Player Matchup

Medusa
Medusa
FeeneyMonster
Medusa
Level 148
God Stats
2W - 4L
1,525 SR
Queue Stats
211W - 204L
1,563 Elo+
Solo
Ullr
Ullr
Hid3andsEEk
Ullr
Level 83
God Stats
1W - 3L
1,319 SR
Queue Stats
191W - 181L
1,520 Elo+
Solo
Neith
Neith
RETROANGRY
Neith
Level 147
God Stats
2W - 2L
1,328 SR
Queue Stats
136W - 130L
1,585 Elo+
Solo
Ymir
Ymir
RoronoaZoro3SS
Ymir
Level 147
God Stats
2W - 0L
1,778 SR
Queue Stats
71W - 77L
1,495 Elo+
Solo
Hachiman
Hachiman
bRonsen
Hachiman
Level 80
God Stats
2W - 0L
1,785 SR
Queue Stats
69W - 46L
1,698 Elo+
Solo
Team Averages
Level 121
1,547 SR
1,572 Elo+

VS

Team Averages
Level 132
1,676 SR
1,555 Elo+
Artemis
Artemis
AGirlYouCantBeat
Artemis
Level 154
God Stats
5W - 2L
1,812 SR
Queue Stats
385W - 381L
1,534 Elo+
Solo
Hera
Hera
DragonAngel185
Hera
Level 128
God Stats
1W - 1L
1,344 SR
Queue Stats
84W - 96L
1,525 Elo+
Solo
Nemesis
Nemesis
Konine
Nemesis
Level 124
God Stats
1W - 1L
1,891 SR
Queue Stats
100W - 65L
1,604 Elo+
Solo
Chronos
Chronos
Poor Gambler
Chronos
Level 129
God Stats
2W - 2L
1,585 SR
Queue Stats
120W - 131L
1,522 Elo+
Solo
Ne Zha
Ne Zha
YangxBlakey
Ne Zha
Level 123
God Stats
1W - 4L
1,747 SR
Queue Stats
146W - 164L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 10
9,607
801
9,841
11,686
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 12
9,949
829
10,352
10,737
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
19
5 / 4 / 16
11,192
933
15,253
10,508
4,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 14
10,149
846
7,044
17,328
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
bRonsen
Hachiman
17
10 / 4 / 11
10,779
898
12,802
9,725
3,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 10
9,788
816
8,693
10,778
4,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 9
9,588
799
13,357
10,901
3,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Konine
Nemesis
16
5 / 6 / 13
9,789
816
12,290
13,880
20,080
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Poor Gambler
Chronos
17
5 / 4 / 11
10,583
882
11,334
12,921
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
2 / 5 / 12
8,649
721
7,141
12,184
5,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
78
27
Kills
23
23
Deaths
27
63
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
5
7
9
1.36
W
4
5
10
1.8
W
4
3
12
3.33
L
Nemesis
Konine
Nemesis
5
6
13
1.92
L
Chronos
Poor Gambler
Chronos
5
4
11
2.63
W
Neith
5
4
16
3.25
W
4
7
14
1.57
L
Ne Zha
2
5
12
1.6
W
Hachiman
bRonsen
Hachiman
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
52,815
59,984
Taken
60,664
38,590
Mitigated
38,066
17,103
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
4,017
2,221
1,593
10,778
4,008
1,487
2,341
8,437
0
18,117
L
13,357
3,939
1,574
913
10,901
3,652
727
1,812
9,089
23,173
0
W
9,841
3,364
2,324
2,250
11,686
5,119
585
3,656
8,030
0
19,997
W
10,352
1,999
1,473
1,955
10,737
4,732
40
4,765
5,972
0
25,368
L
Nemesis
Konine
Nemesis
12,290
3,344
654
2,649
13,880
20,080
410
1,120
12,760
0
14,790
L
Chronos
Poor Gambler
Chronos
11,334
2,477
445
4,629
12,921
4,845
1,885
886
12,035
33,524
0
W
Neith
15,253
2,835
1,011
2,972
10,508
4,325
1,994
5,065
5,443
0
37,895
W
7,044
434
350
1,347
17,328
20,795
112
5,403
11,925
13,358
0
L
Ne Zha
7,141
1,288
1,966
2,446
12,184
5,481
0
885
11,299
0
12,655
W
Hachiman
bRonsen
Hachiman
12,802
4,872
1,284
2,137
9,725
3,619
2,431
5,802
3,923
0
25,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
48,397
139
Minions Killed
106
0
Camps Cleared
0
989,541
Distance Traveled
993,417
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,788
816
25
2
0
176,208
0
L
Hera
9,588
799
20
2
0
180,568
0
W
Medusa
9,607
801
26
2
0
209,744
3
W
Ullr
9,949
829
31
3
0
226,338
1
L
Nemesis
9,789
816
4
0
0
228,734
0
L
Chronos
10,583
882
42
4
0
199,863
0
W
Neith
11,192
933
45
4
0
192,098
3
W
Ymir
10,149
846
4
0
0
161,444
0
L
Ne Zha
8,649
721
15
1
0
208,044
0
W
Hachiman
10,779
898
33
3
0
199,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role