Player Matchup

Scylla
Scylla
Clownflict
Scylla
Level 103
God Stats
17W - 13L
1,522 SR
Queue Stats
411W - 469L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
STX6IX
Sun Wukong
Level 23
God Stats
9W - 3L
1,884 SR
Queue Stats
66W - 67L
1,478 Elo+
Party 1
Artemis
Artemis
Sugarshack82
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,081 Elo+
Solo
Team Averages
Level 47
1,635 SR
1,363 Elo+

VS

Team Averages
Level 18
1,362 SR
1,164 Elo+
Loki
Loki
AddyCa
Loki
Level 27
God Stats
3W - 9L
1,500 SR
Queue Stats
305W - 303L
1,536 Elo+
Solo
Olorun
Olorun
GöödGreens
Olorun
Level 5
God Stats
2W - 9L
1,318 SR
Queue Stats
3W - 19L
979 Elo+
Party 2
Cerberus
Cerberus
ProfessorWizard
Cerberus
Level 21
God Stats
2W - 6L
1,267 SR
Queue Stats
5W - 19L
979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clownflict
Scylla
18
9 / 5 / 9
15,655
681
23,986
18,893
6,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
STX6IX
Sun Wukong
19
11 / 1 / 10
16,008
696
26,168
27,014
15,126
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Sugarshack82
Artemis
13
1 / 6 / 8
12,750
554
3,888
11,589
3,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AddyCa
Loki
17
6 / 8 / 4
13,613
592
18,313
19,727
10,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
0 / 10 / 4
11,942
519
5,269
16,742
6,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
16
6 / 3 / 4
14,127
614
23,164
27,959
26,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
12
12
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
AddyCa
Loki
6
8
4
1
W
Scylla
Clownflict
Scylla
9
5
9
2.7
L
Olorun
0
10
4
0.2
L
Cerberus
6
3
4
2.67
W
Sun Wukong
STX6IX
Sun Wukong
11
1
10
16
W
Artemis
Sugarshack82
Artemis
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
46,746
57,496
Taken
64,428
24,860
Mitigated
44,043
17,009
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AddyCa
Loki
18,313
4,303
0
2,332
19,727
10,845
82
7,905
10,812
0
74,757
W
Scylla
Clownflict
Scylla
23,986
3,073
453
7,137
18,893
6,407
1,030
7,402
11,491
81,679
0
L
Olorun
5,269
2,746
439
1,379
16,742
6,767
686
5,104
10,930
31,353
0
L
Cerberus
23,164
1,349
0
4,594
27,959
26,431
140
10,370
16,097
56,575
0
W
Sun Wukong
STX6IX
Sun Wukong
26,168
8,770
0
8,885
27,014
15,126
717
16,591
10,423
0
56,017
W
Artemis
Sugarshack82
Artemis
3,888
1,600
0
534
11,589
3,327
498
5,012
6,577
0
9,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
39,682
205
Minions Killed
258
3
Camps Cleared
13
1,160,535
Distance Traveled
1,069,127
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,613
592
99
4
12
386,284
3
W
Scylla
15,655
681
145
6
2
374,098
1
L
Olorun
11,942
519
61
3
0
275,060
1
L
Cerberus
14,127
614
98
4
1
407,783
0
W
Sun Wukong
16,008
696
50
2
0
433,695
1
W
Artemis
12,750
554
10
0
1
352,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role