Player Matchup

Achilles
Achilles
 
Achilles
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Acinis
Hel
Level 29
God Stats
1W - 3L
1,424 SR
Queue Stats
68W - 80L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
BlackDog0911
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 95L
1,411 Elo+
Party 2
Susano
Susano
Kuroyan1
Susano
Level 26
God Stats
4W - 6L
1,507 SR
Queue Stats
44W - 58L
1,416 Elo+
Party 2
Rama
Rama
Rarise
Rama
Level 27
God Stats
11W - 12L
1,531 SR
Queue Stats
46W - 66L
1,386 Elo+
Party 2
Team Averages
Level 33
1,492 SR
1,427 Elo+

VS

Team Averages
Level 81
1,673 SR
1,478 Elo+
Fafnir
Fafnir
Anpayment
Fafnir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,301 Elo+
Party 3
Zhong Kui
Zhong Kui
InvictušM
Zhong Kui
Level 141
God Stats
3W - 1L
1,694 SR
Queue Stats
313W - 318L
1,549 Elo+
Party 1
Tiamat
Tiamat
Manéo
Tiamat
Level 158
God Stats
8W - 0L
1,935 SR
Queue Stats
333W - 332L
1,573 Elo+
Party 1
Camazotz
Camazotz
MilesVII
Camazotz
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 32L
1,551 Elo+
Party 1
Apollo
Apollo
xUrEndx02
Apollo
Level 39
God Stats
3W - 1L
1,739 SR
Queue Stats
82W - 101L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 5 / 0
10,226
409
9,210
35,004
31,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
Acinis
Hel
16
0 / 5 / 1
10,354
414
15,500
18,606
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
BlackDog0911
Cabrakan
15
2 / 2 / 1
9,558
382
9,625
24,343
30,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Kuroyan1
Susano
16
1 / 8 / 0
10,565
423
10,562
22,546
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Rarise
Rama
15
0 / 2 / 3
10,180
407
9,097
12,287
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anpayment
Fafnir
16
0 / 1 / 12
11,868
475
8,774
17,189
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
InvictušM
Zhong Kui
20
9 / 0 / 7
13,905
556
28,520
22,473
16,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Manéo
Tiamat
19
2 / 2 / 7
13,216
529
20,879
17,736
12,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
MilesVII
Camazotz
19
8 / 1 / 6
13,316
533
14,743
20,712
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
xUrEndx02
Apollo
20
2 / 2 / 5
13,158
526
9,303
14,910
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
21
22
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
0
0.4
L
Hel
Acinis
Hel
0
5
1
0.1
W
Fafnir
Anpayment
Fafnir
0
1
12
6
L
Cabrakan
BlackDog0911
Cabrakan
2
2
1
1.25
W
Zhong Kui
InvictušM
Zhong Kui
9
0
7
12.5
L
Susano
Kuroyan1
Susano
1
8
0
0.13
W
Tiamat
Manéo
Tiamat
2
2
7
2.75
W
Camazotz
MilesVII
Camazotz
8
1
6
11
L
Rama
Rarise
Rama
0
2
3
0.75
W
Apollo
xUrEndx02
Apollo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,994
Damage
82,219
112,786
Taken
93,020
79,417
Mitigated
65,724
40,418
Healing
49,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,210
1,748
0
12,985
35,004
31,091
0
24,768
10,236
46
52,292
L
Hel
Acinis
Hel
15,500
278
6,078
5,668
18,606
6,418
0
10,334
8,272
75,994
0
W
Fafnir
Anpayment
Fafnir
8,774
2,501
1,870
5,971
17,189
22,171
492
4,397
12,276
34,659
0
L
Cabrakan
BlackDog0911
Cabrakan
9,625
556
1,039
7,259
24,343
30,262
0
11,435
12,908
41,679
0
W
Zhong Kui
InvictušM
Zhong Kui
28,520
1,590
207
14,793
22,473
16,423
3,947
7,201
14,566
112,743
0
L
Susano
Kuroyan1
Susano
10,562
739
0
4,713
22,546
7,732
2,540
6,616
15,930
0
86,744
W
Tiamat
Manéo
Tiamat
20,879
2,705
0
8,876
17,736
12,811
3,020
5,538
11,205
94,231
0
W
Camazotz
MilesVII
Camazotz
14,743
2,369
0
11,612
20,712
7,589
1,501
6,537
13,887
0
71,770
L
Rama
Rarise
Rama
9,097
6,407
0
2,676
12,287
3,914
0
5,120
7,167
0
70,837
W
Apollo
xUrEndx02
Apollo
9,303
4,664
0
5,825
14,910
6,730
2,912
3,072
11,718
0
129,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
65,463
561
Minions Killed
570
0
Camps Cleared
0
2,183,021
Distance Traveled
2,480,868
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,226
409
89
4
0
398,990
1
L
Hel
10,354
414
138
6
0
467,781
10
W
Fafnir
11,868
475
40
2
0
496,875
2
L
Cabrakan
9,558
382
62
2
0
455,849
11
W
Zhong Kui
13,905
556
154
6
0
520,378
9
L
Susano
10,565
423
133
5
0
434,864
7
W
Tiamat
13,216
529
133
5
0
478,686
4
W
Camazotz
13,316
533
85
3
0
525,625
7
L
Rama
10,180
407
139
6
0
425,537
5
W
Apollo
13,158
526
158
6
0
459,304
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role