Player Matchup

Mercury
Mercury
JEEDE08
Mercury
Level 37
God Stats
2W - 5L
1,275 SR
Queue Stats
110W - 125L
1,348 Elo+
Solo
Artio
Artio
Kmbqz
Artio
Level 102
God Stats
39W - 40L
1,489 SR
Queue Stats
607W - 787L
1,353 Elo+
Solo
Nemesis
Nemesis
TONIC_TIMES
Nemesis
Level 31
God Stats
16W - 17L
1,388 SR
Queue Stats
222W - 271L
1,359 Elo+
Solo
Nu Wa
Nu Wa
YuseiTheAngel
Nu Wa
Level 28
God Stats
4W - 5L
1,386 SR
Queue Stats
36W - 60L
1,320 Elo+
Party 2
Anhur
Anhur
killerofjustice
Anhur
Level 47
God Stats
1W - 2L
1,584 SR
Queue Stats
69W - 87L
1,367 Elo+
Party 2
Team Averages
Level 49
1,424 SR
1,349 Elo+

VS

Team Averages
Level 65
1,447 SR
1,359 Elo+
Zhong Kui
Zhong Kui
Edzio92
Zhong Kui
Level 81
God Stats
21W - 16L
1,389 SR
Queue Stats
334W - 347L
1,382 Elo+
Solo
Khepri
Khepri
SnoppyAtol17
Khepri
Level 89
God Stats
1W - 0L
1,702 SR
Queue Stats
71W - 73L
1,411 Elo+
Party 1
Medusa
Medusa
SonicPixel27
Medusa
Level 6
God Stats
3W - 9L
1,226 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 1
Chronos
Chronos
South6514
Chronos
Level 28
God Stats
3W - 8L
1,342 SR
Queue Stats
9W - 19L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adrian999999999
Tsukuyomi
Level 123
God Stats
13W - 15L
1,577 SR
Queue Stats
49W - 54L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JEEDE08
Mercury
17
0 / 4 / 3
10,091
439
3,611
14,521
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Kmbqz
Artio
14
2 / 3 / 2
8,737
380
9,596
25,028
26,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TONIC_TIMES
Nemesis
15
0 / 7 / 1
9,540
415
8,766
18,415
7,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 2
9,242
402
8,726
14,765
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 2
11,586
504
15,408
15,031
5,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Edzio92
Zhong Kui
19
3 / 1 / 5
12,199
530
13,733
14,478
14,890
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
16
5 / 1 / 7
11,162
485
8,279
14,249
21,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
0 / 5 / 4
8,570
373
7,111
12,940
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
South6514
Chronos
19
6 / 1 / 10
11,704
509
8,386
11,248
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
adrian999999999
Tsukuyomi
18
11 / 1 / 11
11,942
519
18,875
14,629
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
25
26
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Edzio92
Zhong Kui
3
1
5
5.5
L
Mercury
JEEDE08
Mercury
0
4
3
0.38
L
Artio
Kmbqz
Artio
2
3
2
1
W
Khepri
5
1
7
8.5
W
Medusa
0
5
4
0.4
W
Chronos
South6514
Chronos
6
1
10
11
L
Nemesis
TONIC_TIMES
Nemesis
0
7
1
0.07
L
1
8
2
0.25
W
Tsukuyomi
adrian999999999
Tsukuyomi
11
1
11
16.5
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,107
Damage
56,384
87,760
Taken
67,544
52,242
Mitigated
52,932
22,948
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Edzio92
Zhong Kui
13,733
1,351
0
3,712
14,478
14,890
1,602
3,621
10,325
91,272
0
L
Mercury
JEEDE08
Mercury
3,611
163
0
2,677
14,521
7,723
0
2,797
11,724
0
84,694
L
Artio
Kmbqz
Artio
9,596
921
943
8,792
25,028
26,386
0
10,939
14,089
46,189
0
W
Khepri
8,279
1,084
1,446
2,178
14,249
21,370
585
2,570
11,224
47,950
0
W
Medusa
7,111
3,762
0
1,290
12,940
3,677
393
2,968
9,720
0
45,716
W
Chronos
South6514
Chronos
8,386
1,569
0
5,943
11,248
4,898
2,602
4,571
6,139
72,652
0
L
Nemesis
TONIC_TIMES
Nemesis
8,766
4,186
0
4,568
18,415
7,328
0
8,158
10,257
0
62,662
L
8,726
1,232
162
1,496
14,765
4,979
417
4,096
10,669
41,117
0
W
Tsukuyomi
adrian999999999
Tsukuyomi
18,875
3,539
0
2,880
14,629
8,097
945
2,477
11,814
0
66,638
L
15,408
8,526
0
4,310
15,031
5,826
1,863
4,800
10,231
0
80,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
55,577
530
Minions Killed
553
0
Camps Cleared
0
2,041,607
Distance Traveled
2,099,832
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,199
530
188
8
0
349,649
8
L
Mercury
10,091
439
133
6
0
483,265
5
L
Artio
8,737
380
52
2
0
415,783
12
W
Khepri
11,162
485
63
3
0
423,757
1
W
Medusa
8,570
373
89
4
0
405,265
0
W
Chronos
11,704
509
124
5
0
438,245
2
L
Nemesis
9,540
415
113
5
0
433,541
0
L
Nu Wa
9,242
402
86
4
0
325,804
1
W
Tsukuyomi
11,942
519
89
4
0
482,916
1
L
Anhur
11,586
504
146
6
0
383,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role