Player Matchup

Nemesis
Nemesis
BD-Swifty
Nemesis
Level 19
God Stats
54W - 50L
1,253 SR
Queue Stats
150W - 166L
1,201 Elo+
Party 1
Neith
Neith
Lylo720
Neith
Level 28
God Stats
5W - 3L
1,370 SR
Queue Stats
167W - 137L
1,402 Elo+
Solo
Ymir
Ymir
bloodgodzxd
Ymir
Level 11
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 9L
1,253 Elo+
Party 1
Ra
Ra
coolmanveit
Ra
Level 10
God Stats
17W - 27L
1,182 SR
Queue Stats
34W - 57L
1,030 Elo+
Party 1
Kukulkan
Kukulkan
mityczny_sztruks
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,319 SR
1,277 Elo+

VS

Team Averages
Level 14
1,489 SR
1,219 Elo+
Bacchus
Bacchus
Bj_Kaisher
Bacchus
Level 17
God Stats
2W - 1L
1,581 SR
Queue Stats
13W - 17L
1,255 Elo+
Solo
Hachiman
Hachiman
Extreme_demonbla
Hachiman
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 26L
1,044 Elo+
Solo
Xbalanque
Xbalanque
Hemokinesis
Xbalanque
Level 14
God Stats
9W - 7L
1,728 SR
Queue Stats
108W - 143L
1,282 Elo+
Party 2
Chaac
Chaac
KODIAC-MARMOSET
Chaac
Level 17
God Stats
5W - 3L
1,344 SR
Queue Stats
27W - 52L
1,239 Elo+
Party 2
Arachne
Arachne
SiKoManTis35
Arachne
Level 5
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 23L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD-Swifty
Nemesis
6
0 / 6 / 2
5,033
360
1,371
7,910
2,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Lylo720
Neith
11
6 / 2 / 0
7,115
508
10,295
8,324
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 6 / 3
5,598
400
1,871
11,759
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,731
409
805
8,056
2,303
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 9 / 3
5,079
363
2,912
6,303
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bj_Kaisher
Bacchus
11
2 / 2 / 9
7,635
545
5,620
9,923
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 0 / 0
8,171
584
4,256
3,872
1,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Hemokinesis
Xbalanque
11
7 / 4 / 4
7,885
563
7,683
9,798
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 4
8,244
589
4,681
7,122
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SiKoManTis35
Arachne
16
9 / 0 / 2
9,307
665
7,059
8,575
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
28
29
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BD-Swifty
Nemesis
0
6
2
0.17
W
Bacchus
Bj_Kaisher
Bacchus
2
2
9
3.25
W
5
0
0
5
W
Xbalanque
Hemokinesis
Xbalanque
7
4
4
2.25
W
5
0
4
7
L
Neith
Lylo720
Neith
6
2
0
3
W
Arachne
SiKoManTis35
Arachne
9
0
2
10
L
0
6
3
0.25
L
0
6
0
0
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,254
Damage
29,299
42,352
Taken
39,290
15,654
Mitigated
22,819
7,897
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BD-Swifty
Nemesis
1,371
673
0
1,682
7,910
2,004
222
600
7,310
0
19,575
W
Bacchus
Bj_Kaisher
Bacchus
5,620
746
0
2,793
9,923
9,865
0
1,340
8,529
17,639
0
W
4,256
2,663
0
2,217
3,872
1,207
4,327
1,248
2,540
0
38,002
W
Xbalanque
Hemokinesis
Xbalanque
7,683
4,419
0
2,991
9,798
3,668
855
1,308
8,392
0
33,641
W
4,681
983
0
3,072
7,122
3,678
896
714
6,356
0
37,429
L
Neith
Lylo720
Neith
10,295
4,019
0
1,911
8,324
2,843
0
2,621
5,703
0
43,008
W
Arachne
SiKoManTis35
Arachne
7,059
3,713
0
4,325
8,575
4,401
666
690
7,885
0
71,233
L
1,871
588
0
3,522
11,759
6,843
110
2,117
9,642
10,549
0
L
805
198
0
732
8,056
2,303
0
0
8,056
27,156
0
L
2,912
688
0
50
6,303
1,661
189
282
6,021
14,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
41,242
181
Minions Killed
362
0
Camps Cleared
0
1,149,788
Distance Traveled
1,331,344
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,033
360
29
2
0
264,377
1
W
Bacchus
7,635
545
11
1
0
270,185
6
W
Hachiman
8,171
584
86
6
0
241,302
2
W
Xbalanque
7,885
563
49
4
0
221,666
2
W
Chaac
8,244
589
72
5
0
289,604
1
L
Neith
7,115
508
56
4
0
238,934
0
W
Arachne
9,307
665
144
10
0
308,587
2
L
Ymir
5,598
400
16
1
0
243,928
3
L
Ra
5,731
409
51
4
0
249,911
0
L
Kukulkan
5,079
363
29
2
0
152,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role