Player Matchup

Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FiveHarbor123
Apollo
Level 87
God Stats
2W - 1L
1,444 SR
Queue Stats
155W - 160L
1,684 Elo+
Solo
Xing Tian
Xing Tian
Icekiller120630
Xing Tian
Level 142
God Stats
6W - 9L
1,488 SR
Queue Stats
487W - 427L
1,580 Elo+
Solo
Achilles
Achilles
KAKARAURI
Achilles
Level 113
God Stats
5W - 2L
1,691 SR
Queue Stats
121W - 105L
1,621 Elo+
Solo
Hun Batz
Hun Batz
Pedroho2
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 239L
1,540 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,585 Elo+

VS

Team Averages
Level 133
1,620 SR
1,645 Elo+
Danzaburou
Danzaburou
Gatogamer97
Danzaburou
Level 107
God Stats
2W - 6L
1,531 SR
Queue Stats
184W - 165L
1,564 Elo+
Solo
The Morrigan
The Morrigan
RìntarouOkabe
The Morrigan
Level 87
God Stats
17W - 3L
2,014 SR
Queue Stats
42W - 22L
1,833 Elo+
Solo
Thor
Thor
SamBlackHat
Thor
Level 153
God Stats
2W - 3L
1,499 SR
Queue Stats
432W - 361L
1,585 Elo+
Solo
Tiamat
Tiamat
SendoJrSolorio
Tiamat
Level 160
God Stats
5W - 8L
1,557 SR
Queue Stats
103W - 100L
1,602 Elo+
Solo
Jormungandr
Jormungandr
xDuns
Jormungandr
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 153L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
9 / 5 / 11
14,451
578
18,073
17,369
6,983
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 7
14,553
582
14,042
18,508
7,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Icekiller120630
Xing Tian
18
4 / 3 / 15
12,876
515
11,123
19,307
25,375
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
KAKARAURI
Achilles
19
3 / 6 / 11
12,797
512
7,521
20,062
19,837
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Pedroho2
Hun Batz
20
7 / 6 / 8
15,480
619
10,673
17,996
8,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gatogamer97
Danzaburou
18
2 / 6 / 1
12,165
487
9,404
17,619
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
RìntarouOkabe
The Morrigan
19
8 / 3 / 3
12,503
500
16,208
12,572
4,559
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 7 / 7
11,828
473
11,072
16,009
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 7 / 4
12,323
493
11,758
16,858
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
xDuns
Jormungandr
17
3 / 6 / 4
10,887
435
14,117
24,312
24,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
29
Kills
23
23
Deaths
29
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
5
11
2.9
W
6
3
7
3.17
L
Danzaburou
Gatogamer97
Danzaburou
2
6
1
0.42
W
Xing Tian
Icekiller120630
Xing Tian
4
3
15
3.83
W
Achilles
KAKARAURI
Achilles
3
6
11
1.42
W
Hun Batz
Pedroho2
Hun Batz
7
6
8
1.83
L
The Morrigan
RìntarouOkabe
The Morrigan
8
3
3
3.17
L
5
7
7
1.21
L
5
7
4
1
L
Jormungandr
xDuns
Jormungandr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,432
Damage
62,559
93,242
Taken
87,370
68,013
Mitigated
52,078
21,739
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,073
1,788
497
4,283
17,369
6,983
0
7,296
10,073
119,780
0
W
14,042
9,376
0
6,164
18,508
7,469
0
7,435
11,073
0
152,028
L
Danzaburou
Gatogamer97
Danzaburou
9,404
4,220
0
5,648
17,619
6,168
552
5,944
11,675
0
85,619
W
Xing Tian
Icekiller120630
Xing Tian
11,123
1,462
0
1,852
19,307
25,375
0
7,553
11,754
36,325
0
W
Achilles
KAKARAURI
Achilles
7,521
877
0
2,035
20,062
19,837
971
10,750
9,312
4,530
58,243
W
Hun Batz
Pedroho2
Hun Batz
10,673
4,239
0
6,908
17,996
8,349
931
8,415
9,581
0
130,698
L
The Morrigan
RìntarouOkabe
The Morrigan
16,208
3,062
0
4,892
12,572
4,559
2,051
1,831
10,741
77,092
4,646
L
11,072
3,067
0
1,757
16,009
7,128
0
4,636
11,373
0
72,716
L
11,758
1,366
84
4,151
16,858
9,323
448
8,746
8,112
79,395
0
L
Jormungandr
xDuns
Jormungandr
14,117
2,187
0
4,955
24,312
24,900
0
8,653
15,659
61,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,157
Gold Earned
59,706
722
Minions Killed
610
0
Camps Cleared
0
2,457,443
Distance Traveled
2,183,767
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,451
578
181
7
0
483,871
9
W
Apollo
14,553
582
200
8
0
465,685
6
L
Danzaburou
12,165
487
149
6
0
435,636
10
W
Xing Tian
12,876
515
36
1
0
490,483
2
W
Achilles
12,797
512
117
5
0
480,109
6
W
Hun Batz
15,480
619
188
8
0
537,295
4
L
The Morrigan
12,503
500
135
5
0
469,731
0
L
Thor
11,828
473
114
5
0
454,081
5
L
Tiamat
12,323
493
139
6
0
418,866
8
L
Jormungandr
10,887
435
73
3
0
405,453
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role