Player Matchup

Merlin
Merlin
Astromin21
Merlin
Level 33
God Stats
6W - 4L
1,577 SR
Queue Stats
68W - 72L
1,512 Elo+
Solo
Charybdis
Charybdis
C4tX0rR0CcUDd4
Charybdis
Level 28
God Stats
2W - 1L
1,682 SR
Queue Stats
71W - 14L
1,875 Elo+
Party 2
King Arthur
King Arthur
GatoGank
King Arthur
Level 26
God Stats
1W - 0L
1,354 SR
Queue Stats
36W - 6L
1,859 Elo+
Party 2
Set
Set
Gonza86
Set
Level 160
God Stats
2W - 1L
1,804 SR
Queue Stats
254W - 175L
1,727 Elo+
Party 2
Ymir
Ymir
davidoow321
Ymir
Level 152
God Stats
2W - 2L
1,544 SR
Queue Stats
48W - 30L
1,683 Elo+
Party 2
Team Averages
Level 80
1,592 SR
1,731 Elo+

VS

Team Averages
Level 78
1,590 SR
1,540 Elo+
Heimdallr
Heimdallr
BigDingus
Heimdallr
Level 140
God Stats
3W - 9L
1,441 SR
Queue Stats
276W - 282L
1,553 Elo+
Solo
Set
Set
PhoenixJDive
Set
Level 160
God Stats
4W - 2L
1,790 SR
Queue Stats
161W - 126L
1,532 Elo+
Party 1
Anubis
Anubis
ShadowsNL
Anubis
Level 28
God Stats
5W - 6L
1,506 SR
Queue Stats
34W - 34L
1,516 Elo+
Party 3
Athena
Athena
emooli
Athena
Level 26
God Stats
38W - 21L
1,647 SR
Queue Stats
75W - 39L
1,498 Elo+
Party 1
Susano
Susano
masivekils112
Susano
Level 34
God Stats
1W - 2L
1,569 SR
Queue Stats
19W - 12L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astromin21
Merlin
18
3 / 2 / 7
11,973
599
9,890
8,542
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
C4tX0rR0CcUDd4
Charybdis
18
2 / 3 / 3
11,158
558
7,636
11,145
3,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
GatoGank
King Arthur
19
6 / 0 / 4
12,407
620
8,863
14,737
14,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
20
9 / 1 / 4
12,847
642
13,802
15,864
8,879
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 7
10,587
529
6,010
12,465
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigDingus
Heimdallr
17
4 / 3 / 3
10,143
507
12,310
14,746
4,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 2
10,449
522
8,365
13,755
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ShadowsNL
Anubis
14
0 / 7 / 3
8,262
413
5,146
13,602
6,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
emooli
Athena
11
0 / 2 / 3
7,798
390
1,467
9,011
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 0
7,641
382
7,160
13,491
7,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
7
7
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Astromin21
Merlin
3
2
7
3.25
L
Heimdallr
BigDingus
Heimdallr
4
3
3
1.83
W
Charybdis
C4tX0rR0CcUDd4
Charybdis
2
3
3
1.17
W
King Arthur
GatoGank
King Arthur
6
0
4
8
W
Set
9
1
4
11
L
3
3
2
1.33
L
Anubis
ShadowsNL
Anubis
0
7
3
0.21
W
2
1
7
5.5
L
Athena
emooli
Athena
0
2
3
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,201
Damage
34,448
62,753
Taken
64,605
44,021
Mitigated
31,177
20,356
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Astromin21
Merlin
9,890
841
0
1,363
8,542
3,663
261
796
7,746
90,229
0
L
Heimdallr
BigDingus
Heimdallr
12,310
6,563
0
4,298
14,746
4,515
224
3,070
11,642
0
80,549
W
Charybdis
C4tX0rR0CcUDd4
Charybdis
7,636
4,838
0
4,445
11,145
3,662
3,315
350
10,794
0
96,911
W
King Arthur
GatoGank
King Arthur
8,863
1,112
0
4,388
14,737
14,493
43
2,287
12,450
9,079
70,618
W
Set
13,802
5,054
0
6,618
15,864
8,879
909
931
14,933
0
104,082
L
8,365
3,789
0
6,437
13,755
6,673
0
3,642
9,993
0
83,631
L
Anubis
ShadowsNL
Anubis
5,146
206
0
4,317
13,602
6,337
0
5,098
8,150
48,027
0
W
6,010
1,365
0
3,542
12,465
13,324
0
2,604
9,861
31,232
0
L
Athena
emooli
Athena
1,467
472
138
1,777
9,011
6,580
242
2,923
6,048
15,083
0
L
7,160
674
0
450
13,491
7,072
0
1,398
12,091
0
39,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
44,293
681
Minions Killed
503
0
Camps Cleared
0
2,070,338
Distance Traveled
2,003,262
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,973
599
180
9
0
386,656
5
L
Heimdallr
10,143
507
150
8
0
386,356
7
W
Charybdis
11,158
558
159
8
0
349,994
6
W
King Arthur
12,407
620
166
8
0
436,520
7
W
Set
12,847
642
143
7
0
464,326
8
L
Set
10,449
522
151
8
0
462,029
0
L
Anubis
8,262
413
98
5
0
359,309
5
W
Ymir
10,587
529
33
2
0
432,842
7
L
Athena
7,798
390
23
1
0
409,377
0
L
Susano
7,641
382
81
4
0
386,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role