Player Matchup

Fenrir
Fenrir
Criancas_malucas
Fenrir
Level 36
God Stats
7W - 5L
1,605 SR
Queue Stats
142W - 156L
1,357 Elo+
Party 1
Hel
Hel
FiLthy YounG
Hel
Level 105
God Stats
3W - 1L
1,664 SR
Queue Stats
409W - 415L
1,437 Elo+
Solo
Terra
Terra
Jake Delt4
Terra
Level 93
God Stats
3W - 1L
1,466 SR
Queue Stats
293W - 324L
1,426 Elo+
Solo
Izanami
Izanami
davi58
Izanami
Level 69
God Stats
10W - 14L
1,539 SR
Queue Stats
70W - 91L
1,372 Elo+
Solo
Bellona
Bellona
murilogamer1337
Bellona
Level 49
God Stats
3W - 0L
1,266 SR
Queue Stats
233W - 294L
1,379 Elo+
Party 1
Team Averages
Level 70
1,508 SR
1,394 Elo+

VS

Team Averages
Level 74
1,520 SR
1,386 Elo+
Chang'e
Chang'e
Felipe_XF255
Chang'e
Level 67
God Stats
7W - 15L
1,404 SR
Queue Stats
35W - 66L
1,342 Elo+
Party 2
Thanatos
Thanatos
Garouuu-
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
MystixWarrior
Nu Wa
Level 85
God Stats
5W - 5L
1,578 SR
Queue Stats
35W - 45L
1,399 Elo+
Solo
Neith
Neith
XxTriballa___
Neith
Level 75
God Stats
2W - 3L
1,640 SR
Queue Stats
37W - 47L
1,453 Elo+
Party 2
Bellona
Bellona
duabdudu537574
Bellona
Level 19
God Stats
5W - 4L
1,478 SR
Queue Stats
35W - 53L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,266
590
6,715
9,605
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 5
8,145
582
4,749
8,271
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
11
0 / 1 / 7
6,834
488
1,416
11,688
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
davi58
Izanami
11
2 / 2 / 7
6,909
494
9,897
10,069
3,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 0
7,597
543
3,575
6,995
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Felipe_XF255
Chang'e
10
0 / 3 / 2
5,411
387
5,896
8,530
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Garouuu-
Thanatos
13
1 / 4 / 1
7,015
501
3,280
8,961
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
6,068
433
8,023
5,592
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,649
404
6,095
8,033
2,098
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
6,034
431
1,949
7,116
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Chang'e
Felipe_XF255
Chang'e
0
3
2
0.33
W
2
0
5
4.5
L
Thanatos
Garouuu-
Thanatos
1
4
1
0.38
W
Terra
0
1
7
3.5
L
0
3
2
0.33
L
2
3
0
0.67
W
Izanami
davi58
Izanami
2
2
7
2.75
L
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
25,243
46,628
Taken
38,232
25,467
Mitigated
17,348
26,532
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,715
809
0
1,808
9,605
4,227
312
1,639
7,846
0
44,854
L
Chang'e
Felipe_XF255
Chang'e
5,896
613
1,361
3,626
8,530
4,322
0
1,883
6,538
20,986
0
W
4,749
326
3,969
5,805
8,271
3,611
517
3,277
4,716
59,008
0
L
Thanatos
Garouuu-
Thanatos
3,280
732
0
7,777
8,961
3,476
0
801
8,124
0
56,079
W
Terra
1,416
318
2,888
5,577
11,688
8,934
132
4,436
7,006
6,498
0
L
8,023
1,133
0
140
5,592
1,439
0
2,218
3,212
36,067
0
L
6,095
2,312
0
2,336
8,033
2,098
0
1,047
6,962
0
27,052
W
Izanami
davi58
Izanami
9,897
7,101
0
2,590
10,069
3,082
1,958
3,182
6,781
0
56,961
L
1,949
1,055
0
482
7,116
6,013
720
587
6,529
713
24,386
W
3,575
918
0
3,895
6,995
5,613
333
549
6,360
4,929
35,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
30,177
419
Minions Killed
296
0
Camps Cleared
0
1,342,767
Distance Traveled
1,228,132
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,266
590
69
5
0
305,472
1
L
Chang'e
5,411
387
34
2
0
237,571
3
W
Hel
8,145
582
139
10
0
274,102
3
L
Thanatos
7,015
501
106
8
0
298,041
0
W
Terra
6,834
488
12
1
0
285,394
1
L
Nu Wa
6,068
433
57
4
0
238,521
5
L
Neith
5,649
404
44
3
0
194,529
3
W
Izanami
6,909
494
109
8
0
229,129
2
L
Bellona
6,034
431
55
4
0
259,470
0
W
Bellona
7,597
543
90
6
0
248,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role