Player Matchup

Thanatos
Thanatos
DMrqsAlmeida
Thanatos
Level 29
God Stats
2W - 0L
1,360 SR
Queue Stats
50W - 31L
1,453 Elo+
Solo
Janus
Janus
HiperactiveX
Janus
Level 144
God Stats
1W - 3L
1,122 SR
Queue Stats
266W - 217L
1,634 Elo+
Party 1
Rama
Rama
Iswoe
Rama
Level 7
God Stats
2W - 2L
1,297 SR
Queue Stats
18W - 12L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
Kouren
Cthulhu
Level 25
God Stats
2W - 2L
1,290 SR
Queue Stats
10W - 11L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
PodskiStyll
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 45
1,314 SR
1,512 Elo+

VS

Team Averages
Level 30
1,607 SR
1,391 Elo+
Aphrodite
Aphrodite
Calixto051
Aphrodite
Level 18
God Stats
10W - 12L
1,550 SR
Queue Stats
20W - 33L
1,382 Elo+
Party 2
Ra
Ra
MaestroDelTerror
Ra
Level 25
God Stats
9W - 4L
1,837 SR
Queue Stats
85W - 80L
1,520 Elo+
Solo
Susano
Susano
RxachZ
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,337 Elo+
Party 2
Anubis
Anubis
SadxnesZ
Anubis
Level 23
God Stats
19W - 18L
1,581 SR
Queue Stats
30W - 36L
1,380 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kommaah
Ah Muzen Cab
Level 57
God Stats
7W - 8L
1,568 SR
Queue Stats
34W - 60L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DMrqsAlmeida
Thanatos
16
8 / 5 / 4
9,849
518
11,122
16,629
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 4
10,936
576
16,301
9,113
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Iswoe
Rama
14
2 / 3 / 6
8,936
470
6,092
10,954
3,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Kouren
Cthulhu
14
3 / 1 / 3
8,890
468
7,462
14,188
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
PodskiStyll
Baron Samedi
13
2 / 3 / 5
7,772
409
11,438
13,957
5,406
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Calixto051
Aphrodite
14
3 / 3 / 6
8,744
460
3,497
14,085
7,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 1
9,164
482
4,531
11,925
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
RxachZ
Susano
13
2 / 5 / 6
8,505
448
9,138
16,191
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SadxnesZ
Anubis
14
3 / 4 / 4
8,430
444
7,096
10,881
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
kommaah
Ah Muzen Cab
14
5 / 5 / 5
9,058
477
14,235
13,698
4,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
22
Kills
13
13
Deaths
22
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Calixto051
Aphrodite
3
3
6
2
W
Thanatos
DMrqsAlmeida
Thanatos
8
5
4
2
W
7
1
4
9
W
Rama
Iswoe
Rama
2
3
6
1.67
W
Cthulhu
Kouren
Cthulhu
3
1
3
4.5
L
0
5
1
0.1
W
Baron Samedi
PodskiStyll
Baron Samedi
2
3
5
1.5
L
Susano
RxachZ
Susano
2
5
6
1
L
Anubis
SadxnesZ
Anubis
3
4
4
1.25
L
Ah Muzen Cab
kommaah
Ah Muzen Cab
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,415
Damage
38,497
64,841
Taken
66,780
29,301
Mitigated
25,802
29,046
Healing
31,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Calixto051
Aphrodite
3,497
448
5,029
8,510
14,085
7,761
27
9,443
4,264
30,295
0
W
Thanatos
DMrqsAlmeida
Thanatos
11,122
5,016
0
12,445
16,629
7,050
0
3,520
13,037
0
77,875
W
16,301
452
228
2,666
9,113
3,209
236
1,113
7,888
85,502
0
W
Rama
Iswoe
Rama
6,092
4,178
0
3,667
10,954
3,389
1,233
1,550
9,358
0
49,297
W
Cthulhu
Kouren
Cthulhu
7,462
695
152
3,696
14,188
10,247
0
3,750
10,392
39,461
0
L
4,531
412
234
3,573
11,925
4,279
639
6,643
4,515
62,740
0
W
Baron Samedi
PodskiStyll
Baron Samedi
11,438
1,764
692
5,500
13,957
5,406
491
4,914
8,807
38,947
0
L
Susano
RxachZ
Susano
9,138
1,462
0
5,702
16,191
4,828
0
3,819
12,171
0
53,171
L
Anubis
SadxnesZ
Anubis
7,096
0
193
4,735
10,881
4,337
0
6,108
4,609
39,898
0
L
Ah Muzen Cab
kommaah
Ah Muzen Cab
14,235
4,119
378
3,580
13,698
4,597
0
7,480
6,020
0
45,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
43,901
512
Minions Killed
422
0
Camps Cleared
0
1,721,243
Distance Traveled
1,749,006
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,744
460
58
3
0
358,397
1
W
Thanatos
9,849
518
107
6
0
350,841
2
W
Janus
10,936
576
149
8
0
389,642
3
W
Rama
8,936
470
112
6
0
347,048
2
W
Cthulhu
8,890
468
78
4
0
320,229
3
L
Ra
9,164
482
151
8
0
344,795
4
W
Baron Samedi
7,772
409
66
3
0
313,483
3
L
Susano
8,505
448
73
4
0
371,184
0
L
Anubis
8,430
444
78
4
0
325,580
1
L
Ah Muzen Cab
9,058
477
62
3
0
349,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role