Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CounterSouls
Pele
Level 83
God Stats
2W - 3L
1,642 SR
Queue Stats
68W - 60L
1,552 Elo+
Solo
Anhur
Anhur
Support0rTroll
Anhur
Level 12
God Stats
6W - 0L
1,500 SR
Queue Stats
138W - 26L
2,076 Elo+
Party 1
Chronos
Chronos
hwaryûn
Chronos
Level 159
God Stats
26W - 13L
1,730 SR
Queue Stats
641W - 490L
1,775 Elo+
Party 1
Chang'e
Chang'e
xVallieresQc
Chang'e
Level 160
God Stats
8W - 2L
1,803 SR
Queue Stats
771W - 588L
1,763 Elo+
Party 1
Team Averages
Level 112
1,635 SR
1,733 Elo+

VS

Team Averages
Level 69
1,543 SR
1,647 Elo+
Ganesha
Ganesha
CHEEZY6338
Ganesha
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
462W - 432L
1,609 Elo+
Solo
Nox
Nox
Chafa Jr Vll
Nox
Level 28
God Stats
0W - 2L
1,329 SR
Queue Stats
14W - 7L
1,804 Elo+
Party 2
Chronos
Chronos
EtoVII
Chronos
Level 149
God Stats
15W - 15L
1,600 SR
Queue Stats
337W - 308L
1,631 Elo+
Party 2
Bastet
Bastet
bryangomez36
Bastet
Level 35
God Stats
2W - 3L
1,786 SR
Queue Stats
94W - 80L
1,628 Elo+
Solo
Chernobog
Chernobog
kjr0302
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 7
6,271
570
2,788
7,384
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
7 / 1 / 0
6,904
628
5,371
8,999
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 3
7,511
683
8,291
7,494
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
hwaryûn
Chronos
11
2 / 0 / 3
6,610
601
6,240
8,589
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
xVallieresQc
Chang'e
12
3 / 0 / 4
6,941
631
6,928
6,048
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CHEEZY6338
Ganesha
8
1 / 5 / 4
5,418
493
2,551
10,646
4,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 1
5,287
481
2,079
5,484
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
EtoVII
Chronos
11
0 / 3 / 1
6,253
568
4,202
9,731
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
11
2 / 2 / 1
6,468
588
6,516
7,807
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
kjr0302
Chernobog
9
1 / 5 / 1
5,621
511
2,781
6,474
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
4
5
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Ganesha
CHEEZY6338
Ganesha
1
5
4
0.6
L
0
3
1
0.17
W
7
1
0
7
L
Chronos
EtoVII
Chronos
0
3
1
0.17
W
4
4
3
1.38
L
Bastet
2
2
1
1.25
W
Chronos
hwaryûn
Chronos
2
0
3
3.5
L
Chernobog
kjr0302
Chernobog
1
5
1
0.3
W
Chang'e
xVallieresQc
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
18,129
38,514
Taken
40,142
15,630
Mitigated
13,434
15,664
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,788
296
0
2,159
7,384
5,559
60
898
6,486
9,161
0
L
Ganesha
CHEEZY6338
Ganesha
2,551
276
68
2,643
10,646
4,679
0
3,640
6,890
12,279
0
L
2,079
58
0
250
5,484
1,911
0
3,386
1,992
23,360
0
W
5,371
1,323
0
2,989
8,999
2,464
0
1,269
7,730
0
38,736
L
Chronos
EtoVII
Chronos
4,202
2,431
0
4,148
9,731
2,941
2,770
3,946
5,473
40,407
0
W
8,291
4,411
0
2,357
7,494
2,185
0
1,173
6,321
0
50,957
L
Bastet
6,516
1,019
0
2,112
7,807
2,813
0
2,167
5,578
0
39,631
W
Chronos
hwaryûn
Chronos
6,240
2,564
0
3,603
8,589
3,456
631
2,864
5,725
37,430
5,832
L
Chernobog
kjr0302
Chernobog
2,781
1,563
0
250
6,474
1,090
0
1,321
5,140
0
21,830
W
Chang'e
xVallieresQc
Chang'e
6,928
115
571
3,985
6,048
1,966
0
2,628
3,420
36,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
29,047
364
Minions Killed
264
0
Camps Cleared
0
1,094,905
Distance Traveled
1,114,579
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,271
570
14
1
0
229,088
1
L
Ganesha
5,418
493
7
1
0
209,399
2
L
Nox
5,287
481
44
4
0
225,828
0
W
Pele
6,904
628
79
7
0
242,880
3
L
Chronos
6,253
568
87
8
0
206,341
2
W
Anhur
7,511
683
101
9
0
177,149
1
L
Bastet
6,468
588
79
7
0
259,908
3
W
Chronos
6,610
601
86
8
0
230,302
3
L
Chernobog
5,621
511
47
4
0
213,103
1
W
Chang'e
6,941
631
84
8
0
215,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role