Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ClankyCashew685
Sobek
Level 101
God Stats
13W - 14L
1,594 SR
Queue Stats
102W - 108L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HoudiniDuck
Cu Chulainn
Level 69
God Stats
18W - 16L
1,416 SR
Queue Stats
179W - 201L
1,451 Elo+
Party 1
Skadi
Skadi
MICHAELSWG
Skadi
Level 90
God Stats
16W - 3L
1,767 SR
Queue Stats
199W - 194L
1,524 Elo+
Solo
Susano
Susano
internalploopy
Susano
Level 86
God Stats
5W - 5L
1,440 SR
Queue Stats
441W - 485L
1,462 Elo+
Party 1
Team Averages
Level 100
1,543 SR
1,480 Elo+

VS

Team Averages
Level 97
1,520 SR
1,471 Elo+
Geb
Geb
BombShot0
Geb
Level 108
God Stats
2W - 2L
1,410 SR
Queue Stats
713W - 714L
1,548 Elo+
Solo
Ullr
Ullr
ReeseRagez
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 224L
1,506 Elo+
Solo
Tyr
Tyr
SituationJared
Tyr
Level 105
God Stats
2W - 1L
1,814 SR
Queue Stats
8W - 8L
1,295 Elo+
Solo
Agni
Agni
WillowShield300
Agni
Level 102
God Stats
1W - 4L
1,285 SR
Queue Stats
80W - 83L
1,497 Elo+
Solo
Thanatos
Thanatos
johansikva
Thanatos
Level 120
God Stats
19W - 17L
1,591 SR
Queue Stats
240W - 263L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 5
7,952
612
6,219
6,734
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 2
7,356
566
2,017
7,317
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
HoudiniDuck
Cu Chulainn
13
5 / 3 / 2
8,286
637
9,407
11,558
8,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
14
5 / 0 / 1
8,539
657
9,003
6,685
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 3
7,670
590
5,345
9,203
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,994
461
4,976
9,788
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,449
496
2,338
7,891
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 0
6,302
485
4,129
9,570
7,821
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 1
5,868
451
4,272
5,334
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
johansikva
Thanatos
11
2 / 4 / 2
6,835
526
5,063
11,287
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
5
5
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
5
2.5
L
0
3
2
0.33
W
3
0
2
4
W
Cu Chulainn
HoudiniDuck
Cu Chulainn
5
3
2
2
W
Skadi
5
0
1
5.5
L
0
4
1
0.13
L
3
3
0
1
L
0
3
1
0.17
W
4
2
3
2.75
L
Thanatos
johansikva
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
20,778
41,497
Taken
43,870
22,284
Mitigated
21,976
17,034
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,219
304
2,320
3,712
6,734
2,418
564
2,341
4,191
53,080
0
L
4,976
652
0
1,612
9,788
6,436
0
3,409
6,221
20,901
0
W
2,017
175
0
2,554
7,317
6,469
0
2,728
4,433
12,624
0
W
Cu Chulainn
HoudiniDuck
Cu Chulainn
9,407
934
0
2,462
11,558
8,998
108
1,182
10,294
6,848
35,869
W
Skadi
9,003
4,824
0
2,576
6,685
1,641
1,068
1,004
5,679
0
70,311
L
2,338
678
0
1,909
7,891
2,094
220
215
7,676
0
35,503
L
4,129
535
0
1,646
9,570
7,821
0
1,977
7,551
0
15,731
L
4,272
78
0
337
5,334
1,707
0
2,578
2,576
27,373
0
W
5,345
1,338
0
3,410
9,203
2,758
0
1,540
7,587
0
48,537
L
Thanatos
johansikva
Thanatos
5,063
1,554
0
5,766
11,287
3,918
0
1,274
9,981
0
40,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
31,448
417
Minions Killed
267
0
Camps Cleared
0
1,398,276
Distance Traveled
1,315,396
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,952
612
116
9
0
284,818
5
L
Geb
5,994
461
33
3
0
272,824
3
W
Sobek
7,356
566
11
1
0
275,258
11
W
Cu Chulainn
8,286
637
84
6
0
265,645
7
W
Skadi
8,539
657
118
9
0
275,162
2
L
Ullr
6,449
496
81
6
0
220,137
1
L
Tyr
6,302
485
20
2
0
289,010
3
L
Agni
5,868
451
53
4
0
249,707
5
W
Susano
7,670
590
88
7
0
297,393
2
L
Thanatos
6,835
526
80
6
0
283,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role