Player Matchup

Ullr
Ullr
Jùngle
Ullr
Level 3
God Stats
3W - 0L
1,721 SR
Queue Stats
20W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
Kingkiwi2013
Sobek
Level 18
God Stats
1W - 0L
1,188 SR
Queue Stats
29W - 15L
1,654 Elo+
Solo
Ra
Ra
Westopolis
Ra
Level 5
God Stats
7W - 1L
1,809 SR
Queue Stats
20W - 4L
1,500 Elo+
Party 1
Team Averages
Level 9
1,573 SR
1,551 Elo+

VS

Team Averages
Level 63
1,674 SR
1,648 Elo+
Ymir
Ymir
AhhMaButthole
Ymir
Level 157
God Stats
10W - 5L
1,630 SR
Queue Stats
419W - 275L
1,663 Elo+
Party 2
Izanami
Izanami
kronoct
Izanami
Level 7
God Stats
1W - 1L
1,764 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 2
Zeus
Zeus
oAkula
Zeus
Level 24
God Stats
10W - 12L
1,629 SR
Queue Stats
80W - 82L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jùngle
Ullr
13
6 / 1 / 7
8,797
800
11,349
9,423
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 10
8,014
729
5,106
13,394
14,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 7
8,857
805
11,725
7,568
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,250
659
6,709
14,061
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
kronoct
Izanami
9
1 / 8 / 4
6,837
622
4,402
10,332
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
oAkula
Zeus
11
5 / 4 / 1
8,303
755
14,169
9,029
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Ullr
Jùngle
Ullr
6
1
7
9.5
W
2
4
10
1.75
W
7
1
7
10.5
L
Izanami
kronoct
Izanami
1
8
4
0.38
L
Zeus
oAkula
Zeus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
25,280
30,385
Taken
33,422
21,703
Mitigated
20,017
11,229
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,709
1,451
0
1,363
14,061
13,875
0
7,190
6,871
16,813
0
W
Ullr
Jùngle
Ullr
11,349
2,946
0
2,975
9,423
4,074
132
6,473
2,658
0
25,141
W
5,106
799
0
1,950
13,394
14,412
125
8,798
4,102
9,404
0
W
11,725
1,239
2,779
3,525
7,568
3,217
0
4,688
2,564
48,246
0
L
Izanami
kronoct
Izanami
4,402
2,886
0
178
10,332
3,406
0
5,738
4,594
0
13,361
L
Zeus
oAkula
Zeus
14,169
1,409
0
2,974
9,029
2,736
0
4,197
4,832
35,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
22,390
122
Minions Killed
103
5
Camps Cleared
2
640,696
Distance Traveled
579,406
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,250
659
14
1
0
212,817
3
W
Ullr
8,797
800
33
3
4
223,355
5
W
Sobek
8,014
729
8
1
0
194,070
3
W
Ra
8,857
805
81
7
1
223,271
4
L
Izanami
6,837
622
29
3
0
183,351
0
L
Zeus
8,303
755
60
5
2
183,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role