Player Matchup

Ra
Ra
 
Ra
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GimpSoda
Medusa
Level 28
God Stats
1W - 4L
1,611 SR
Queue Stats
102W - 81L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ornnilla
Morgan Le Fay
Level 17
God Stats
11W - 9L
1,640 SR
Queue Stats
65W - 49L
1,589 Elo+
Party 1
Bakasura
Bakasura
Watchmejung
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,682 Elo+
Solo
Susano
Susano
jarturo1609p
Susano
Level 10
God Stats
5W - 2L
1,313 SR
Queue Stats
32W - 24L
1,531 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,577 Elo+

VS

Team Averages
Level 24
1,572 SR
1,551 Elo+
Set
Set
 
Set
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chikaraaa
Bacchus
Level 29
God Stats
0W - 1L
1,782 SR
Queue Stats
95W - 89L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlayableJesus
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 82L
1,643 Elo+
Party 2
Charybdis
Charybdis
Rottka93
Charybdis
Level 15
God Stats
1W - 2L
1,576 SR
Queue Stats
28W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
5 / 2 / 6
6,029
670
3,916
3,804
2,570
Medusa
GimpSoda
Medusa
10
4 / 2 / 5
5,698
633
4,258
5,376
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Ornnilla
Morgan Le Fay
9
1 / 3 / 2
5,223
580
2,312
4,009
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Watchmejung
Bakasura
9
1 / 2 / 1
4,925
547
2,653
6,496
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
8
1 / 2 / 4
5,127
570
2,297
4,968
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
5 / 3 / 3
5,837
649
3,713
6,915
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
 
Osiris
10
1 / 1 / 1
5,578
620
3,453
5,011
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Chikaraaa
Bacchus
6
0 / 3 / 6
4,430
492
2,662
7,226
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PlayableJesus
Morgan Le Fay
10
3 / 2 / 3
5,565
618
2,853
3,619
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Rottka93
Charybdis
5
1 / 4 / 1
4,071
452
1,541
3,094
603
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
10
11
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
6
4
L
Set
 
Set
5
3
3
2.17
L
Osiris
 
Osiris
1
1
1
1.5
L
Bacchus
Chikaraaa
Bacchus
0
3
6
1
W
Medusa
GimpSoda
Medusa
4
2
5
3.25
W
Morgan Le Fay
Ornnilla
Morgan Le Fay
1
3
2
0.67
L
Morgan Le Fay
PlayableJesus
Morgan Le Fay
3
2
3
2.25
L
Charybdis
Rottka93
Charybdis
1
4
1
0.38
W
Bakasura
Watchmejung
Bakasura
1
2
1
0.75
W
Susano
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,436
Damage
14,222
24,653
Taken
25,865
8,688
Mitigated
10,984
8,856
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,916
1,222
427
1,295
3,804
2,570
31
1,207
2,567
15,625
0
L
Set
 
Set
3,713
1,256
0
2,265
6,915
2,120
0
1,600
5,261
0
27,586
L
Osiris
 
Osiris
3,453
1,140
0
2,095
5,011
3,024
0
174
4,217
0
34,805
L
Bacchus
Chikaraaa
Bacchus
2,662
549
0
1,786
7,226
4,063
0
2,045
5,094
5,689
0
W
Medusa
GimpSoda
Medusa
4,258
1,690
0
1,948
5,376
1,516
163
935
4,363
0
31,816
W
Morgan Le Fay
Ornnilla
Morgan Le Fay
2,312
46
0
599
4,009
1,190
0
1,878
1,951
22,484
0
L
Morgan Le Fay
PlayableJesus
Morgan Le Fay
2,853
233
0
562
3,619
1,174
0
1,211
2,301
24,274
0
L
Charybdis
Rottka93
Charybdis
1,541
1,160
0
223
3,094
603
202
975
2,119
0
9,738
W
Bakasura
Watchmejung
Bakasura
2,653
1,730
0
2,457
6,496
1,967
0
152
6,340
0
14,031
W
Susano
2,297
421
0
2,130
4,968
1,445
0
999
3,917
0
19,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
25,481
245
Minions Killed
208
0
Camps Cleared
0
872,528
Distance Traveled
830,843
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,029
670
26
3
0
180,644
1
L
Set
5,837
649
58
6
0
189,456
0
L
Osiris
5,578
620
75
8
0
178,510
2
L
Bacchus
4,430
492
8
1
0
184,083
1
W
Medusa
5,698
633
63
7
0
163,914
3
W
Morgan Le Fay
5,223
580
62
7
0
167,509
2
L
Morgan Le Fay
5,565
618
49
5
0
171,224
2
L
Charybdis
4,071
452
18
2
0
107,570
2
W
Bakasura
4,925
547
48
5
0
166,869
0
W
Susano
5,127
570
46
5
0
193,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role