8,816
8,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
jony_em
Mulan
14
6 / 0 / 9
9,470
557
10,652
11,750
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
nDevr-_
Janus
15
2 / 0 / 11
8,996
529
12,165
5,569
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xx1ShotPxx
Thanatos
16
8 / 1 / 6
9,546
562
10,024
13,391
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,313
430
2,006
9,827
4,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
JmAxeMan42
Medusa
15
2 / 3 / 0
8,627
507
6,680
10,311
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 0
6,402
377
3,778
12,635
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
6,536
384
5,433
16,310
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
otxvex
Olorun
13
1 / 5 / 0
7,606
447
9,494
16,619
7,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
20
Kills
3
3
Deaths
20
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Danzaburou
Draconi
Danzaburou
2
1
6
5
L
Medusa
JmAxeMan42
Medusa
2
3
0
0.67
L
0
6
0
0
L
0
4
0
0
W
Odin
2
1
7
5.5
W
Mulan
jony_em
Mulan
6
0
9
10.5
W
Janus
nDevr-_
Janus
2
0
11
7.5
L
Olorun
otxvex
Olorun
1
5
0
0.2
W
Thanatos
xx1ShotPxx
Thanatos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
27,391
48,395
Taken
65,702
27,363
Mitigated
32,072
23,628
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,006
699
218
2,360
9,827
4,374
0
1,097
8,688
0
36,858
W
Danzaburou
Draconi
Danzaburou
6,856
1,934
0
1,980
8,869
3,262
182
2,209
6,660
0
61,303
L
Medusa
JmAxeMan42
Medusa
6,680
2,713
0
3,621
10,311
3,253
0
769
9,534
0
65,706
L
3,778
2,014
0
3,745
12,635
4,553
0
2,581
9,932
0
31,705
L
5,433
495
0
4,238
16,310
12,703
56
5,947
10,102
23,977
0
W
Odin
7,083
824
0
1,985
8,816
8,444
34
1,577
7,239
12,250
34,968
W
Mulan
jony_em
Mulan
10,652
2,234
727
3,943
11,750
7,856
86
5,299
6,451
271
46,086
W
Janus
nDevr-_
Janus
12,165
920
0
1,190
5,569
1,780
132
2,334
3,235
64,461
0
L
Olorun
otxvex
Olorun
9,494
4,241
372
7,196
16,619
7,189
1,139
3,748
12,691
57,106
0
W
Thanatos
xx1ShotPxx
Thanatos
10,024
2,190
379
13,424
13,391
6,021
178
3,641
9,750
0
68,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
36,484
517
Minions Killed
375
0
Camps Cleared
0
1,648,481
Distance Traveled
1,511,928
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,313
430
72
4
0
319,974
0
W
Danzaburou
9,146
538
110
6
0
321,094
7
L
Medusa
8,627
507
121
7
0
294,945
3
L
Arachne
6,402
377
59
3
0
342,692
1
L
Ymir
6,536
384
39
2
0
300,738
2
W
Odin
8,733
514
96
6
0
291,679
6
W
Mulan
9,470
557
81
5
0
308,744
3
W
Janus
8,996
529
126
7
0
342,306
4
L
Olorun
7,606
447
84
5
0
253,579
4
W
Thanatos
9,546
562
104
6
0
384,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role