Player Matchup

Scylla
Scylla
Bronze III
Draktag
Scylla
Bronze III
Level 42
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 11L
1,300 MMR
Party 1
Vamana
Vamana
Silver III
MegamiAshura
Vamana
Silver III
Level 117
God Stats
3W - 3L
1,938 SR
Queue Stats
81W - 131L
1,082 MMR
Party 1
Artemis
Artemis
Bronze II
Naharé
Artemis
Bronze II
Level 104
God Stats
1W - 2L
1,359 SR
Queue Stats
14W - 47L
974 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,629 SR
1,118 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,662 SR
1,461 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver II
Fososmaci
Nox
Silver II
Level 123
God Stats
11W - 10L
1,651 SR
Queue Stats
69W - 60L
1,325 MMR
Party 2
Ares
Ares
Bronze III
seiflapuenta
Ares
Bronze III
Level 55
God Stats
1W - 0L
1,836 SR
Queue Stats
2W - 2L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Draktag
Scylla
14
8 / 3 / 1
10,162
677
10,952
9,069
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
1 / 4 / 6
8,947
596
5,215
14,202
10,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Naharé
Artemis
12
1 / 5 / 4
8,939
596
7,102
7,579
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothCthulhuAthenaSolPersephone

VS

Bans
AphroditeTsukuyomiChaacHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 4 / 5
10,966
731
11,641
11,036
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 10
9,850
657
6,635
8,529
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 7
11,480
765
9,381
14,085
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
12
12
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
5
2.38
L
Scylla
Draktag
Scylla
8
3
1
2.83
W
1
3
10
2
L
Vamana
1
4
6
1
L
Artemis
Naharé
Artemis
1
5
4
0.6
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
27,657
30,850
Taken
33,650
15,832
Mitigated
24,319
4,722
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,641
7,343
0
3,740
11,036
4,710
1,566
2,850
8,006
0
60,661
L
Scylla
Draktag
Scylla
10,952
781
0
750
9,069
2,815
490
5,716
3,353
34,348
0
W
6,635
286
0
2,162
8,529
3,118
1,455
4,088
4,227
32,405
0
L
Vamana
5,215
2,227
287
2,950
14,202
10,437
240
5,476
8,726
0
19,351
L
Artemis
Naharé
Artemis
7,102
2,701
0
735
7,579
2,580
336
5,004
2,575
0
28,598
W
9,381
491
0
3,771
14,085
16,491
0
3,940
9,861
15,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
32,296
150
Minions Killed
172
6
Camps Cleared
6
744,831
Distance Traveled
763,597
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,966
731
96
6
2
214,123
5
L
Scylla
10,162
677
67
4
3
252,147
4
W
Nox
9,850
657
70
5
4
268,858
4
L
Vamana
8,947
596
25
2
0
277,191
10
L
Artemis
8,939
596
58
4
3
215,493
1
W
Ares
11,480
765
6
0
0
280,616
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role